14568 cards found
Damned Detective

Damned Detective {W}{U}

Creature - Human Advisor Detective
First strike
Noncreature spells cost {1} more to cast as long as their controller is horrific. (A player is horrific as long as they've sacrificed a permanent or discarded a card this turn.)
“Sally, VHS tapes can't kill people.”
—“The Collection”
  • Video Horror System
John Furo, the Unfortunate

John Furo, the Unfortunate {R}{W}

Legendary Creature - Human
If another creature you control would die, exile it instead.
When John Furo, the Unfortunate dies, until your next end step, you may play cards exiled with John Furo.
“It finally clicked. Anyone could've found these tapes. John wasn't special, he was just unlucky.”
—“A New Audience”
  • Video Horror System
Keeper of the Collection

Keeper of the Collection {2}{U}{B}

Legendary Artifact Creature - Illusion
Whenever you cast a spell from exile, copy that spell. You may choose new targets for the copy.
{B}, Discard a card: When you next cast a spell from your hand this turn, it gains rerun. Activate this ability only once each turn. (Exile it as it resolves if you cast it from your hand. Whenever a creature you control dies, you may cast that card from exile without paying its mana cost.)
  • Video Horror System
Morbid Mimic

Morbid Mimic {W}{B}

Creature - Human Horror
Whenever Morbid Mimic enters the battlefield or attacks, exile up to one target creature card from a graveyard.
Morbid Mimic has all activated abilities of cards exiled with it.
“Daddy's home.”
—“Sleep Tight”
  • Video Horror System
Mr. Higgins

Mr. Higgins {1}{R}{G}

Legendary Creature - Horror
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever you cast a spell with mana value greater than the number of lands you control, sacrifice a land.
“It's always a bountiful harvest.”
—“The Thing in the Fields”
  • Video Horror System
Raging Reflection

Raging Reflection {2}{U}{R}

Creature - Reflection Shapeshifter
You may have Raging Reflection enter the battlefield as a copy of any creature on the battlefield, except it has “When this creature enters the battlefield, it fights another target creature that shares a name with it.”
“As they say, you are your own worst enemy.”
  • Video Horror System
Ravenous Attraction

Ravenous Attraction {1}{G}{U}

Creature - Octopus Horror
Ravenous Attraction enters the battlefield with a +1/+1 counter on it.
Whenever a creature you control dies, double the number of each kind of counter on Ravenous Attraction.
“Don't tap the glass. He's always hungry.”
—“Trip to the Zoo”
  • Video Horror System
Sea of Corpses

Sea of Corpses {6}{B}{R}

This spell costs {2} less to cast for each creature that died this turn.
Each player exiles all creature cards from their graveyard, then sacrifices each creature they control, then puts all creature cards they own exiled this way onto the battlefield. Exile Sea of Corpses.
  • Video Horror System
The Shepherd of Nowhere

The Shepherd of Nowhere {5}{G}{W}

Legendary Creature - Giant Horror
When The Shepherd of Nowhere enters the battlefield, each player sacrifices each other nontoken creature they control.
Whenever another nontoken creature you control dies, create a token that's a copy of that creature.
  • Video Horror System
Starving Stalker

Starving Stalker {B}{G}

Creature - Horror
Discard a creature card or sacrifice a creature or exile a creature card from your graveyard: Put a +1/+1 counter on Starving Stalker. Activate only once each turn.
“Not a piece goes to waste.”
—“Amy's Terrible, No-Good, Very Bad Night”
  • Video Horror System
Enshrouded Village

Enshrouded Village

Enshrouded Village enters the battlefield tapped.
{T}: Add {G}.
{1}{G}{G}: Until end of turn, Enshrouded Village becomes a 4/4 Human creature with trample. Activate only if you're horrific.
“Keep your head down and don't stop.”
—“A Town Called Nowhere”
  • Video Horror System
Hellfire Caverns

Hellfire Caverns

Hellfire Caverns enters the battlefield tapped.
{T}: Add {R}.
{2}{R}: Until end of turn, Hellfire Caverns becomes a 3/3 Devil creature with menace. Activate only if you're horrific.
  • Video Horror System
Lost Station

Lost Station

Lost Station enters the battlefield tapped.
{T}: Add {U}.
{U}{U}: Until end of turn, Lost Station becomes a 2/2 Horror creature with “This creature can't be blocked.” Activate only if you're horrific.
“Anything could be within those dark tunnels.”
—“Supernatural Stories”
  • Video Horror System
Misty Churchyard

Misty Churchyard

Misty Churchyard enters the battlefield tapped.
{T}: Add {W}.
{1}{W}{W}: Until end of turn, Misty Churchyard becomes a 1/4 Cleric creature with “Whenever this creature is dealt damage, put that many +1/+1 counters on it.” Activate only if you're horrific.
  • Video Horror System
Sunken Homestead

Sunken Homestead

Sunken Homestead enters the battlefield tapped.
{T}: Add {B}.
{2}{B}: Until end of turn, Sunken Homestead becomes a 2/2 Zombie creature with “When this creature dies, return it to the battlefield.” Activate only if you're horrific.
  • Video Horror System

Adoration {1}{W}{W}

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
Make one wrong move and all the love you've earned will disappear.
  • Villains: The Musical
Amateur Auteur

Amateur Auteur {1}{W}

Creature - Human Actor
Sacrifice Amateur Auteur: Destroy target enchantment.
“We bring to you five tales of vice,
of those beloved by lowlife mice.
So too shall you grieve for their pain,
these fallen legends of our plane.”
—Villains: The Musical
  • Villains: The Musical
Buttress Formation

Buttress Formation {1}{W}

Creatures you control get +0/+1 and can attack as though they didn't have defender.
Whenever three or more creatures you control attack or block, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
  • Villains: The Musical
Changing Room

Changing Room {W}

Whenever a permanent you control transforms, draw a card.
Every actor strives to become their character. Some succeed a little too well.
  • Villains: The Musical
Defying Gravity

Defying Gravity {2}{W}

Target creature gets +2/+2 and gains flying and lifelink until end of turn.
Orchestrate {W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical
Distracting Performer

Distracting Performer {1}{W}

Creature - Elf Actor
Whenever Distracting Performer becomes tapped, you may tap target creature.
The greatest of showmen make you forget your worries during the worst of times.
  • Villains: The Musical

Divinity {2}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
You can't lose the game and your opponents can't win the game.
I — Your life total becomes 1.
II — Double your life total.
III — Create an X/X white Avatar creature token with indestructible, where X is your life total.
She gave her all and liberty, for one breath of divinity.
  • Villains: The Musical

Encore {3}{W}

Return target Actor or enchantment card from your graveyard to the battlefield.
“I don't care how dead your character is, get back out there!”
  • Villains: The Musical
Evigial Winds

Evigial Winds {1}{W}

Untap all creatures you control. They get +0/+2 until end of turn.
As the tundra's winds turn, armies crumple under its chilling grasp.
  • Villains: The Musical
Evigian Crusher

Evigian Crusher {4}{W}

Creature - Elemental
When Evigian Crusher enters the battlefield, untap all creatures you control.
Orchestrate {1}{W}{W} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Villains: The Musical