The next time target creature would be dealt damage this turn, prevent all but 1 of that damage. Whenever that creature perseveres this turn, put a +1/+1 counter on it. (A creature perseveres when it survives damage.)
Menace (This creature can't be blocked except by two or more creatures.) Whenever Ash Breather deals combat damage to a player, you may discard a card. If you do, draw a card.
Whenever you cast an Inscription spell, you may choose target creature you control. If you do, as that Inscription resolves, exile it inscribed onto that creature instead of putting it anywhere else.
Equipped creature gets +2/+2. Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, target nonbasic land an opponent controls doesn't untap during its controller's next untap step. Equip {2}
Equipped creature gets +1/+0 and has deathtouch and “{T}: This creature deals 1 damage to target creature you don't control. Sacrifice Assassin's Shuriken.” Equip {2}
Target player sacrifices an attacking creature. Bulwark — That player sacrifices two attacking creatures instead if you control a creature with toughness 4 or greater.
During their short stay on Prosania, the group saw the kind of enemies the country was constantly fending off.
Target creature gets -5/-0 until end of turn. Adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Vanishing 4 (This permanent enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Equipped creature gets +3/+3. Equip {2}
First strike (This creature deals combat damage before creatures without first strike.) When Attended Knight enters, create a 1/1 white Soldier creature token.
When Attuned Ancient enters, if you control a legendary creature, you may have Attuned Ancient deal damage equal to its power to target creature an opponent controls.
Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.) When Atuum Serpent enters, if tribute was paid, it gains defender. (This effect lasts indefinitely.)
Target player sacrifices an enchantment. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one enchantment card from your graveyard to your hand.
“I've spent countless hours studying my art. You can't do it better.” — Revela Ylerne
Deathtouch Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.) When Avatar of Amosis enters, if tribute wasn't paid, you may destroy target creature.
Crocodile creatures you control get +1/+1. Avatar of Senmut and Crocodile creatures you control can't be blocked as long as you control four or more Islands.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a nontoken creature you control enters, you may pay {1}{W}. If you do, create a 1/1 white Bird creature token with flying.