14568 cards found
Fyrra, Chosen by Ayala
Ascension

Fyrra, Chosen by Ayala

Legendary Creature - Angel
(Color indicator: Fyrra, Chosen by Ayala is white)
Flying, vigilance
At the beginning of your upkeep, if you have 10 or more life than your starting life total, put a +1/+1 counter on each other creature you control.
“All shall be protected by Her light.”
4/4
Card has other part: Ascension
  • Survive the Night
Game Trail

Game Trail

Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}.
Gamhaugen War Swine
Wild Tusker

Gamhaugen War Swine

Enchantment - Aura Steed
(Color indicator: Gamhaugen War Swine is red)
(Transform this if it's not attached to a creature. Pay {R} as a sorcery to unattach it.)
Enchant creature you control
Gamhaugen War Swine's rider gets +1/+1 and has haste.
“Our boars are like us: filled with a fire in their hearts that cannot be quenched.”
—Bugrund, King of Gamhaugen
Card has other part: Wild Tusker
  • Quest for the Roseblade
Gamhaugen Warbeast
Drake of the Peaks

Gamhaugen Warbeast

Enchantment - Aura Steed
(Color indicator: Gamhaugen Warbeast is blue)
(Transform this if it's not attached to a creature. Pay {3}{U} as a sorcery to unattach it.)
Enchant creature you control
Gamhaugen Warbeast's rider gets +2/+2 and has flying.
The humans just didn't know the right way to go about doing so.
Card has other part: Drake of the Peaks
  • Quest for the Roseblade
Ganzorig's Domain

Ganzorig's Domain

Land
Ganzorig's Domain enters the battlefield tapped.
When Ganzorig's Domain enters the battlefield, you may mill two cards.
{T}: Add {R} or {G}.
  • Rail War
Garden Cherub
Silver Gardener

Garden Cherub

Creature - Angel Shaman
(Color indicator: Garden Cherub is white and green)
Garden Cherub's power and toughness are each equal to the number of creatures you control.
Garden Cherub can't be blocked by creatures with power 2 or less.
*/*
Card has other part: Silver Gardener
  • Feanav: The Apothecary's Progress
Gate to the Nav

Gate to the Nav

Legendary Land
{T}, Pay 2 life: Add {B}.
{T}: Add one mana of any color. Spend this mana only to cast spells from your graveyard or activate abilities of cards in your graveyard.
  • The Unraveling
Gathering Beacon

Gathering Beacon

Land
Gathering Beacon enters the battlefield tapped.
{T}: Add {G}.
{2}, {T}, Sacrifice Gathering Beacon: Choose a creature or planeswalker type, then reveal the top five cards of your library. You may put a card of the chosen type into your hand, then put the rest on the bottom in any order.
  • Worlds Away
GenTech Labs

GenTech Labs

Land
GenTech Labs enters the battlefield tapped.
{T}: Add {G} or {U}.
{G}{U}, {T}: Create a Function token with “This spell costs {1} less to cast if its mana value is 5 or greater.” Activate only if you have four or more cards in hand. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
  • Beyond the Blackwall
Gene Pool

Gene Pool

Land
{T}: Add {C}.
{T}: Choose a color from among permanents you control. Add one mana of that color.
“Anything is possible here. Well, at least eight things are, anyways.”
—Professor Maple
  • Monsters of Chikyu
Generative Edge

Generative Edge

Land
Generative Edge enters the battlefield tapped.
{T}: Add {G} or {U}.
{G}{U}, {T}, Sacrifice Generative Edge: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Ghastly Castle

Ghastly Castle

Land
Ghastly Castle enters the battlefield tapped unless another player controls a land that could produce {U} or {B}.
{T}: Add {U} or {B}.
Far off from the sands and woods, the world seems to crumble away into night.
  • Oirohpo
Ghastly Scraper
Blinding Fiddler

Ghastly Scraper

Creature - Spirit Wizard
(Color indicator: Ghastly Scraper is white and blue)
Creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Creatures can't block Ghastly Scraper unless their controller pays {2} for each of those creatures.
4/3
Card has other part: Blinding Fiddler
  • Feanav: The Apothecary's Progress
Ghostspore Mire

Ghostspore Mire

Land - Island Swamp
({T}: Add {U} or {B}.)
Ghostspore Mire enters the battlefield tapped.
{1}, {T}: Add {U}{U} or {B}{B}.
  • Worlds Away
Giant's Remains

Giant's Remains {0}

Artifact - Clue
{2}, Sacrifice Giant's Remains: Draw a card.
{5}, Exile Giant's Remains from your graveyard: Create a tapped 4/4 black Skeleton Giant artifact creature token.
  • Riddles of Revio
Giant's Temple

Giant's Temple

Land
Giant's Temple enters the battlefield tapped.
{T}: Add {G}.
{2}{G}, {T}: Target nonland permanent you control becomes a creature with power and toughness equal to its mana value until end of turn. (It loses all other types.)
  • Sparks of a Multiverse
Gilded Gulch

Gilded Gulch

Land
{T}: Add {C}.
{T}, Sacrifice Gilded Gulch: Add one mana of any color.
When you discard Gilded Gulch, you may pay {1}. If you do, create a tapped colorless land token named Fading Rift with “{T}, Sacrifice this land: Add one mana of any color.”
Glacial Shelf

Glacial Shelf

Snow Land
You may choose not to untap Glacial Shelf during your untap step.
{T}: Add {C}.
{4}, {T}: Tap target creature that's attacking you. It doesn't untap during its controller's untap step for as long as Glacial Shelf remains tapped.
  • Worlds Away
Glacial Vista

Glacial Vista

Land
Glacial Vista enters the battlefield tapped.
{T}: Add {W} or {U}.
{1}, {T}: Add one mana of any color.
From the ocean to the shore...
  • Love Song
Gleaming Hot Springs

Gleaming Hot Springs

Land
Gleaming Hot Springs enters the battlefield tapped unless you control a Mountain.
{T}: Add {W} or {U}.
  • The Land Bundle
Gleaming River

Gleaming River

Land
{T}, Pay 1 life: Add {U}.
{T}, Pay 1 life, Sacrifice Gleaming River: Search your library for an Island card, put it onto the battlefield tapped, then shuffle.
Gleaming Veldt

Gleaming Veldt

Land
Gleaming Veldt enters the battlefield tapped unless another player controls a land that could produce {G} or {W}.
{T}: Add {G} or {W}.
Daytime is unusually quiet, as the time of day when reflections become invisible.
  • Oirohpo
Glittering Grove

Glittering Grove

Land - Mountain Forest
({T}: Add {R} or {G}.)
Glittering Grove enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Gloomcover Steppe

Gloomcover Steppe

Land - Plains Swamp
({T}: Add {W} or {B}.)
Gloomcover Steppe enters the battlefield tapped unless you control a basic Plains or a basic Swamp.
Gloomhollow Woodlock

Gloomhollow Woodlock

Land
Gloomhollow Woodlock enters the battlefield tapped unless you played it from exile.
{T}: Add {B} or {G}.
Card has other part: Relive Eras
  • Adventurers of Onora