14928 cards found
Crumbling Vestige

Crumbling Vestige

Land
Crumbling Vestige enters tapped.
When Crumbling Vestige enters, add one mana of any color.
{T}: Add {C}.
Crush Cowards

Crush Cowards {R}{G}

Sorcery - Adventure
Up to one target creature you control has base power 4 until end of turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Fang Den Jaws
  • Adventurers of Onora
Crux Pinnacle

Crux Pinnacle {7}

Legendary Artifact
When Crux Pinnacle enters, for each color, exile up to one target permanent of that color until Crux Pinnacle leaves the battlefield.
Whenever a player casts a spell, if there are five or more spells on the stack, you win the game.
  • Villains: The Musical
Crypt of Myriad Fates

Crypt of Myriad Fates

Land
{T}: Add {C}.
{X}: Crypt of Myriad Fates becomes a copy of target creature card with mana value X or less in your graveyard until end of turn, except it's 2/2 and a land in addition to its other types. Activate only outside of combat.
  • Toll Midnight
Cryptic Fragment

Cryptic Fragment

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{1}, Discard two cards: Unlock Cryptic Fragment. If the revealed card is a basic land card, put it into your hand.
  • The Unraveling
Cryptic Reef

Cryptic Reef

Land
Cryptic Reef enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}, Sacrifice Cryptic Reef: Draw a card.
“I see a name in the water. Benthalos. I see another, further away—Elesh Norn.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Cryptic Waypoint

Cryptic Waypoint {3}

Artifact
When Cryptic Waypoint enters, create a 1/1 blue Scout creature token.
{T}: Add {G}, {U}, or {R}.
“Sometimes out here you just find things you can't explain. It's worth trying to explain them, but sometimes its worth not finding out, too.”
—Reyhsia
  • Karina's Explorations
Crystal Cauldron

Crystal Cauldron {1}

Artifact
Whenever you sacrifice a permanent, scry 1.
{1}, Sacrifice a nonland permanent: You gain 1 life.
  • Villains: The Musical
Crystal Cavern

Crystal Cavern

Land - Island Mountain
({T}: Add {U} or {R}.)
Whenever Crystal Cavern becomes tapped, you lose 1 life unless you control two or more basic lands.
Crystal Garden

Crystal Garden

Land
Crystal Garden enters tapped.
{T}: Add one mana of any color. You can't spend this mana to cast a creature spell.
“The gardens were beautiful to behold, yet the people starved, for they could not eat jewels.”
—Azamir, “Shimmering Orchards”
  • Storytime
Crystal Grotto

Crystal Grotto

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {U} or {B}.
  • Harvest Festival
Culling Blade

Culling Blade {4}

Artifact - Equipment
Equipped creature gets +2/+1 and has menace.
Whenever equipped creature deals combat damage to a player, they sacrifice two permanents.
Equip—{2}, Sacrifice a creature.
  • Dark Seas of Shiryen
Cultist's Dagger

Cultist's Dagger {4}

Artifact - Equipment
Equipped creature has “{T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.”
Equip {5}
Equip {1}{B}{B}
  • Oirohpo
Cumulus Horizon

Cumulus Horizon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {W} or {U}.
  • Harvest Festival
Curious Dais

Curious Dais {3}

Artifact
At the beginning of your first upkeep each turn, choose one —
• Replace your first main phase this turn with an additional upkeep step.
• Replace your second main phase this turn with an additional combat phase.
  • Al Tabaq
Curious Fossil
Arisen Helix

Curious Fossil {1}

Artifact
{1}, Sacrifice Curious Fossil: Scry 2.
{2}{U}: Return Curious Fossil from your graveyard to the battlefield transformed. Activate only during your turn.
Some on Chikyu found ancient bones of monsters, and began to develop a new sort of necromancy.
Card has other part: Arisen Helix
  • Monsters of Chikyu
Curious Statue

Curious Statue {6}

Artifact
Play with the bottom card of your library revealed.
Whenever you cast a spell or play a land from your hand that shares a type with the bottom card of one or more of your libraries, you may cast each of those cards without paying its mana cost or put it onto the battlefield if it's a land.
  • Oirohpo
Cursebreaker Hammer

Cursebreaker Hammer {2}

Artifact - Equipment
Equipped creature gets +2/+1.
When equipped creature deals combat damage to an opponent, you may sacrifice Cursebreaker Hammer. If you do, destroy target artifact or enchantment that player controls.
Equip {2}
  • Quest for the Roseblade
Cursed Scroll

Cursed Scroll {1}

Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
“Occasionally, fateweaving scrolls will be cursed by Ada to prevent meddling. For your protection, this scroll was enchanted against such magic.”
Cursed Wastes

Cursed Wastes

Land - Plains Swamp
({T}: Add {W} or {B}.)
Cursed Wastes enters tapped.
{1}, {T}: Add {W}{W} or {B}{B}.
  • Worlds Away
CySec Nexus

CySec Nexus

Land
CySec Nexus enters tapped.
{T}: Add {W} or {U}.
{W}{U}, {T}: Create a Function token with “Flash.” Activate only as a sorcery. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
  • Beyond the Blackwall
Dagger of the Lost Ages

Dagger of the Lost Ages {2}

Artifact - Equipment
Equipped creature has lifelink as long as it's white. The same is true for flying and blue, menace and black, first strike and red, and trample and green.
Equip {1}
  • Alkabah
Damian's Undercity

Damian's Undercity

Land
{T}: Add {C}.
{3}{G}: Until end of turn, Damian's Undercity becomes a 2/2 creature. It's still a land. It has lifelink if {W} was spent to activate this ability, gets +0/+3 if {U} was spent, and has deathtouch if {B} was spent.
  • Sparks of a Multiverse
Danaj Citadel

Danaj Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{G}, {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery.”
“Give and give freely. Only through compassion can prosperity grow.”
—Martoob, Blessing of Water
  • Alkabah
Danaj Sanctuary

Danaj Sanctuary

Land - Satrapy
Danaj Sanctuary enters tapped.
Satrapies you control have “{T}: Add {G} or {U}.”
“Bless this water and the lives it will bring.”
—Prayer to Martoob
  • Alkabah