As Aparodist enters, choose a non-Human creature type. Aparodist is the chosen type in addition to its other types. {1}, {T}: Put a +1/+1 counter on each creature you control of the chosen type.
Sacrifice a creature. Draw cards equal to its power and gain life equal to its toughness. (Then exile this card. You may cast the creature later from exile.)
As long as Arboreal Runes is on the battlefield or in your graveyard, it's a Forest land in addition to its other types. {T}: Add one mana of any color.
Harmony — Attach Arcane Saxophone to target creature. When Arcane Saxophone enters, harmonize. (Trigger up to one harmony of one permanent you control.) Equipped creature gets +2/+2. Equip {4}
Aristocrat's Gallery enters tapped. When Aristocrat's Gallery enters, look at the top card of your library. You may put it into your graveyard. {T}: Add {G} or {U}.
At the beginning of your end step, you may put a progress counter on Armored Transports. [PROGRESS 1-2] Creatures you control get +0/+1. [PROGRESS 3+] Creatures you control get +0/+1 and have vigilance.
When Arpechian Groundskeeper enters, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.) Remove a +1/+1 counter from Arpechian Groundskeeper: Draw a card.