15282 cards found
The Sun's Last Setting

The Sun's Last Setting {R}{W}{B}

Enchantment
At the beginning of each player's end step, that player chooses from among nonland permanents they control an artifact, a creature, an enchantment, and a planeswalker, then sacrifices the rest.
  • Ophorio
Tinker Tantrum

Tinker Tantrum {R}{W}{B}

Enchantment
When Tinker Tantrum enters and at the beginning of your upkeep, you may sacrifice an artifact. If you do, reveal cards from the top of your library until you reveal an artifact card with mana value X or less, where X is 1 plus the sacrificed artifact's mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
  • Karina's Explorations
Updraft Dancer

Updraft Dancer {2}{R}{W}{B}

Creature - Human
At the beginning of each combat, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Harmony — Target creature gets +1/+1 and your choice of flying, haste, or vigilance until end of turn.
3/3
  • Arcanum Academia
Valinov Collector

Valinov Collector {R}{W}{B}

Artifact Creature - Vampire
Whenever Valinov Collector or another artifact you control enters, Valinov Collector deals 2 damage to each opponent and you gain 2 life.
“House Valinov has no interest in sharing trade secrets with a diminutive delivery service such as yourself.”
3/3
  • Karina's Explorations
Valinov Vandal

Valinov Vandal {R}{W}{B}

Artifact Creature - Vampire Rogue
Advance {3}{R}{W}{B} (Cast this for {3}{R}{W}{B} to advance it as it enters. {3}{R}{W}{B}: Advance this as a sorcery.)
Whenever Valinov Vandal advances, target opponent sacrifices a permanent. Put a +1/+1 counter on Valinov Vandal.
“We'll need to move shop if this keeps up.”
—Pidge, tinkering courier
4/3
  • Karina's Explorations
Wastes Scrambler

Wastes Scrambler {1}

Artifact - Vehicle
Advance {3} (Cast this for {3} to advance it as it enters. {3}: Advance this as a sorcery.)
Whenever Wastes Scrambler advances, put your choice of a +1/+1, first strike, menace, trample, or vigilance counter on it. If {R}{W}{B} was spent to advance it, repeat this process twice.
Crew 1
2/2
  • Karina's Explorations
Wicked Blow

Wicked Blow {R}{W}

Instant
Escalate {B} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Wicked Blow deals 3 damage to target player or planeswalker.
• Wicked Blow deals 3 damage to target creature.
• You gain 3 life.
  • Memorium Arcanum
Wun Su, War's Muse

Wun Su, War's Muse {1}{R}{W}{B}

Legendary Creature - Monkey Warrior
Vigilance, trample
Pay 3 life: You choose if and how target creature attacks or blocks this turn. You choose before its controller declares other attackers or blockers. Activate only once each turn.
“I am truly sorry, Seto. I wish I could live humbly in your world of peace, but war is all I will ever know.”
4/4
  • Nangjiao In Bloom
Zhubin, Spear of Kaneh

Zhubin, Spear of Kaneh {5}{R}{W}{B}

Legendary Creature - Human Noble
This spell costs {1} less to cast for each Satrapy you control.
Vigilance, menace
When Zhubin, Spear of Kaneh enters, create three 1/1 white Soldier creature tokens. Then you gain 1 life for each other creature you control.
3/3
  • Alkabah: The Rise of Soli
Altar of Chaos

Altar of Chaos

Land
Altar of Chaos enters tapped.
{T}: Add {R}.
{T}: Add {G} or {U}. Altar of Chaos doesn't untap during your next untap step unless you control an Angel creature.
  • Mious
Amira, Grand Inventor

Amira, Grand Inventor {1}{G}{U}{R}

Legendary Creature - Human Artificer
When Amira, Grand Inventor enters, create a 1/1 colorless Construct Artificer artifact creature token. If you control six or more artifacts, create a 6/6 colorless Golem artifact creature token instead.
Artifact tokens you control have all activated abilities of other artifact tokens you control.
3/4
  • Over the Horizon
Angeltouched Marsh

Angeltouched Marsh

Land
{T}: Add {C}.
{T}: Add {G}, {U}, or {R}. You can't spend this mana to cast a monocolored spell.
Artiaburz, Granter of Boons

Artiaburz, Granter of Boons {1}{U}{R}{G}

Legendary Creature - Manticore
Flying
At the beginning of your upkeep, you may create a token that is a copy of target Aura you control and attach it to target permanent or player it could enchant.
{2}, Sacrifice an Aura: Artiaburz gains indestructible and hexproof until end of turn.
4/4
  • Alkabah
Aunor, Dragonsire

Aunor, Dragonsire {2}{G}{G}{U}{U}{R}{R}

Legendary Creature - Elder Dragon
This spell can't be countered.
Flying
When Aunor, Dragonsire or another Dragon you control enters, untap target land. That land becomes a 5/5 Dragon creature with flying and haste in addition to its other types.
8/8
  • MSEM Masters: Legends
Azohn, Familiar Handler

Azohn, Familiar Handler {G/U}{R}

Legendary Creature - Human Wizard
The first instant or sorcery spell you cast each turn has convoke. (Each creature you tap while casting that spell pays for {1} or one mana of that creature's color.)
“In the market for a raven? A toad, perhaps?”
1/3
  • Seasons of War
Azure Caterwauler

Azure Caterwauler {1}{R/G}{U}

Creature - Bird
Flying, trample
Prismatic — Whenever you cast a multicolored spell, put a +1/+1 counter on Azure Caterwauler.
2/1
  • Kahembo: Olde Dawn
Breach Titan

Breach Titan {3}{G}{U}{R}

Creature - Elemental Giant
Other creatures you control have haste.
Whenever Breach Titan enters or attacks, abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
At the beginning of your end step, return another target creature you control to its owner's hand.
6/6
  • MSEM Masters 2020
Burgeoning Blooms

Burgeoning Blooms {X}{G}{U}{R}

Sorcery
Draw X cards, then abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
“If I was a goddess, I think the world I would make would be far more beautiful.”
Coerced Tutelage

Coerced Tutelage {2}{G}{U}{R}

Sorcery
For each permanent type, choose up to one target permanent of that type. Exile each of those permanents, then return them to the battlefield under your control. They gain haste until end of turn. At the beginning of your next end step, those permanents' owners gain control of them.
  • Arcanum Academia
Coveted Tower

Coveted Tower

Land
As Coveted Tower enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {G}, {U}, or {R}.
“How I wish I could return there, instead of doling out these wishes to the ungrateful.”
—Qaraz
  • Sparks of a Multiverse
Cryptic Waypoint

Cryptic Waypoint {3}

Artifact
When Cryptic Waypoint enters, create a 1/1 blue Scout creature token.
{T}: Add {G}, {U}, or {R}.
“Sometimes out here you just find things you can't explain. It's worth trying to explain them, but sometimes its worth not finding out, too.”
—Reyhsia
  • Karina's Explorations
Enai, Who Wanders Alone

Enai, Who Wanders Alone {4}{G}{U}{R}

Legendary Creature - Turtle Scout
Whenever you cast a spell, draw X cards, where X is Enai, Who Wanders Alone's power.
As long as there are no other untapped creatures on the battlefield, Enai's power and toughness are switched.
“You may wander alongside, but my path strays far too long for the faint of spirit.”
2/8
  • Karina's Explorations
Evoke the Maelstrom

Evoke the Maelstrom {G}{U}{R}

Sorcery
Draw three cards.
There is wisdom unfathomable in raw chaos, but only those with the aptitude can tap into it without losing themselves.
  • Mious
Forest Dragon Telo

Forest Dragon Telo {G}{U}{R}

Creature - Elf Shapeshifter
Mimic {2} ({2}: This takes the shape of your choice. Mimic only as a sorcery.) [3/3]
[shape 1] Flying, double strike [3/3]
[shape 2] Hexproof
{T}: Put two +1/+1 counters on Forest Dragon Telo. [3/3]
3/3
  • New Horizons
Form of the Manticore

Form of the Manticore {U}{R}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has deathtouch and menace.
{G}{U}: Enchanted creature gains hexproof and indestructible until end of turn. Tap it.
{R}: Enchanted creature gets +1/+0 until end of turn.
  • Alkabah