9744 cards found
Chapel Defendant

Chapel Defendant {2}{G}

Creature - Human Citizen
When Chapel Defendant enters, you gain 1 life for each Citizen you control.
2/4
  • Plagues of Fretport
Chapel Warden

Chapel Warden {1}{W}

Creature - Human Soldier
Chapel Warden gets +1/+1 and has vigilance as long as you control another Soldier.
{R}, {T}: Chapel Warden deals 1 damage to target creature. Tap that creature.
1/2
  • Plagues of Fretport
Char Brewer

Char Brewer {1}{R}

Creature - Human Wizard
{2}, {T}, Sacrifice Char Brewer: Exile target instant or sorcery card from your graveyard. You may cast that card this turn.
Men of the Demon Realm wish to serve demons. Men of the Dragon Realm wish to be dragons.
1/3
  • Nangjiao In Bloom
Charbelcher

Charbelcher {1}{R}

Creature - Lizard
{R}: Charbelcher gets +1/+0 until end of turn.
1/2
  • Zero
Charcoal Claws

Charcoal Claws {R}

Instant
Rouse 1. Target permanent gains first strike until end of turn if it's a creature. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
  • Arcanum Academia
Charging Brute

Charging Brute {2}{G}{G}

Creature - Dinosaur
Trample
{1}{G}, Exile a card from your graveyard: Target creature gains trample until end of turn.
Stand in the brute's path
—Cieldana saying meaning “doing something foolhardy”
4/4
  • Riddles of Revio
Charging Nymph

Charging Nymph {2}{G}

Creature - Nymph Warrior
Primal {G} (During your turn, you may cast this spell for {G} instead of playing a land.)
When Charging Nymph enters, it gets +2/+0 and gains haste until end of turn.
2/3
  • Novea
Charm Canary

Charm Canary {1}{W}

Creature - Bird
Flying
Charm Canary enters with a +1/+1 counter on it.
When Charm Canary leaves the battlefield, you may put a +1/+1 counter on target creature.
0/0
  • Harvest Festival
Charmed Sage

Charmed Sage {3}{U}

Creature - Human Monk
Whenever Charmed Sage deals combat damage to a player, draw two cards.
“Believe yourself worthy of blessing, and it will come.”
2/2
  • Glacia: Hail to the Queen
Charmed Sleep

Charmed Sleep {1}{U}{U}

Enchantment - Aura
Enchant creature
When Charmed Sleep enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
After a hard day's work of roasting adventurers, dragons dream of doing it all over again tomorrow.
  • Adventurers of Onora
Charmer of the Folded Fan

Charmer of the Folded Fan {1}{W}

Creature - Human
{T}: Tap target creature with power less than or equal to Charmer of the Folded Fan's toughness.
“Some think of it as a skill, others as a challenge. I think of it as a game.”
1/2
  • Goliaths of Nangjiao
Charming Nereid

Charming Nereid {R}

Creature - Merfolk
Creatures your opponents control have haste.
Many have chased her. All have failed.
2/2
  • Novea
Charnel Legion

Charnel Legion {3}{B}

Creature - Skeleton Knight
Flash
When Charnel Legion enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. When you do, you gain 2 life.
3/2
  • Seasons of War
Chart the Stars

Chart the Stars {U}{U}{U}

Sorcery
Draw three cards, then discard a card.
“Many people believe that beyond the stars lie the heavens. I believe it to simply be more stars.”
—Hafiq the Wise
  • Al Tabaq
Chartered Fleet

Chartered Fleet {5}

Artifact - Vehicle
Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.)
A good pirate will sail under any flag, if the price is right.
8/8
  • Dark Seas of Shiryen
Chartered Treasury

Chartered Treasury

Land
Chartered Treasury enters tapped.
When Chartered Treasury enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {R} or {G}.
  • The Empty Throne of Feanav
Chattering Parrot

Chattering Parrot {U}

Creature - Bird
Flying
When Chattering Parrot enters or leaves the battlefield, you may draw a card. If you do, put a card from your hand on the bottom of your library.
“They come up with better plans than the entire rest of my crew put together!”
—Arli, Aravant pirate captain
1/1
Cheerful Generator
Combined Generator

Cheerful Generator {4}

Artifact Creature - Construct
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Cheerful Generator has three or more +1/+1 counters on it, remove them all and transform it.
“Something is... not quite right here.”
—Professor Maple
2/2
Card has other part: Combined Generator
  • Monsters of Chikyu
Chef's Apprentice

Chef's Apprentice {1}{U}

Creature - Human Wizard
Whenever another creature named Chef's Apprentice you control enters, target player mills three cards.
“Her heart's in the right place, even if her ingredients aren't.”
— Mother Mertle
1/3
  • Harvest Festival
Chemical Grenade

Chemical Grenade {2}

Artifact
{X}, {T}, Sacrifice Chemical Grenade: Up to X target creatures each get -1/-1 until end of turn.
“Having to use my hideous past to survive... did the gods decide this too?”
—Naberas
  • Mious
Cherish the Past

Cherish the Past {G}

Instant
Exile target card from a graveyard. If you exiled a creature card this way, you gain 3 life. Otherwise, surveil 2.
Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Zareen offered comfort to her son, but the div's influence had already taken hold. He was a vessel; she, a pawn.
  • Alkabah: The Rise of Soli
Chieftain of Slaughter

Chieftain of Slaughter {2}{R}

Creature - Minotaur Warrior
First strike
As long as it's your turn, other creatures you control get +1/+0.
Ever spiteful towards his twin, Mogis launched an assault on the Iroan Games.
2/2
  • Theros Triumphant
Chikyu League Arena

Chikyu League Arena

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Chikyu League Arena: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Trainers battle among themselves for years to prepare for the raw strength of the monsters beyond the edges of their villages.
  • Monsters of Chikyu
Child of the Pack

Child of the Pack {2}{G}

Enchantment - Aura
Enchant creature
When Child of the Pack enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +1/+1 for each Wolf you control.
  • Surging Tide
Child's Play

Child's Play {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
  • Novea