15897 cards found
Gilled Curtailer
Rosegill Rover

Gilled Curtailer {U/R}{U/R}

Creature - Human Merfolk
{T}, Discard a card: Draw a card.
Unveil {2}{U}{R} ({2}{U}{R}: Transform this. Unveil only as a sorcery.)
When it requires a strong moral principle to not methodically cut every purse in sight, it is high time to go to sea.
1/1
Card has other part: Rosegill Rover
  • Feanav: The Apothecary's Progress
Growing Numbers

Growing Numbers {1}{R}

Sorcery
Create two 1/1 red Goblin creature tokens.
“Vorreia provides the knowledge, I provide the planning and Kragnoss the forces. Together we can't be stopped.”
—Kellythross, Leader of the Insurgents
  • K15 Core Set
Caer Crann Warleader

Caer Crann Warleader {2}{G}{G}

Creature - Elf Warrior
When Caer Crann Warleader enters, distribute three +1/+1 counters among any number of creatures you control.
Embattled creatures you control have trample. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/2
Grasper of Secrets

Grasper of Secrets {4}{U}

Creature - Horror Wizard
Prowess
When Grasper of Secrets enters, choose one —
• Return target creature to its owner's hand.
• Return target instant or sorcery card from your graveyard to your hand.
Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/3
  • Toll Midnight
Diligent Protector

Diligent Protector {2}{W}

Creature - Human Soldier
As long as Diligent Protector is untapped, it gets +0/+2.
“As you can see, Prosania is crucial to the Continent's survival, that's why we only have the boldest fighters defending it.”
—Tharanos, Lord of Prosania
2/3
  • Aftermath
Militia Surgeon

Militia Surgeon {2}{W}

Creature - Human Soldier
When Militia Surgeon enters, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/2
  • Feanav: The Apothecary's Progress
Seafloor Cache

Seafloor Cache {1}{R}

Artifact
When Seafloor Cache enters and when you sacrifice it, create a Treasure token.
{1}{R}, Sacrifice Seafloor Cache: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
Although the Others had arrived in search of Heaven's Truth, they found something even better.
  • Elmare: Into the Abyss
Dream Keeper

Dream Keeper {U}{B}

Creature - Human Wizard
When Dream Keeper enters, each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Whenever a player draws a card except the first one they draw in each of their draw steps, each opponent mills a card.
1/3
Related card: Fatigue
  • Arcanum Academia
Avatar of Senmut

Avatar of Senmut {U}{U}

Creature - Avatar
Crocodile creatures you control get +1/+1.
Avatar of Senmut and Crocodile creatures you control can't be blocked as long as you control four or more Islands.
2/2
  • Pyramids of Atuum
Shoreline Temptress

Shoreline Temptress {1}{U}

Creature - Merfolk Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Marked creatures your opponents control lose all abilities.
“Let's see how that fancy footwork serves you down in our world.”
1/3
  • Villains: The Musical
District of Artisans

District of Artisans

Conspiracy
(Color indicator: District of Artisans is red)
As long as your deck contains only red and colorless cards, your minimum deck size is reduced by eight.
Otherworldly Researcher

Otherworldly Researcher {1}{U}

Creature - Alien
Whenever you cast a noncreature spell, up to one target artifact or non-Aura enchantment you control becomes a 3/3 creature in addition to its other types until end of turn.
Any death attracts scavengers.
1/3
  • End of Wollensie
Fold Will

Fold Will {X}{U}

Instant
This spell costs {2} less to cast if its target's controller is poisoned.
Counter target spell unless its controller pays {X}.
Surrender grows easier with practice.
  • Beyond Our Ken
Telarine Ascendant

Telarine Ascendant {2}{W}

Creature - Human Scout
When Telarine Ascendant enters, create a 1/1 Scout creature token that's all colors.
Creature tokens you control have vigilance.
The peaks of Telarine are known to have been contaminated by the corpses of explorers that did not hire guides.
2/1
  • Worlds Away
Watchful Ancestor

Watchful Ancestor {1}{W}

Creature - Spirit Soldier
Flying
{1}{W}, {T}: Tap target creature.
“To the ancestors, a ‘rank of bronze' was of little account, a ‘rank of platinum,' priceless.”
—The Book of Secrets
1/2
  • Arkadai
Hold Fast

Hold Fast {1}{W}{W}

Instant
Creatures you control get +1/+4 until end of turn.
The cries of those begging to be let in were mistaken for the wailing of monsters, and the barricade was only reinforced further.
  • Kaleidoscope
Moor-Witch's Brew

Moor-Witch's Brew {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Surveil 2, then draw a card. Create a Treasure token and a 1/1 black Bat creature token with flying and “This creature can't block.”
“A pinch of nightcap, a dash of newt . . .”
  • The Petals Wilt
Orodu's Consumption

Orodu's Consumption {1}{B}{B}

Sorcery
Pressure—Reappropriate black. (You may cast this spell by exiling two black cards from your hand and/or graveyard if there are seven or more cards in your graveyard.)
Destroy target creature or planeswalker.
  • Over the Horizon
Zadyk Resourcefulness

Zadyk Resourcefulness {1}{B}

Instant
Choose two —
• Shuffle up to two target cards from graveyards into their owners' libraries.
• Create a 1/1 black Skeleton creature token. You lose 1 life.
• Sacrifice a permanent. Draw a card.
  • The Unraveling
CySec Moderation Council

CySec Moderation Council {3}{W}

Artifact Creature - Droid Artificer
When CySec Moderation Council enters, choose a nontoken enchantment you control or an enchantment card in your graveyard. Conjure a duplicate of that card into your hand.
When CySec raised the Blackwall, the cost of safety seemed reasonable.
3/3
  • Beyond the Blackwall
Outsmart

Outsmart {U}{U}

Instant
Counter target spell if you have more cards in hand than its controller.
“‘I believe that is checkmate,' said the lupine with a hungry smile. ‘You've run out of second chances, my friend.'”
—Azamir, “A Hundred Games”
  • Storytime
Grim Slums

Grim Slums

Land
{T}, Pay 1 life: Add {B} or {R}.
{1}, {T}, Sacrifice Grim Slums: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Land Bundle
Da'Lang's Preyscenter

Da'Lang's Preyscenter {4}{G}{G}

Creature - Wolf
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature an opponent controls dies, create a Food token. (It's an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)
6/6
  • Over the Horizon
Hall of Mirrors

Hall of Mirrors {1}{W}

Enchantment
Creatures you control have distorted. (They can be blocked by tapped creatures but not untapped creatures.)
Breaking a mirror here usually results in only seven seconds of bad luck.
  • Ophorio
Deepwood Hermit

Deepwood Hermit {2}{G}

Creature - Human Peasant
When this creature enters, you may return another target creature you control to its owner's hand. If you do, create a Treasure token.
As Yaran's assault continued, hiding places became a precious commodity.
4/2
  • The Petals Wilt