14928 cards found
Truffle Snuffer

Truffle Snuffer {3}{U}

Creature - Boar
When Truffle Snuffer enters, mill three cards. When you do, choose one —
• Return an instant or sorcery card put into your graveyard this way to your hand.
• Put two +1/+1 counters on Truffle Snuffer.
The dedicated pig will uproot earth far and wide in its search for the tastiest truffles.
1/1
  • Monsters of Chikyu
Trufflefrog

Trufflefrog {3}{G}{G}

Creature - Frog
Hexproof from enchantments (This creature can't be the target of enchantment spells or abilities your opponents control.)
The first bokor got marshcroakers to find ingredients as a deal with the kantra. In return, trufflefrogs couldn't be harmed by the spirits.
4/4
  • Eralou
Trumpeting Pathmaker

Trumpeting Pathmaker {3}{G}

Creature - Elephant
Harmony — Search your library for a basic land or Desert card, reveal it, and put it into your hand. Then shuffle.
When Trumpeting Pathmaker enters, harmonize. (Trigger up to one harmony of a permanent you control.)
Its song can be heard all across the Msuji.
4/3
  • Over the Horizon
Trupi Coordinator

Trupi Coordinator {3}{G}

Creature - Human Soldier
Identity — At the beginning of your upkeep, if you control at least two other creatures that share a creature type with Trupi Coordinator, you may draw a card.
“The Fellors believe in relentless assaults. We believe in organized warfare.”
2/2
  • Khaliz-Dorahn
Trusted Comrade

Trusted Comrade {2}{R}

Creature - Human Soldier
Whenever Trusted Comrade and at least one other creature attack, create a 1/1 white Soldier creature token that's tapped and attacking.
2/3
Trusty Camaar

Trusty Camaar {2}{G}

Creature - Antelope Camel
Vigilance
Assault {G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
3/2
  • Scriptures of Urshad
Trusty Spyglass

Trusty Spyglass {U}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap up to one target creature.
Equip {1}
“The best way to win a fight is to not get into the fight in the first place.”
—Reyhsia
  • Karina's Explorations
Trusty Steed
Loyal Warhorse

Trusty Steed

Enchantment - Aura Steed
(Color indicator: Trusty Steed is white)
(Transform this if it's not attached to a creature. Pay {2}{W} as a sorcery to unattach it.)
Enchant creature you control
Trusty Steed's rider gets +2/+2.
Their part in Yroncaster's victories over the other kingdoms is celebrated as much as that of any knight.
Card has other part: Loyal Warhorse
  • Quest for the Roseblade
Truth Beyond Belief

Truth Beyond Belief {5}{U}{U}

Instant
Pressure—{2}{U}{U}, Discard your hand. (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Reveal the top seven cards of your library. Put any number of noncreature, nonland cards from among them into your hand and the rest into your graveyard.
  • Elmare: Into the Abyss
Truth Extractor

Truth Extractor {3}{B}

Creature - Vampire Rogue
Whenever a creature dealt damage by Truth Extractor this turn dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“We can do this the easy way, or we can do this the fun way.”
3/3
  • Villains: The Musical
Truth Unveiled

Truth Unveiled {1}{G}{U}

Sorcery
Shuffle any number of cards from your graveyard into your library. You gain that much life.
Draw a card.
“Two minutes until the planets align. There's nothing left to do but wait and watch.”
—Riv, blind prophet
  • Rail War
Truth or Dare

Truth or Dare {3}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, they choose one —
• That player reveals their hand and discards a card.
• That player discards a card at random.
  • Karina's Explorations
Truthmarked Archivist

Truthmarked Archivist {1}{G}

Creature - Human Druid
{T}, Mill two cards: Add one mana of any color.
Secrets inked on skin can't be torn from a mind or burned from a page.
2/1
  • Rail War
Truthseeker's Blade

Truthseeker's Blade {1}{R}

Artifact - Equipment
When Truthseeker's Blade enters, it deals 2 damage to target creature you don't control.
Equipped creature gets +2/+0.
Equip {3}
“With this steel my truth, I shall see all things come to light.”
—Truthseeker's Oath
  • Alkabah
Trying One More Time

Trying One More Time {1}{R}

Instant
Choose one —
• When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
• Target creature you control gains double strike until end of turn
Trystasp Coating

Trystasp Coating {B}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
  • A Tourney at Whiterun
Tsang Jin, Master of the Jade Sea

Tsang Jin, Master of the Jade Sea {2}{G}

Legendary Creature - Human Warrior
Flash
When Tsang Jin, Master of the Jade Sea enters, put target land card from a graveyard onto the battlefield under your control.
Takaki wished he had a hundred men like him. Luckily for Emperor Hashiro, that wasn't the case.
3/2
Tseng, Warden of the Peak

Tseng, Warden of the Peak {4}{R}{R}

Legendary Creature - Dragon
Flying
Whenever you tap a Mountain for mana, add {R} and that land deals 1 damage to you.
Whenever you tap a non-Mountain land for mana, that land deals 1 damage to Tseng, Warden of the Peak.
4/3
  • Goliaths of Nangjiao
Tseng, the Shooting Star

Tseng, the Shooting Star {4}{R}{R}

Legendary Creature - Dragon
Flying
Lands you control have “{T}: Add {R}{R}. This land deals 2 damage to you.”
{R}{R}{R}{R}{R}{R}: Shuffle your library, then exile the top three cards. You may cast one of them without paying its mana cost.
6/6
  • Nangjiao In Bloom
Tsolmon, the Huntress

Tsolmon, the Huntress {2}{G}{G}

Legendary Creature - Human Scout
Trample, hexproof
Renown 4 (When this creature deals combat damage to a player, if it isn't renowned, put four +1/+1 counters on it and it becomes renowned.)
{1}{G}: Target creature blocks Tsolmon, the Huntress this turn if able.
3/3
  • Rail War
Tsubasa's Redoubt

Tsubasa's Redoubt

Land
Tsubasa's Redoubt enters tapped.
When Tsubasa's Redoubt enters, you may mill two cards.
{T}: Add {W} or {B}.
  • Rail War
Tsunami Titan
Tidepool Turtle

Tsunami Titan

Creature - Turtle
(Color indicator: Tsunami Titan is blue)
Hexproof
Whenever this creature transforms into Tsunami Titan or attacks, you may return target creature to its owner's hand.
...to teach them to respect, but not fear, the monsters that surround them.
5/8
Card has other part: Tidepool Turtle
Tuesday's First Victim

Tuesday's First Victim {1}{U}

Creature - Construct Actor
Prowess
When Tuesday's First Victim dies, audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“Every day had its sound. Sundays were church bells, Mondays were honks, and Tuesdays were screams.”
—That Fateful Tuesday, Act I
1/1
  • The Stage Presents: The Neverending Act
Tumblewalker

Tumblewalker {3}

Artifact Creature - Scarecrow
Tumblewalker has vigilance as long as you control another Scarecrow.
“They say it's just tumbleweed and fabric, the movements better for chasing the pests off. I still shoot every last one.”
—Calamity Rose
2/3
  • High Noon
Tumultipede

Tumultipede {2}{B}{R}{G}

Creature - Insect
At the beginning of your end step, draw a card if a creature died this turn. Then Tumultipede deals 2 damage to each opponent if two or more creatures died this turn. Then create three 1/1 green Saproling creature tokens if three or more creatures died this turn.
6/6
  • Alara