14928 cards found
Force Back

Force Back {X}{U}

Sorcery
Put target creature with power X or less on top of its owner's library.
Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Go back to your portal, fleshless scum!”
  • The Unraveling
Keen-Eyed Gemcutter

Keen-Eyed Gemcutter {U}

Creature - Human Artificer
{T}: Scry 1.
{1}{U}, {T}: Reveal the bottom card of your library. If it's an artifact or enchantment card, put it into your hand.
0/1
  • The Unraveling
Keep At Bay

Keep At Bay {U}

Instant
Target creature gets -4/-0 until end of turn.
Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • The Unraveling
Mischievous Sprite

Mischievous Sprite {2}{U}

Creature - Faerie Rogue
Flash
Flying
When Mischievous Sprite enters,you may tap or untap target permanent.
The floating fae-lights that lead to Chroma are easily moved to trick and delay intruders.
2/1
  • The Unraveling
Oracle's Omission

Oracle's Omission {U}

Instant
Search your library for up to six cards and exile them face down. Shuffle, then draw a card.
“Did the sphinxes betray us, or were they blinded by a greater force?”
  • The Unraveling
Paradox Sculptor

Paradox Sculptor {2}{U}

Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand. Otherwise, you may put it on the bottom of your library.
If you would begin a combat phase, you may skip that phase and begin an additional upkeep step instead.
2/2
  • The Unraveling
Paranoid Archivist

Paranoid Archivist {2}{U}

Creature - Human Wizard
Whenever an artifact or enchantment you control enters, target player mills two cards.
“The further I decipher the sphinx's parable, the more I fear this city is doomed to fall.”
1/4
  • The Unraveling
Patient Aethermage

Patient Aethermage {1}{U}{U}

Creature - Human Wizard
Whenever you cast an instant spell during your main phase, copy that spell. You may choose new targets for the copies.
Kazimir's aethermages are meticulous enforcers of the finest details of law.
1/2
  • The Unraveling
Portal to the Unknown

Portal to the Unknown {4}{U}

Enchantment
Return Portal to the Unknown to its owner's hand: Add {U}{U}{U}. The next card you cast this turn can be cast as though it had flash.
“There are infinite worlds out there. And Kazimir wants us to stay home. As if.”
—Serafina, to Lizaveth
  • The Unraveling
Relearn History

Relearn History {2}{U}

Enchantment
When Relearn History enters, draw two cards.
You have no maximum hand size.
The books had all changed, and Lizaveth didn't recognize many of the titles. She took one from the shelf and began to read.
  • The Unraveling
Runebreaker Mage

Runebreaker Mage {3}{U}

Creature - Human Wizard
When Runebreaker Mage enters, return another target nonland permanent you control and target nonland permanent you don't control to their owner's hands.
3/3
  • The Unraveling
Scholar of Reflections

Scholar of Reflections {1}{U}

Creature - Human Wizard
Flash
When Scholar of Reflections enters, you may switch target creature's power and toughness until end of turn.
“The old hermit's got plenty of riddles,” said the girl. “He doesn't talk to strangers much, though. Maybe if you bring scones.”
1/3
  • The Unraveling
Sift Through False Leads

Sift Through False Leads {U}

Enchantment
When Sift Through False Leads enters, exile the top five cards of your library, then investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{2}, Sacrifice a Clue: Put a card exiled with Sift Through False Leads into your hand.
  • The Unraveling
Trespasser of the Gallows

Trespasser of the Gallows {2}{U}{U}

Creature - Spirit Horror
Whenever you cast a spell from your graveyard, you may return target nonland permanent to its owner's hand.
Sacrifice a Clue: Return Trespasser of the Gallows from your graveyard to your hand.
3/4
  • The Unraveling
Warden of the Archives

Warden of the Archives {1}{U}

Creature - Human Warrior
When Warden of the Archives enters, if you cast it, tap up to four target permanents.
While most soldiers were sent to the barricade, an elite few secured the city's more fragile treasures.
2/1
  • The Unraveling
Wreath of Crows

Wreath of Crows {1}{U}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1 and has hexproof and “{T}: Target player mills two cards.”
Whenever you play a land, untap enchanted creature.
  • The Unraveling
Archivist Heretic

Archivist Heretic {2}{B}

Creature - Human Rogue
When Archivist Heretic enters, you lose 1 life, then investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Kazimir lies. My heart is with the seekers.”
2/3
  • The Unraveling
Collector of Histories

Collector of Histories {1}{B}

Creature - Human Warrior
Whenever a token creature you control dies, each opponent loses 2 life.
“The archivists have floors devoted to Parliament's bickering, but they discount the Zadyk as savages. Our stories may not be written down, but they teach far more valuable lessons.”
2/1
  • The Unraveling
Exiled Necromancer

Exiled Necromancer {2}{B}

Creature - Human Shaman
When Exiled Necromancer enters, return target permanent card with mana value 1 or less from your graveyard to the battlefield.
“Pelastrov cast me out and cursed my name. Now they cry for help. Pathetic. If you seek me, I'll be here in the Zadyk.”
3/1
  • The Unraveling
Fleshcrawler

Fleshcrawler {B}

Creature - Horror
Fleshcrawler gets +1/+0 for each player that has lost life this turn.
“If you peer past the rot, every crawler wears the face of a soldier who fell to the Nav. Do they mock us, or are they a manifestation of our tragedy?”
1/2
  • The Unraveling
Frostfall Hunter

Frostfall Hunter {B}{B}

Creature - Human Warrior
At the beginning of your upkeep, mill a card.
Whenever you cast a spell from your graveyard, create a 2/2 green Wolf creature token.
2/2
  • The Unraveling
Grip of Paranoia

Grip of Paranoia {1}{B}

Enchantment - Aura
Enchant creature
When Grip of Paranoia enters, enchanted creature's controller loses 2 life.
Enchanted creature gets -3/-1 and can't block.
  • The Unraveling
Guardian of Dusk

Guardian of Dusk {B}{B}

Creature - Human Warrior
Guardian of Dusk gets +X/+X, where X is the amount of life you've lost this turn.
When Guardian of Dusk has power 13 or greater, sacrifice it. If you do, you gain life equal to its power.
2/2
  • The Unraveling
Harbinger of Inversion

Harbinger of Inversion {2}{B}

Creature - Horror
If a player would gain life, that player adds that much {C} instead.
“These smoldering wounds will not mend. No medic can save me. I fight until death lets me rest my sword.”
3/3
  • The Unraveling
Intertwined Fates

Intertwined Fates {3}{B}{B}

Sorcery
Target creature gets -3/-3 until end of turn.
Target creature gets -3/-3 until end of turn.
  • The Unraveling