15897 cards found
Relic Corrosion

Relic Corrosion {G}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Destroy target artifact or enchantment [with mana value 3 or less].
You can find yesterday's cutting edge in the bargain bins of today.
Relic Heist

Relic Heist {2}{R}{R}

Sorcery
Search target opponent's library for an artifact card and put it onto the battlefield under your control, then that player shuffles. If you don't put a card onto the battlefield this way, create four Gold tokens. At the beginning of the next end step, sacrifice each artifact put onto the battlefield this way. (This includes the Gold.)
  • Rail War
Relinquish

Relinquish {1}{W}

Instant
Target player sacrifices an attacking creature. You gain life equal to that creature's power.
The sundancers had given everything, and received nothing in return. Yet still, they persisted in their delusion.
  • Novea
Relive Eras

Relive Eras {B}{G}

Sorcery - Adventure
Put up to one target permanent card from your graveyard on top of your library. (Then exile this card. You may play the land later from exile.)
Card has other part: Gloomhollow Woodlock
  • Adventurers of Onora
Relive Reality

Relive Reality {1}{R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
Flashback—{R}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Relonche Revolt
Relonche Cavalry

Relonche Revolt {1}{G}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target Warrior you control deals damage equal to its power to target creature an opponent controls.
The Relonche put the Caica's gifts to good use.
Card has other part: Relonche Cavalry
  • Road to Carü Mapu
Remain Unawares

Remain Unawares {5}{W}{W}

Sorcery
Choose a creature. Exile the rest.
“Ignorance is bliss, after all.”
—“Amy's Terrible, No-Good, Very Bad Night”
  • Video Horror System
Remake the Cast

Remake the Cast {R}{W}{B}

Enchantment
Creatures you control get -3/-3.
Whenever a creature you control dies, put a soul counter on Remake the Cast.
Creatures you control get +1/+1 for each soul counter on Remake the Cast.
“Too tired to keep acting? Fine then, let me help.”
—Percy, Master of Puppets
  • The Stage Presents: The Neverending Act
Remember for Centuries

Remember for Centuries {2}{U}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Remi Amber, Unlimited
Remi Amber, Slyten Specialist

Remi Amber, Unlimited

Legendary Planeswalker - Remi
[+1]: Create a 1/1 blue Elemental creature token with flying, then crystallize twice. (Put a +1/+1 counter on a creature you control or create a Treasure.)
[–3]: Exile target nonland permanent. As long as it's exiled, its owner may pay {W}{U}{B}{R}{G} as a sorcery to put it into their hand.
[–7]: You get an emblem with “Pay 1 life: Add one mana of any color.” Then you gain 100 life.
Loyalty:
5
Card has other part: Remi Amber, Slyten Specialist
  • Animus Vox
Reminder of History

Reminder of History {2}{W}

Sorcery
Choose up to two target permanent cards in your graveyard with total mana value 4 or less. Return one to the battlefield and the rest to your hand.
There was always someone greater.
  • End of Wollensie
Reminiscence

Reminiscence {1}{G/U}

Instant
Mill three cards. Return a card from among the milled cards to your hand. Then shuffle three cards from graveyards into their owners' libraries.
Remnant of Past Realities

Remnant of Past Realities {1}

Artifact - Clue
{T}: Target player exiles a card from their graveyard.
{2}, Sacrifice Remnant of Past Realities: Exile each opponent's graveyard. Draw a card.
“You might want to believe this is just another stage setup, another set of props, another design. Dig deeper. You know that's not what it is.”
—Salome, to Paul
  • The Stage Presents: The Neverending Act
Remnants of Divinity

Remnants of Divinity {3}{W}

Sorcery
Exile target artifact, enchantment, or tapped creature.
There was a time, long ago, when the glimpse of an angel was considered a good omen.
  • Descent from the Highlands
Remove Soul

Remove Soul {1}{U}

Instant
Counter target creature spell.
“Ghoulcallers and skaberen can bicker all they like. Their work is pedestrian, and their medium inferior. It takes real talent to master the art of the soul.”
—Erwick Draum, geistmage adept
  • Innistrad In Memoriam
Remove from Existence

Remove from Existence {4}{B}{B}

Sorcery
Exile target nonblack creature. Its controller exiles a card at random from their hand.
  • Spark of Revolution
Remove from the Equation

Remove from the Equation {1}{U}

Instant
Target creature gets -4/-0 until end of turn. If you control two or more tokens, draw a card.
“Negotiation! What a farce! Wormwood demands you abandon our research, scarcely hiding her true intent: to kill me regardless.”
—Hyden to Simul
  • The Empty Throne of Feanav
Rend

Rend {B}

Instant
Rend deals 1 damage to any target and you gain 1 life.
Whenever you cast a black spell, you may pay {1} and exile Rend from your graveyard. If you do, destroy target creature or planeswalker if it was dealt damage this turn.
“I never throw the first spear to kill. It's no fun without a little clawing and gurgling.”
  • Descent from the Highlands
Rend Asunder

Rend Asunder {1}{B}{B}

Sorcery
Destroy target creature or planeswalker. You gain 1 life and that permanent's controller loses 1 life.
Seto and Xiong made it to the monastery just in time . . . to see the head of the last monk fall into the snow.
  • Glacia: Hail to the Queen
Rend the Mind

Rend the Mind {3}{B}

Sorcery
Choose four nonland card names. Target opponent reveals their hand and discards all cards with the chosen names.
“As her father's mind crumbled, Suzume felt no remorse. After all, he'd always demanded she be ambitious.”
—Azamir, “Striking Shadows”
  • Storytime
Rendezvous Behind the Curtain

Rendezvous Behind the Curtain {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It loses any Roles you don't control.)
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Renewal Grove

Renewal Grove

Land
{T}, Sacrifice Renewal Grove: Search your library for a basic land card, put it onto the battlefield, then shuffle. If Renewal Grove entered since your last upkeep, that land doesn't untap during your next untap step.
Reorganized Thoughts

Reorganized Thoughts {1}{U}{U}

Instant
Kicker {U} (You may pay an additional {U} as you cast this spell.)
Counter target spell. If this spell was kicked, look at the top three cards of your library, then put them back in any order.
  • Tides of War
Repel the Darkness

Repel the Darkness {2}{W}

Instant
Tap up to two target creatures.
Draw a card.
In a way, angels need demons. If not for the threat of the Abyss, would humanity sacrifice so much to obey?
  • Feanav: The Apothecary's Progress
Repel the Tinyvale Siege

Repel the Tinyvale Siege {3}{G}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you put one or more +1/+1 counters on a creature, add a quest counter.
1, 2 — Create two 1/1 green and white Mouse Soldier creature tokens with vigilance.
3 — Until end of turn, creatures you control get +1/+1 and gain lifelink.
  • Adventurers of Onora