13898 cards found
Xiong Mao, Survivalist

Xiong Mao, Survivalist {1}{B}{R}{G}

Legendary Planeswalker - Xiong Mao
[0]: Sacrifice a creature. When you do, Xiong Mao, Survivalist deals damage to any target equal to that creature's power, then put a number of loyalty counters on Xiong Mao equal to that creature's toughness.
[–2]: Return up to two target creature cards from your graveyard to your hand.
[–6]: You get an emblem with “Whenever a creature you control dies, you may draw cards equal to its power, then you may gain life equal to its toughness.”
Loyalty:
3
  • Goliaths of Nangjiao
Xiong's Gambit

Xiong's Gambit {1}{G}{G}

Sorcery
Choose one or both—
• Target creature you control gets +2/+2 until end of turn.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
  • Surging Tide
Xiusheng of the Dragon Realm

Xiusheng of the Dragon Realm {R}{R}

Legendary Creature - Human Warrior
At the beginning of combat on your turn, you may pay {2}{R}{R}. If you do, create a 4/4 red Dragon creature token with flying and haste. Exile that token at end of combat.
Ferocious — Whenever Xiusheng of the Dragon Realm attacks, if you control a creature with power 4 or greater, Xiusheng gains double strike until end of turn.
2/2
  • Goliaths of Nangjiao
Xiusheng's Teachings

Xiusheng's Teachings {3}{R}

Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
Ferocious — Whenever enchanted creature attacks, if you control a creature with power 4 or greater, enchanted creature gains double strike until end of turn.
  • Goliaths of Nangjiao
Yamisaran Guard

Yamisaran Guard {2}{R}

Creature - Human Samurai
When Yamisaran Guard enters the battlefield, create a colorless Equipment artifact token with “Equipped creature gets +1/+1” and equip {1}.
2/3
  • Imperial Legacies
Yawning Crane

Yawning Crane {1}{U}

Creature - Bird
Flying
Whenever Yawning Crane deals combat damage to an opponent, target tapped creature that player controls doesn't untap during its controller's next untap step.
1/2
  • Goliaths of Nangjiao
Yenzu Mindwrencher

Yenzu Mindwrencher {3}{B}

Creature - Human Wizard
Whenever Yenzu Mindwrencher perseveres, each opponent discards a card. (A creature perseveres when it survives damage.)
He can read your mind — he'll just need to take it first.
2/4
  • Surging Tide
Young Dragonheart

Young Dragonheart {2}{R}

Creature - Human Shaman
Young Dragonheart gets +1/+0 and has first strike as long as you control a legendary creature.
“The fire may burn my robes to cinders, but it only serves to ignite my soul.”
3/2
  • Goliaths of Nangjiao
Youthful Dreams
Touch of Destiny

Youthful Dreams {R/G}

Sorcery
Target creature gains haste and trample until end of turn.
Fabled {3}{R/G}{R/G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Touch of Destiny
  • A Tourney at Whiterun
Youthful Recruiter

Youthful Recruiter {W}

Creature - Human Soldier
Soldiercycling {2}{W} ({2}{W}, Discard this card: Search your library for a Soldier card, reveal it, and put it into your hand, then shuffle.)
“The Fellors are growing stronger with each assault, the Order needs as many people as they can to fight!”
1/2
  • Khaliz-Dorahn
Youthful Renegade

Youthful Renegade {3}{R}

Creature - Human Rebel Soldier
Other Rebel creatures you control get +1/+0.
When Youthful Renegade enters the battlefield, create a 1/1 white Rebel creature token.
“If we don't focus on the power of our armies, we will never win.”
3/2
  • Tides of War
Youthful Savior

Youthful Savior {1}{W/U}{W/U}

Creature - Human Noble
You have hexproof.
Adorned — Youthful Savior has hexproof as long as it's equipped and/or enchanted.
Martyrdom is most easily cultivated amongst the naive.
2/2
  • A Tourney at Whiterun
Yujei, Crane Companion

Yujei, Crane Companion {2}{W}{W}

Legendary Creature - Human
Flying
At the beginning of combat on your turn, choose one —
• Other creatures you control gain flying until end of turn.
• Other creatures you control with flying get +2/+2 until end of turn.
2/2
  • Goliaths of Nangjiao
Yvette, the Golden Gull

Yvette, the Golden Gull {2}{W}{U}

Legendary Creature - Human Pirate
Hexproof
{1}{W}{U}, {T}: Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
“I'll smuggle anything. Treasure, secrets, people... it's nothing more than cargo when stored below.”
2/4
  • A Tourney at Whiterun
Zaidha, Seraph of Calamity

Zaidha, Seraph of Calamity {2}{R}{R}

Legendary Creature - Angel
Flying
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Whenever Zaidha, Seraph of Calamity deals combat damage to a player, choose up to two target nonland permanents that player controls and target nonland permanent you control. Destroy one of those permanents at random.
2/2
  • Mious
Zana, the Dreamer

Zana, the Dreamer {2}{R}{R}

Legendary Creature - Reflection Rebel
Whenever Zana, the Dreamer attacks, you may pay {3}{R}{R}. If you do, for each attacking nontoken creature you control, create a tapped and attacking token that's a copy of it, except the tokens aren't legendary. Exile those tokens at the beginning of the end step.
3/2
  • Oirohpo
Zealous Brawler

Zealous Brawler {R}{R}

Creature - Goblin Warrior
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
“Let them come at me! I'll bring them all down and step on their remains!”
1/1
  • K15 Core Set
Zealous Enforcers

Zealous Enforcers {3}{R}

Creature - Goblin Soldier
Whenever two or more creatures an opponent controls block, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Enchanted creatures you control have menace.
3/2
  • Mious
Zendikari Ranger

Zendikari Ranger {1}{G}

Creature - Elf Warrior Ranger
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
{T}: Add {G}.
1/1
  • Spark of Revolution
Zephyr Purifier

Zephyr Purifier {4}

Creature - Angel
Flash
Defender, flying
“Consecrated ground, my ass. There's not even anyone guarding it. Come on, boys, let's-”
—Ahldoor, plunderer, last words
1/5
  • Mious
Zephyrglider

Zephyrglider {1}

Artifact - Equipment
Equipped creature gets +1/+1 and has flying.
Equip {2}
The thrill of falling through the sky.
  • Spark of Revolution
Zhehan, the Mediator

Zhehan, the Mediator {1}{W}{B}

Legendary Creature - Human Wizard
Lifelink
When Zhehan, the Mediator enters the battlefield, you may put an Aura card with mana value 3 or less from your hand onto the battlefield attached to a creature it could enchant.
2/3
  • Goliaths of Nangjiao
Zhenya, the Draconic

Zhenya, the Draconic {1}{R}

Legendary Creature - Human Warrior
Menace
Ferocious — Whenever Zhenya, the Draconic becomes blocked by a creature, it deals 3 damage to that creature if you control a creature with power 4 or greater.
3/1
  • Surging Tide