Whenever Blackfeather Cleric enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on Blackfeather Cleric if it was a permanent card. Otherwise, you gain 1 life. Surpass {5}{B}({5}{B}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
At the beginning of combat on each of your turns, look at the top card of your library. You may put that card into your graveyard. Whenever a land card is put into your graveyard from anywhere, each opponent loses 1 life and you gain 1 life.
When Blackwall Ramparts enters, exile up to two target nonland permanents you don't control with total mana value 8 or less until Blackwall Ramparts leaves the battlefield. Whenever you draw a card, you gain 1 life.
When Blackwall's Edge enters, if you control four or more lands, you may have each player conjure a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”) {T}: Add {C}. When Blackwall's Edge is destroyed, return it to its owner's hand.
Engage (This creature must be blocked each combat if able.) Whenever Blade of Fretport becomes blocked by a creature, Blade of Fretport deals 1 damage to that creature.
Flash When Blade of Mautakesh enters, creatures you control gain poisonous 1 until end of turn. (Whenever those creatures deal combat damage to a player, that player gets a poison counter. Multiple instances of poisonous trigger separately.)
Blade of the Many can be attached only to a nonlegendary creature. Equipped creature gets +2/+2. Each other creature you own is a copy of equipped creature. Effects that would cause permanents you own to become creatures cause them to become copies of equipped creature instead. Equip {6}
Poisonous 1 (Whenever this creature deals combat damage to a player, that player gets a poison counter.) Blade of the Serpent gets +1/+1 as long as an opponent is poisoned.
Equipped creature gets +1/+1 and has haste. Whenever a creature you control enters, if it was cast from exile, you may attach Blade of the Valiant to it. Equip {2}
Invigorate X, where X is the number of creatures you control. (Choose a creature with the least power among creatures you control and put X +1/+1 counters on it.)
“So many in Nangjiao stand alone, but I am strongest with my brothers beside me.” —Kou Zhin-khen
This spell costs {3} more to cast if it targets a card in an opponent's graveyard. Choose target creature or planeswalker card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
“Donning a cowl won't fix your ugly mug, pal.” —Darren Hunter