15282 cards found
Seeker Lizaveth

Seeker Lizaveth {1}{G}

Legendary Creature - Human Scout
Whenever you play a land, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{1}{G}{U}{R}, Sacrifice three Clues: Exile cards from the top of your library until you exile three nonland cards. You may cast any number of those cards without paying their mana costs.
1/3
  • The Unraveling
Spawn of Hadak

Spawn of Hadak {1}{G}{U}{R}

Creature - Dragon
Flying, haste
Whenever Spawn of Hadak attacks, draw a card, then discard a card.
Hadak may be gone, but his spawn still haunt the Dunesea.
3/3
  • Alkabah: The Rise of Soli
Starjump

Starjump {2}{G}{U}{R}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand. You may cast a nonland card with mana value 3 or less from the other pile without paying its mana cost, then put that pile into your graveyard.
“With the chance I've been given, I'm gonna be driven as hell.”
Syncretic Master

Syncretic Master {1}{U/R}{G}

Creature - Human Monk Shaman
When Syncretic Master enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one them into your hand and the rest into your graveyard.
“Countless days I have lived this life, and just as many have I learned something I did not know the day before.”
3/2
  • MSEM Masters: Jumpstart
Taifeng Cartographer

Taifeng Cartographer {R/G}{U}

Creature - Bird Scout
Flying
Whenever Taifeng Cartographer attacks, add one mana of any color. Until end of turn, you don't lose this mana as steps and phases end.
Imperial chronicles are divided on whether Sheng Fa sought Heaven on behalf of mortals, or laid claim to the mortal earth in Heaven's name.
1/3
  • Panxiou
Torch of Those Underfoot

Torch of Those Underfoot {1}{G}{U}{R}

Creature - Elephant
You may put cards with mana value 2 or less that permanents you control explore into your hand as though they were lands. (You won't get the counter if you do.)
Whenever Torch of Those Underfoot attacks, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/3
  • Karina's Explorations
Tortle Veteran

Tortle Veteran {G}{U}{R}

Creature - Turtle Scout
Whenever Tortle Veteran or another Turtle you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
3/3
  • Karina's Explorations
Trifold Chaos

Trifold Chaos {6}{G}{U}{R}

Creature - Elemental
Erratic, erratic, erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order. Repeat this process twice.)
9/9
  • Mious
Triplicate

Triplicate {2}{U}{R}{G}

Instant
Copy target spell twice. You may choose new targets for the copies. (A copy of a permanent spell enters as a token.)
“Why settle with only one of the finest Danaj stallions?”
—Nozar, merchant of the Dunesea
  • Alkabah
Wu, the Shackled

Wu, the Shackled {2}{G}{U}{R}

Legendary Creature - Centaur Druid
When Wu, the Shackled enters, you may have an opponent gain control of it. If you do, draw two cards.
At the beginning of your upkeep, if you don't own Wu, it fights another target creature you control and its owner draws a card.
5/4
  • High Noon
Zidan, the Blazing Trail

Zidan, the Blazing Trail {G}{U}{R}

Legendary Creature - Salamander Dragon
Flying, ward {2}
Whenever you cast a noncreature spell, choose up to one target creature. If that spell's mana value is greater than that creature's power, put +1/+1 counters on it equal to the difference.
“You never know what you'll find out there. It could even be a new friend!”
—Kinnan, bonder prodigy
2/2
  • MSEM Masters: Legends
A Princess' Plea

A Princess' Plea {1}{W}{B}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — You may exile target nonland permanent. If you do, you lose 3 life.
III — Create a 7/7 white, black, and green Horror Knight creature token with trample and “Whenever this creature is dealt damage, you lose that much life.”
  • The Stage Presents: The Neverending Act
  • MSEM Secret Lair Drops 1104 1265
Act of Repentance

Act of Repentance {1}{B}{G}

Instant
Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Return up to two target creature cards from your graveyard to your hand.
• Abound, abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Altar of Destruction

Altar of Destruction

Land
Altar of Destruction enters tapped.
{T}: Add {G}.
{T}: Add {W} or {B}. Altar of Destruction doesn't untap during your next untap step unless you control an Angel creature.
  • Mious
Angeltouched Cavern

Angeltouched Cavern

Land
{T}: Add {C}.
{T}: Add {W}, {B}, or {G}. You can't spend this mana to cast a monocolored spell.
Bahet, God of Destruction

Bahet, God of Destruction {2}{W}{B}{G}

Legendary Enchantment
{W}{B}{G}, Discard a card named Bahet, God of Destruction: Bahet gains indestructible and becomes a God creature in addition to its other types.
Whenever Bahet enters or attacks, each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice non-God creatures the same way.
5/5
  • Mious
Bahum's Penance

Bahum's Penance {W}{B}{G}

Sorcery
As an additional cost to cast this spell, discard your hand.
Purge four times, then you gain 1 life for each card in exile. (Exile two cards that share a type from graveyards. If you do, draw a card.)
“Frystaria haunts me too, Marzen. But my atonement lies elsewhere.”
  • Mious
Bureaucratic Dues

Bureaucratic Dues {1}{W}{B}{G}

Sorcery
Destroy all creatures. Each player shuffles their graveyard into their library.
“No no no. You've filled out page seven incorrectly. It will all have to be done again.”
  • Arcanum Academia
Cacophonous Demon

Cacophonous Demon {W}{B}{G}

Creature - Demon Horror
Trample
Whenever Cacophonous Demon deals combat damage to a player or planeswalker, you may exile target artifact or enchantment.
Whenever a creature deals damage to you, tap that creature. It becomes an enchantment in addition to its other types.
3/3
  • The Stage Presents: The Neverending Act
Calenfyr

Calenfyr {2}{G/W}{B}

Legendary Creature - Dryad Avatar
Deathtouch
Once each turn, when another nontoken creature you control enters, you may sacrifice it. If you do, create a token that's a copy of it except it's a green Dryad in addition to its other types.
“Bydd y grîn yn gorchuddio'r byd unwaith eto.”
3/4
  • Seasons of War
Chance at Redemption

Chance at Redemption {W}{B}{G}

Instant
Each opponent sacrifices a creature that dealt damage this turn. You gain 2 life, then abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
In life, sins flooded his veins. In death, there was nothing left but mulch.
  • Memorium Arcanum
Churner of Souls

Churner of Souls {2}{G}

Creature - Spirit Warlock
Death knell — Add {G}. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
{W}{B}{G}: Trigger a death knell of target permanent you control.
1/1
  • Karina's Explorations
Coiling Spiritscale

Coiling Spiritscale {4}{W}{B/G}

Creature - Spirit Snake
Concord — When Coiling Spiritscale enters, return target permanent card from your graveyard to your hand. If there are four or more card types among permanents you control, you may return that card to the battlefield instead.
5/5
  • Over the Horizon
Div's Onslaught

Div's Onslaught {1}{W}{B}{G}

Enchantment
Whenever one or more creatures you control deal combat damage to player or noncreature permanent, you may exile one of those creatures, then return that card to the battlefield under your control.
Whenever a nontoken creature you control enters, if you didn't cast it, create a 2/1 black Horror creature token.
  • Alkabah: The Rise of Soli
Endless Infantry

Endless Infantry {2}{B}{G}{W}

Enchantment
Whenever an Army you control dies, if it wasn't sacrificed, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
If even a single soldier were to die in Omid's army, another would be there to take their place before the body hits the ground.
  • Alkabah