15897 cards found
Remi Amber, Unlimited
Remi Amber, Slyten Specialist

Remi Amber, Unlimited

Legendary Planeswalker - Remi
[+1]: Create a 1/1 blue Elemental creature token with flying, then crystallize twice. (Put a +1/+1 counter on a creature you control or create a Treasure.)
[–3]: Exile target nonland permanent. As long as it's exiled, its owner may pay {W}{U}{B}{R}{G} as a sorcery to put it into their hand.
[–7]: You get an emblem with “Pay 1 life: Add one mana of any color.” Then you gain 100 life.
Loyalty:
5
Card has other part: Remi Amber, Slyten Specialist
  • Animus Vox
Repurposed Custodian

Repurposed Custodian {3}

Artifact Creature - Servo
When Repurposed Custodian enters, shuffle any number of target cards from graveyards into their owner's libraries.
“No idea what the Precursors made it for, but we use it to ensure that your ashes are properly scattered on the wind.”
—Brandy Axel
2/4
  • Animus Vox
Returned Minotaur

Returned Minotaur {2}{B}

Creature - Zombie Minotaur
As long as there are three or more creature cards in your graveyard, Returned Minotaur gets +1/+1 and has menace.
It patrolled the Labyrinth of Skophos in life. Now it wanders the mazes of death.
3/2
  • Theros Triumphant
Rewriter of Flesh

Rewriter of Flesh {2}{G}{G}

Creature - Horror
Ward {2}
When Rewriter of Flesh enters, target creature you control becomes an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
The truth is just a rule that the Abominations can bend.
6/5
  • Animus Vox
Rise of Heroes

Rise of Heroes {2}{W}

Enchantment - Aura
Enchant creature you control
When Rise of Heroes enters or enchanted creature dies, search your library for a creature or planeswalker card with mana value 3 or less, reveal it, put it into your hand, then shuffle.
Enchanted creature gets +1/+1 for each creature and/or planeswalker you control.
  • Theros Triumphant
Rite of Afflictions

Rite of Afflictions {1}{B}

Instant
Until end of turn, target creature gains deathtouch and “When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it.”
“Oh snake-twined Pharika, may your touch poison the bodies of our enemies and purify our own.”
—Solon, acolyte of Pharika
  • Theros Triumphant
Rush to Revelry

Rush to Revelry {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Then create two 1/1 red Satyr creature tokens with “This creature can't block.” Creatures you control gain haste until end of turn.
“We mourn for Xenagos's death and drink to his memory. Our wake will never end!”
—Kyriakos, satyr firedancer
  • Theros Triumphant
Sacred Lynx

Sacred Lynx {2}{G}{W}

Enchantment Creature - Cat
Trample
Each opponent can cast spells only any time they could cast a sorcery.
Auras you control attached to other permanents you control also enchant Sacred Lynx if able.
4/5
  • Theros Triumphant
Sage of Dilemmas

Sage of Dilemmas {3}{U}{U}

Creature - Sphinx
Flying
When Sage of Dilemmas enters, return up to one target enchantment to its owner's hand.
“It asked me to choose between mind and body. I chose both!”
—Makodonis
3/4
  • Theros Triumphant
Sage of Folded Possibilities

Sage of Folded Possibilities {G}{U}

Creature - Human Elemental Druid
Augmented — At the beginning of combat on your turn, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, untap up to one target land you control. It becomes a 4/4 Elemental creature that's all colors and gains haste and vigilance until end of turn. It's still a land.
{T}: Untap target land. It gains all basic land types until end of turn.
“As you learn, you get smaller while the world gets big.”
2/2
  • Animus Vox
Satyr Instigator

Satyr Instigator {3}{R}

Enchantment Creature - Satyr Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Create a 1/1 red Satyr creature token with “This creature can't block.”
[Lore III] Creatures you control get +1/+0 until end of turn.
3/4
  • Theros Triumphant
Satyr Trailblazer

Satyr Trailblazer {1}{R}

Creature - Satyr Scout
At the beginning of combat on your turn, if you control a creature with power greater than its base power, Satyr Trailblazer gets +2/+0 until end of turn.
Satyrs view life as a grand festival, and all the world as their revel grounds.
1/3
  • Theros Triumphant
Satyr Vigormage

Satyr Vigormage {1}{G}

Creature - Satyr Shaman
Heroic — Whenever you cast a spell that targets Satyr Vigormage, choose one —
• Put a +1/+1 counter on Satyr Vigormage.
• Satyr Vigormage fights target creature you don't control.
• Search your library for a land card, reveal it, put it into your hand, then shuffle.
2/2
  • Theros Triumphant
Savagery Evergrowing

Savagery Evergrowing {5}{G}

Enchantment
When Savagery Evergrowing enters, create two 3/2 green Horror creature tokens.
Whenever a Horror you control dies, put a +1/+1 counter on each Horror you control.
“We'll take this world by storm.”
—Sesilius of Wicked Ways
  • Animus Vox
Savant of Cables

Savant of Cables {3}{R}

Creature - Human Artificer
Whenever you cast a spell, if mana from an artifact was spent to cast it, exile the top card of your library. You may play that card until you exile another card with Savant of Cables.
“We can pretend to hate them, but our lives are still reliant on machines. All we do is bleed.”
3/3
  • Animus Vox
Scanning Module

Scanning Module {2}

Artifact - Equipment
When Scanning Module enters, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
Equipped creature gets +1/+1.
Equip {1}
Finding all the Slyten, and working overtime.
  • Animus Vox
Scrying Pool

Scrying Pool {2}

Artifact
When Scrying Pool enters, scry 2.
{1}, {T}: Add one mana of any color.
“One wrong ingredient in the mixture and all you see is the bottom of the ocean.”
—Enopraxia, Cure-Witch
  • Theros Triumphant
Second Wave Explorer

Second Wave Explorer {1}{W}

Creature - Human Soldier
Augmented — At the beginning of combat on your turn, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on Second Wave Explorer.
“Feels like I've been away for a thousand years.”
2/2
  • Animus Vox
Serene Harmony

Serene Harmony {2}{G}

Instant
Mill four cards, then return a creature or enchantment card from your graveyard to you hand. You gain 3 life.
“There is comfort in knowing that the music of our future is already written, played on the strings of fate, and plucked by divine hands.”
—Ophasma, oracle of Klothys
  • Theros Triumphant
Serpentine Woods

Serpentine Woods

Land
Serpentine Woods enters tapped.
{T}: Add {B} or {G}.
{2}{B}{G}, {T}, Sacrifice Serpentine Woods: Draw a card.
Hython, the ancient queendom of the gorgons, fell long ago. Crawling ivy is all that remains.
  • Theros Triumphant
Servant of Athreos

Servant of Athreos {4}{B}

Enchantment Creature - Skeleton
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Mill two cards.
[Lore III] Return target creature card from your graveyard to your hand.
4/4
  • Theros Triumphant
Setessan Armaments

Setessan Armaments {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has ward {2} and “Whenever this creature attacks, draw a card, then you may put a land card from your hand onto the battlefield.”
Equip {2}
Inlaid with hydra scales, the defense of the hearth comes easy to Karametra's children.
  • Theros Triumphant
Setessan Avenger

Setessan Avenger {2}{G}

Creature - Human Druid Warrior
Heroic — Whenever you cast a spell that targets Setessan Avenger, create a 1/1 green Nymph Dryad enchantment creature token with “{T}: Add {G}.”
Whenever Setessan Avenger deals combat damage to a player, untap all lands and Dryads you control.
3/3
  • Theros Triumphant
Sheltered Haven

Sheltered Haven

Land
Sheltered Haven enters tapped.
{T}: Add {G} or {W}.
{2}{G}{W}, {T}, Sacrifice Sheltered Haven: Draw a card.
Setessa is a bastion against the wilds, fortified by Karametra's mercy.
  • Theros Triumphant
Shimmershell

Shimmershell {1}{U}

Enchantment Creature - Crab Oyster
Whenever you scry, put a +1/+1 counter on Shimmershell.
“It doesn't take a prophecy to see the strange things washing up on shore these days.”
—Lenkastra of the Twelve
1/1
  • Theros Triumphant