14568 cards found
Synergistic Curiosity

Synergistic Curiosity {2}{R}

Enchantment - Aura
Enchant creature
When Synergistic Curiosity enters the battlefield, create a 2/2 blue Rogue creature token.
Enchanted creature gets +1/+1 and can't be blocked by creatures with flying.
Each dungeon that Shala and Marilye traversed contained wondrous creatures and treasures completely unknown to both planeswalkers.
  • Alkabah
Synthetic Seedling

Synthetic Seedling

Land
{T}, Sacrifice Synthetic Seedling: Choose a basic land type. Create a tapped colorless enchantment land token with the chosen type.
“Take root, my child. Grow strong, grow beautiful. We love you.”
—M.15.S ‘Alec'
  • Beyond the Blackwall
Sythian Enrichment

Sythian Enrichment {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has deathtouch and “{1}{B}: Regenerate this creature.”
  • Spark of Revolution
Sythian Interference

Sythian Interference {2}{U}

Sorcery
Look at target player's hand. Draw two cards, then discard a card.
“It's always possible that there's more to the world, but no one can ever get far enough to know.”
— Ren-Iz-Telart, Sythian analyst
  • Spark of Revolution
Sythian Traverser

Sythian Traverser {1}{B}

Creature - Human Cleric
Lifelink
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“These winds are nothing compared to my will to survive.”
0/2
  • Spark of Revolution
Syurrai Battlepriest

Syurrai Battlepriest {4}{W}

Creature - Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
“Our devotion to the heavenly grants us the strongest of weapons and the most resistant or armors.”
3/3
  • K15 Core Set
TD-3 Slyten Retriever

TD-3 Slyten Retriever {4}

Artifact Creature - Servo
Augmented — When TD-3 Slyten Retriever enters the battlefield, if it's not a token and you've spent {W}{U}{B}{R}{G} to cast spells this turn, create a token that's a copy of it.
When TD-3 Slyten Retriever dies, draw a card and gain 3 life.
The sun has gone down, and the moon has come up, yet it still drives.
3/2
  • Animus Vox
TT-20 Salvation

TT-20 Salvation {U}{R}

Artifact Creature - Servo
TT-20 Salvation gets +1/+1 for each other artifact you control.
As TT-20 Salvation enters the battlefield, create a 1/1 colorless Servo artifact creature token.
“Made with love that lasts.”
—Eldan Jackson, Field Engineer
0/0
  • Animus Vox
Tactical Maneuvers

Tactical Maneuvers {1}{R}

Sorcery
Up to two target creatures can't block this turn. Scry 1.
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
—Sun Tsu, Art of War
  • Zero
Tactician's Journal

Tactician's Journal {2}

Artifact
Whenever you attack, you may draw a card. If you do, discard a card.
“Another giant spider?! Vosh, grab the aggro and make sure it doesn't shoot webs. Selvar, you take care of the adds. I'll start my DPS rotation.”
—Lelin, the Wise
Taifeng Flockherd

Taifeng Flockherd {1}{W}

Creature - Bird Soldier
Flying
{3}{W}: Taifeng Flockherd and each other creature in its pack get +1/+1 until end of turn. (Two or more creatures you control with equal power are in a pack.)
The Taifeng are Heaven's eyes and ears.
1/2
  • Panxiou
Taifeng Informant

Taifeng Informant {1}{U}

Creature - Bird Monk
Flying
Whenever Taifeng Informant and one or more other creatures in its pack deal damage to an opponent, draw a card. (Two or more creatures you control with equal power are in a pack.)
1/2
  • Panxiou
Taifeng Shrine

Taifeng Shrine

Land
Taifeng Shrine enters the battlefield tapped.
{T}: Add {W} or {U}.
{W/U}, {T}, Sacrifice Taifeng Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Tailor of Terror

Tailor of Terror {2}{R}

Creature - Spider Horror
Haste
Whenever Tailor of Terror attacks, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on Tailor of Terror.
You don't want to know what the outfits are cut from.
2/2
  • The Stage Presents: The Neverending Act
Take Aim

Take Aim {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has trample and reach.
“Too often out here you only get one shot. Don't miss it.”
—Calamity Rose
  • High Noon
Take Back the Stage

Take Back the Stage {1}{G}{W}

Instant
Target creature you control gets +1/+1 and gains lifelink until end of turn. It fights target creature you don't control.
“The spotlight shall be yours no longer, foul beast! And it never will be!”
—Douglass, Star of the Show
  • The Stage Presents: The Neverending Act
Take a Walk

Take a Walk {1}{U}

Instant
Exile target nonland permanent you control, then return that card to the battlefield under your control.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Taken Under Wing

Taken Under Wing {U}

Sorcery
Target creature gets +1/+2 and gains flying until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Takumi's Headquarters

Takumi's Headquarters

Land
Takumi's Headquarters enters the battlefield tapped.
When Takumi's Headquarters enters the battlefield, you may mill two cards.
{T}: Add {W} or {U}.
  • Rail War
Tale of Tranquility

Tale of Tranquility {W}

Instant
Tap target creature.
Showcase {2}{W} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Tale of the Wayward Titan

Tale of the Wayward Titan {1}{W}

Instant
Choose one or both —
• Target player searches their library for a basic Plains card, reveals it, put it into their hand, then shuffles.
• Exile target permanent you control, then return it to the battlefield under its owner's control.
Tamaak Confidant

Tamaak Confidant {3}{G}

Creature - Azra Advisor Cleric
Vigilance
When Tamaak Confidant enters the battlefield, you gain 6 life if you control three or more Satrapies.
“The strong eat, the weak die. This is the way of life and the way of Tamaak.”
—Hayat, Tamaak's Devourer
3/4
  • Alkabah
Tamed Jaguar

Tamed Jaguar {R}{R}

Creature - Cat
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
It never really loses its ferocity. At best, it gets a little picky in who to hurt.
2/2
  • Pyramids of Atuum
Tamer of the Ton

Tamer of the Ton {3}{G}

Creature - Human Noble
When Tamer of the Ton dies, create a 4/4 green Chimera creature token.
“The next potential step in The Great Work—and the first thing these nobles think to do is make lap dogs of them.”
—Animus; or, Life's Mystery
2/2
  • The Empty Throne of Feanav
Tangle Up

Tangle Up {1}{G}

Sorcery
Target creature you control gets +2/+2 until end of turn if it's an Insect. Then it fights up to one target creature.
“Bugs don't have brute strength, but they're so full of tricks to make up for it!”
—Noriyuki, bug catcher
  • Monsters of Chikyu