You may play Coralight Castle from your graveyard as long as seven or more cards are in your graveyard. Coralight Castle enters tapped. {T}: Add {W} or {U}. Cycling {1}{W}{U}({1}{W}{U}, Discard this card: Draw a card.)
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/-1. Whenever equipped creature dies, draw a card. This ability triggers only once each turn. Equip {1}
Equipped creature gets +2/+1. Whenever equipped creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability. Equip {2}
{T}: Add one mana of any color. {3}, {T}, Sacrifice Coveted Heirloom: Draw a card. Tap three untapped artifacts you control: Return Coveted Heirloom from your graveyard to the battlefield.
Cradle of Corruption enters tapped. Whenever a creature dies, put a creation counter on Cradle of Corruption. {T}, Remove ten creation counters from Cradle of Corruption and sacrifice it: Put up to two target creature cards from graveyards onto the battlefield under your control. Activate only as a sorcery.
{3}, {T}: You may put an artifact card with mana value 3 or less from your hand onto the battlefield. This ability costs {1} less to activate for each other artifact you control.
The Ares Corporation specializes in detailed and poetic physical threats.
Flash When Cranial Glass enters, exile target card from a graveyard. {7}, {T}, Sacrifice Cranial Glass: Copy the exiled card. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
Cresting Bay enters tapped unless you control a basic Island. {T}: Add {U}. {2}{U}{U}: Until end of turn, Cresting Bay becomes a 3/3 blue Elemental creature with “Whenever this creature attacks, you may draw a card then discard a card.” It's still a land.
You may have Crossroads Town enter tapped. If you do, search your library for a basic land card, reveal it, then shuffle and put that card on top. {T}: Add {C}.
Equipped creature gets +X/+X, where X is the number of cards in your graveyard. Sacrifice a creature other than equipped creature: Equipped creature gains lifelink and indestructible until end of turn. Equip {3}