15897 cards found
Krahen, Dusk's Call

Krahen, Dusk's Call {2}{B}

Legendary Creature - Bird Spirit
Flying
Whenever an opponent discards a card, you may exile it. If you do, create a 1/1 black Bird creature token with flying and “This creature can't block.”
{B}, Sacrifice three Birds: You may cast a card exiled with Krahen, Dusk's Call without paying its mana cost.
2/3
  • MSEM Masters: Jumpstart
Ripclaw Drake

Ripclaw Drake {2}{U}

Creature - Drake
Flying
{U}: Ripclaw Drake gets +1/-1 until end of turn.
“If you've survived an attack from one of my children, know it was only because they wanted you to.”
—Syrina, Dragon Queen
1/3
  • Glacia: Hail to the Queen
Calmed Battleground

Calmed Battleground

Land
Calmed Battleground enters tapped unless you control a Plains.
{T}: Add {B} or {R}.
  • The Land Bundle
Humanity's Hope

Humanity's Hope {2}{G}{W}

Creature - Human Cleric
Other untapped creatures you control have indestructible.
{2}{G}{W}: Target creature gains vigilance until end of turn.
“Hope is the most powerful of weapons, for it brings strength in the moments when it seems completely impossible.”
3/3
  • Aftermath
Skullhoarder Dragon

Skullhoarder Dragon {2}{B}

Creature - Dragon
Flying
Death knell — Skullhoarder Dragon gets +2/+0 until end of turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“But their troubles were just forgotten, not fixed. And so, their sorrows found them all over again.”
—Mei Liva, to Karina and Flynn
2/2
  • Karina's Explorations
Faux, Who Lives for the Hunt

Faux, Who Lives for the Hunt {4}{B}

Legendary Creature - Shapeshifter
Faux, Who Lives for the Hunt enters as a copy of a creature card in your graveyard except it's legendary and has changeling and “When this creature dies, if it didn't have a bounty counter on it, return it to the battlefield with a bounty counter.” (It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
1/1
  • MSEM Masters: Legends
Skyline Tracer

Skyline Tracer {2}{W}

Creature - Human Survivor
Survivors you control have flying.
Each day at dawn, she takes to the skies in search of the lost and scared to add to her flock.
2/3
  • Al Tabaq
Distracted Researcher

Distracted Researcher {2}{R}

Creature - Human Wizard
Some Lafterii get easily distracted and it takes more time for them to achieve results. However, they happen to be the most imaginative wizards, and when they finish their goals the result is usually spectacular.
3/2
  • Khaliz-Dorahn
Resounding Relief

Resounding Relief {1}{W}

Instant
Purge. You gain 3 life. (To purge, exile two cards that share a type from graveyards. If you do, draw a card.)
The healing of Mious' imbalances through Bahet's destruction reverberates across the land as a sense of strange comfort.
  • Mious
Stormcannon Testing

Stormcannon Testing {4}

Artifact - Project
Whenever one or more creatures you control attack, you may put a progress counter on Stormcannon Testing.
[PROGRESS 2-3] {T}: Target creature gets +2/+0 until end of turn.
[PROGRESS 4+] {T}: Target creature gets +2/+0 and gains double strike until end of turn.
  • Rail War
Impassioned Craze

Impassioned Craze {R}

Enchantment - Aura
Enchant creature
When Impassioned Craze enters, draw a card.
Enchanted creature has “{R}: This creature gets +1/+0 until end of turn.”
  • End of Wollensie
Jidai Serpent

Jidai Serpent {4}{U}{U}

Creature - Serpent
This spell costs {1} less to cast for each spell you cast this turn.
When Jidai Serpent enters, draw two cards.
5/6
  • Imperial Legacies
The Infinite Calls to Marva

The Infinite Calls to Marva {3}{U}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Flash
I — Draw three cards.
II, III — You may cast a spell with mana value less than or equal to the number of lore counters on The Infinite Calls to Marva from your hand without paying its mana cost.
  • The Stage Presents: The Neverending Act
Trenchcutter Beetle

Trenchcutter Beetle {4}{G}

Creature - Insect
Whenever a land you control enters, put a +1/+1 counter on target creature you control.
Azutah farmers use beetles to dig great irrigation trenches that span countless miles.
4/4
  • Scriptures of Urshad
Witch's Invocation

Witch's Invocation {1}{U}

Enchantment
Flash
You may cast spells as though they had flash.
Drain Youth

Drain Youth {2}{B}

Sorcery
Exile target creature with power 3 or less. You gain 3 life.
“You took my best years from me, Inge. I'm simply taking them back.”
—Lynde, curse witch
  • Innistrad In Memoriam
Young Necromancer

Young Necromancer {1}{B}

Creature - Human Wizard
Whenever a nontoken creature you control dies, create a 1/1 black Skeleton creature token.
The arrogance of youth is in defying mortality, however briefly.
2/1
Infiltrate Celestia

Infiltrate Celestia {2}{W}

Enchantment
Whenever a creature you control enters, you may have target creature get +1/+1 and gain flying until end of turn.
“The winged ones have absolute control in this world. Subdue them, and Celestia is ours.”
—Kevthra, Mistress of Terror
  • Tides of War
Visage of Hope

Visage of Hope {3}{W}

Enchantment Creature - Spirit
Flash
When Visage of Hope enters, you gain 3 life.
As the cracks in the Blackwall grew, the purpose starved of Dusk City glimpsed something greater. In the neon reflections of bleak alleys, faith slowly returned.
2/4
  • Beyond the Blackwall
Caress the Fleets

Caress the Fleets {1}{R}

Sorcery
Caress the Fleets deals 1 damage to each creature. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
“Make no mistake, this was a show of power. If it wanted us dead, we wouldn't be alive to have this conversation.”
  • Goliaths of Nangjiao
Clairvoyant Mage

Clairvoyant Mage {2}{U}

Creature - Human Wizard
When Clairvoyant Mage enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/2
  • Khaliz-Dorahn
Benthic Alchemist

Benthic Alchemist {1}{U}{R}

Creature - Merfolk Wizard
When Benthic Alchemist enters, draw a card, then discard a card, then mill a card.
Whenever you cast an instant or sorcery spell, create a 1/1 colorless Elemental creature token. It gains haste until end of turn.
0/4
  • The Empty Throne of Feanav
Updraft Dancer

Updraft Dancer {2}{R}{W}{B}

Creature - Human
At the beginning of each combat, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Harmony — Target creature gets +1/+1 and your choice of flying, haste, or vigilance until end of turn.
3/3
  • Arcanum Academia
Search Ancient Troves

Search Ancient Troves {2}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores twice. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
  • Karina's Explorations
Qasali Quiverguard

Qasali Quiverguard {1}{G}

Creature - Cat Warrior
Reach
Stampede — Whenever Qasali Quiverguard and a creature with greater power attack, untap all attacking creatures.
Before the dragons came, only the summer canopy could blot out the Nayan sun. Mwezi nocked an arrow, and the pride followed suit.
2/2
  • Alara