14559 cards found
Blood Constrictor

Blood Constrictor {4}{G}

Creature - Snake
Whenever Blood Constrictor becomes blocked by a creature, you gain life equal to that creature's toughness.
4/4
Card has other part: Blood Runs Cold
  • Karina's Explorations
Blood Cult Covenant

Blood Cult Covenant {1}{R}

Enchantment
At the beginning of each end step, if an opponent lost life this turn, you may put a +1/+1 counter on target creature.
Sacrifice a creature, Sacrifice Blood Cult Covenant: Blood Cult Covenant deals damage equal to the sacrificed creature's power to any target.
  • The Unraveling
Blood Fiend

Blood Fiend {1}{B}{B}

Creature - Horror
Menace (This creature can't be blocked except by two or more creatures.)
Blood Fiend can't block.
{1}{B}, Pay 3 life: Return Blood Fiend from your graveyard to the battlefield. It gains haste.
2/2
  • Zero
Blood Fugue

Blood Fugue {B}{R}

Instant
Target creature gets +3/-3 until end of turn.
Kindle 3—{B}{R}, Pay 3 life. ({B}{R}, Pay 3 life, Exile this card from your graveyard: Create three 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Blood Harvest

Blood Harvest {B}{R}

Enchantment
Nonbasic lands have “Whenever this land becomes tapped, you lose 1 life unless you sacrifice this land.”
Her enemies would spill rivers of blood, every drop for a family long departed.
Blood Hunter's Spear

Blood Hunter's Spear {4}

Artifact - Equipment
Whenever equipped creature attacks, choose target creature defending player controls. Destroy that creature at end of combat.
Equip {4}
It remembers every man it has tasted, and forever thirsts for more.
  • Glacia: Hail to the Queen
Blood Jade Prophet

Blood Jade Prophet {B}{B}{B}

Creature - Human Shaman
When Blood Jade Prophet enters, reveal the top three cards of your library. For each card revealed this way, you may pay 3 life. If you do, put that card into your hand. Otherwise, put it into your graveyard.
3/3
Blood Lashing

Blood Lashing {3}{B}{B}

Instant
As an additional cost to cast this spell, sacrifice any number of creatures.
Target player loses 2 life for each creature sacrificed to cast Blood Lashing.
  • Oirohpo
Blood Overruling

Blood Overruling {2}{B}

Sorcery
Draw a card for each creature that died this turn.
“The king of steel falls by the same,
The king of blood retakes his claim.”
  • Villains: The Musical
Blood Ritual

Blood Ritual {B}

Instant
Exile up to three target cards from a single graveyard. You gain 3 life.
  • Novea
Blood Servant

Blood Servant {1}{B}

Creature - Zombie
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
When Blood Servant enters, if it engorged a creature card, you draw a card and you lose 2 life.
2/2
  • Aftermath
Blood Teacher

Blood Teacher {2}{B}{B}

Creature - Vampire Advisor
{1}{B}, Sacrifice another creature, Discard two cards: Search your library for a card, put that card into your hand, then shuffle.
“Kids these days, don't understand what they're getting in to.”
2/3
  • Spark of Revolution
Blood Tide

Blood Tide {2}{R}

Enchantment
At the beginning of your upkeep, each player sacrifices a nonbasic land.
Though her face has not been seen in years, the surface still feels the lash of the ocean's queen.
  • Novea
Blood for Bones

Blood for Bones {3}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
  • Dark Seas of Shiryen
Blood in the Water

Blood in the Water {2}{B}

Instant
Target creature gets -4/-4 until end of turn. If that creature would die this turn, exile it instead.
Cycling {2} ({2}, Discard this card: Draw a card.)
After just a few short moments, you'd hardly guess there was ever a battle.
  • Elmare: Into the Abyss
Blood on Satin

Blood on Satin {B}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Each opponent discards a card and loses 2 life.
Exile target card from a graveyard. If a creature card was exiled this way, you gain 2 life.
At the beginning of the next end step, you gain 3 life if an opponent lost life this turn and each opponent loses 3 life if you've gained life this turn.
  • The Stage Presents: The Neverending Act
Blood-Cantor of Mogis

Blood-Cantor of Mogis {2}{R}

Enchantment Creature - Minotaur Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Target creature you control gets +1/+0 until end of turn.
[Lore III] Target creature you control gets +2/+0 until end of turn.
2/3
  • Theros Triumphant
Blood-Tithe Harpy

Blood-Tithe Harpy {2}{B}

Creature - Harpy
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Blood-Tithe Harpy enters, target player loses 1 life and you gain 1 life.
2/1
  • Tides of War
Bloodbelly Glutton

Bloodbelly Glutton {2}{R}

Creature - Ogre Warrior
Improve {1}{R} ({1}{R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
As long as Bloodbelly Glutton is embattled, it has first strike, menace, and haste. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/3
  • Seasons of War
Bloodblade Mercenary

Bloodblade Mercenary {1}{B}{G}

Creature - Elf Rogue
Whenever you sacrifice a creature, you may pay {B}{G}. If you do, put a +1/+1 counter on Bloodblade Mercenary and draw a card.
“If you like killing for sport, at least you can make up an excuse to charge for it.”
3/3
  • Tides of War
Bloodboil Harlequin

Bloodboil Harlequin {2}{R}{R}

Creature - Mutant Shaman
Haste
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Bloodboil Harlequin desecrates a permanent, up to two target creatures can't block this turn.
4/2
  • Al Tabaq
Bloodbond Ritualist

Bloodbond Ritualist {1}{B}

Creature - Human Warlock
Lifelink
{1}{B}, Sacrifice Bloodbond Ritualist: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
“Fear not the most wicked foe, nor the most powerful. Fear the one most driven by purpose.”
—Amelle, Revered Liturgist
2/1
  • Seasons of War
Bloodbraid Ritualist

Bloodbraid Ritualist {1}{B}

Creature - Human Shaman
{B}, Discard a card: Bloodbraid Ritualist gains indestructible until end of turn. Tap it.
At the beginning of your upkeep, you may have Bloodbraid Ritualist consume. If you do, draw a card. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
2/2
  • Alara
Bloodbriar Acolyte

Bloodbriar Acolyte {B}

Creature - Elf Druid
When Bloodbriar Acolyte dies, draw a card. Each opponent loses 1 life.
“I give my life, my body, my blood, so that my forest may find the strength to overcome these invaders!”
0/1
  • Quest for the Roseblade
Bloodbriar Archdruid

Bloodbriar Archdruid {G}

Creature - Elf Druid
Trample
{T}, Sacrifice another creature: You gain 3 life.
Whenever another creature you control dies, put a +1/+1 counter on Bloodbriar Archdruid.
“Blood nourishes, and bones grow.”
1/2
  • Quest for the Roseblade