15897 cards found
Hollowmind Drudge

Hollowmind Drudge {2}{B}

Creature - Zombie Soldier
Whenever another Knight or Soldier you control enters, target player loses 1 life.
“They're as strong as us, but never eat, never tire, never sleep. How can we ever hope to triumph?”
—Lileaux, Skysworn captain
1/4
  • The Petals Wilt
Horizon Treader

Horizon Treader {2}{W}

Creature - Human Knight
When Horizon Treader enters, you may exile target enchantment you control. Return that card to the battlefield under your control at the beginning of the next end step.
“Shengin is vast. I would need a dozen lifetimes to see all that it has to offer.”
1/4
  • Tales of Old Jidai
Horseman of War

Horseman of War {2}{R}{R}

Creature - Zombie Knight
Whenever this creature enters or attacks, you may put a creature card with mana value 2 or less from your hand onto the battlefield. If you do, draw a card. Sacrifice that creature at the beginning of the next end step.
If a creature would enter under your control during combat on your turn, that creature enters tapped and attacking.
4/4
  • The Petals Wilt
Hui Zhou, the Dark Visage

Hui Zhou, the Dark Visage {2}{B}{B}

Legendary Creature - Human Demon
Menace
Whenever Hui Zhou, the Dark Visage perseveres, you may destroy another target legendary creature. (A creature perseveres when it survives damage.)
3/4
Hungering Cult

Hungering Cult {1}{B}

Creature - Human Cleric
Lifelink
Whenever another creature you control enters, Hungering Cult deals 3 damage to it.
Mishka understood the threat the whispers posed, and treated every new face with increasing suspicion. But even at the height of their paranoia, she never expected a fellow seer to fall.
2/4
  • Beyond Our Ken
Hunted Sprareos

Hunted Sprareos {5}{G}{G}

Creature - Beast
Trample
When Hunted Sprareos dies, create a 6/6 green Wurm creature token with trample.
Some hunters skip bringing down the beast and go straight for the wurm chasing it.
4/4
  • K15 Core Set
Hurtling Swine

Hurtling Swine {4}{R}

Creature - Boar
Hurtling Swine attacks each combat if able.
When the hog gets rolling, entire orchards can disappear almost instantly in a flurry of hooves and tusks.
5/4
  • Surging Tide
Hushwing Sentinel

Hushwing Sentinel {4}{W}

Creature - Bird
Flying, vigilance
If you hear them coming, it is a warning. You will not hear them strike.
3/4
  • Descent from the Highlands
Idyllic Pegasus

Idyllic Pegasus {3}{W}{U}

Creature - Pegasus
Flying, vigilance, lifelink
Idyllic Pegasus gets +1/+0 for each artifact and/or enchantment you control.
The Isle of Helicos is a place of danger, mystery, and utter majesty.
1/4
  • Dark Seas of Shiryen
Igneous Pulverizer

Igneous Pulverizer {7}

Artifact Creature - Golem
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Igneous Pulverizer desecrates a permanent, destroy target nonland permanent.
4/4
  • Al Tabaq
Ilhus, Knight of Zarad

Ilhus, Knight of Zarad {2}{W}{B}

Legendary Creature - Azra Knight
{T}, Sacrifice Ilhus, Knight of Zarad: Destroy all creatures.
“I envy him. We should all be so lucky as to die for a worthy cause.”
—Zarad, the Final Adversary
3/4
  • Arkadai
Immaculate Clouddasher
Leaping Dancer

Immaculate Clouddasher

Creature - Angel Actor
(Color indicator: Immaculate Clouddasher is white)
Flying
Whenever Immaculate Clouddasher attacks, up to three target creatures gain flying until end of turn.
The bigger the stage, the greater the influence.
3/4
Card has other part: Leaping Dancer
  • Villains: The Musical
Immured Fiend

Immured Fiend {3}{B}

Creature - Demon Wall
Defender
When Immured Fiend enters, target opponent discards two cards.
As Marglen completed the betrayal, he heard laughter fade into screams, then screams into cries, then cries into silence.
0/4
  • The Empty Throne of Feanav
Imperial Guardian

Imperial Guardian {2}{R}{R}

Creature - Cat
Trample
If a creature in Imperial Guardian's pack would deal damage to a permanent or player, it deals twice that much damage instead. (Two or more creatures you control with equal power are in a pack.)
4/4
  • Panxiou
Imperial Legion

Imperial Legion {2}{G}{G}

Creature - Human Samurai
Trample
Art of war — At the beginning of your end step, if Imperial Legion dealt damage to an opponent this turn, put two +1/+1 counters on it.
4/4
Incantation Demon

Incantation Demon {3}{U}{B}{R}

Creature - Demon
When Incantation Demon enters, return target instant or sorcery card from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
4/4
  • Alara
Inconspicuous Loxodon

Inconspicuous Loxodon {1}{W}

Artifact Creature - Elephant
Advance {3}{W}{W} (Cast this for {3}{W}{W} to advance it as it enters. {3}{W}{W}: Advance this as a sorcery.)
Whenever Inconspicuous Loxodon advances, search your library for an Equipment card, put it onto the battlefield, then shuffle.
As long as Inconspicuous Loxodon is enchanted or equipped, he's a 5/5 legendary Elephant Rogue named Agent E.
1/4
Indomitable Mercenary

Indomitable Mercenary {2}{G}{G}

Creature - Human Warrior
As panic and sickness spread throughout Fretport, those with more courage than sense and more steel than mercy found themselves with ample opportunities for employment.
5/4
  • Plagues of Fretport
Indomitable Spirit

Indomitable Spirit {3}{G}{G}

Creature - Spirit
Creatures you control attacking causes their death knell to trigger.
Death knell — Indomitable Spirit gets +2/+2 and gains trample until end of turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
4/4
  • Karina's Explorations
Infectious Ego

Infectious Ego {2}{B}{B}

Creature - Spirit Shaman
Lifelink
Whenever Infectious Ego enters or attacks, exile the top card of target opponent's library. If it's a land card, that player gets a poison counter. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
4/4
Inner-Eye Obscurist

Inner-Eye Obscurist {6}{U}{U}

Creature - Octopus Monk
When Inner-Eye Obscurist enters, return each other creature that isn't in Inner-Eye Obscurist's pack to their owners' hand. (Two or more creatures you control with equal power are in a pack.)
5/4
  • Panxiou
Inquirer, Roaming Rover

Inquirer, Roaming Rover {4}

Legendary Artifact Creature - Servo
Inquirer, Roaming Rover attacks each combat if able.
Whenever Inquirer deals damage to an opponent, draw a card.
4/4
Intellectual Critic

Intellectual Critic {1}{U}

Creature - Construct Advisor
Whenever you cast your second spell each turn, scry 2.
“...while the narrative of An Invitation to High Rollers may appear simple, it's actually quite elaborate. The gun in the first act, for example, foreshadows the violence of the final act to come. A great narrative choice by Xandra...”
1/4
  • The Stage Presents: The Neverending Act
Iridescent Savior

Iridescent Savior {R}{G}{W}{U}

Creature - Angel Soldier
Flying, lifelink
Whenever another creature you control attacks, until end of turn, that creature gets +2/+0 if it's red, +0/+2 if it's green, gains lifelink if it's white, and gains flying it if it's blue.
4/4
  • Alkabah: The Rise of Soli
Irisglow Dryad

Irisglow Dryad {2}{G}

Creature - Dryad
{T}: Add {G}.
{T}: Add one mana of any color. Activate only if you control another Dryad.
Created by the Endrisons to ward the Neo-Duskwood, Khalizor dryads are the most gentle beings the plane has ever known.
0/4
  • Aftermath