15282 cards found
Karametra, Patron of Plenty

Karametra, Patron of Plenty {1}{G}{W}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
You may play an additional land on each of your turns.
As you begin searching your library, you may reveal a basic land card from your library and put it into your hand.
4/5
  • Theros Triumphant
Kardox, Hero of Skophos

Kardox, Hero of Skophos {1}{R}{W}{B}

Legendary Creature - Minotaur Warrior
Vigilance
Whenever Kardox, Hero of Skophos attacks, mill three cards, then return a Minotaur creature card from your graveyard to the battlefield tapped and attacking.
Discard a card: Kardox gains indestructible until end of turn. Tap it.
4/4
  • Theros Triumphant
Keepsake of Binding

Keepsake of Binding {4}

Artifact
When Keepsake of Binding enters, exile target creature an opponent controls until Keepsake of Binding leaves the battlefield.
{4}, {T}: Tap target creature with power less than the exiled card's power.
Only a greater evil can unlock the terrors trapped within.
  • Theros Triumphant
Keranos's Ideosphinx

Keranos's Ideosphinx {2}{U}{U}

Creature - Sphinx
Flying, ward {2}
The first noncreature spell you cast each turn costs {X} less to cast, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
It speaks in an arcane tongue only elite mages can hope to decipher.
4/3
Keranos, Patron of Epiphany

Keranos, Patron of Epiphany {4}{U}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Whenever you cast an instant or sorcery spell, you may copy that spell. Do this only once each turn. You may choose new targets for the copy.
7/5
  • Theros Triumphant
Kill This Love

Kill This Love {2}{B}

Enchantment
When Kill This Love enters, target opponent sacrifices a creature.
At the beginning of each end step, if a creature died this turn, you gain 2 life.
Sesilius gave the Abominations power limited only by their nonexistent consciences.
  • Animus Vox
Klothys's Lookout

Klothys's Lookout {1}{G}

Creature - Satyr Scout
Reach
When Klothys's Lookout enters, choose one —
• You gain 3 life.
• Exile target card from a graveyard.
• Return target land card from your graveyard to your hand.
1/2
  • Theros Triumphant
Klothys, Patron of Fate

Klothys, Patron of Fate {2}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
Spells you cast can't be countered.
At the beginning of combat on your turn, you may have another target creature you control assign its combat damage this turn as though it weren't blocked.
6/5
  • Theros Triumphant
Kragma Eviscerator

Kragma Eviscerator {2}{B}{R}

Creature - Minotaur Warrior
Lifelink
When Kragma Eviscerator enters, it deals 2 damage to target creature or planeswalker you don't control. Then destroy that creature or planeswalker if you control a creature with power greater than its base power.
“He is lost. The wrath of Mogis grips him.”
—Kardox of Skophos
3/3
  • Theros Triumphant
Kydele, World Oracle

Kydele, World Oracle {3}{G}{G}

Legendary Enchantment Creature - Demigod
Vigilance
Whenever you cast a creature or planeswalker spell, draw a card.
Lands you control have “{T}: Add {C}{C}.”
“If these planeswalkers bring more of their worlds to us, I fear for Theros.”
2/6
  • Theros Triumphant
LH-6 Brutality

LH-6 Brutality {2}{B}{R}

Artifact Creature - Construct
Haste
LH-6 Brutality can't attack or block unless you have two or fewer cards in hand.
{T}: Each player discards a card. Activate only as a sorcery.
“Burn the broke, hurt the heartbroken.”
—Mech inscription
5/5
Lagonna-Band Mentor

Lagonna-Band Mentor {4}{W}

Creature - Centaur Advisor
Vigilance
When Lagonna-Band Mentor enters, create a 1/1 white Soldier creature token.
“Aurelia would ruffle her feathers at the tactics these centaurs have taught me.”
—Valeri Kripac
4/4
  • Theros Triumphant
Lampad of Anathemas

Lampad of Anathemas {3}{B}

Enchantment Creature - Nymph
Whenever Lampad of Anathemas or another enchantment you control enters, target creature an opponent controls gets -1/-1 until end of turn.
Lampads work in service of Athreos and Erebos to ensure the dead stay dead and that the living die eventually.
2/5
  • Theros Triumphant
Leina Tower Sentry

Leina Tower Sentry {1}{G}

Creature - Human Ranger
Heroic — Whenever you cast a spell that targets Leina Tower Sentry, put a +1/+1 counter on Leina Tower Sentry and you gain 1 life.
No trespasser could enter the Nessian Wood unnoticed.
2/2
  • Theros Triumphant
Lenkastra, Omniprophet

Lenkastra, Omniprophet {1}{U}{U}

Legendary Enchantment Creature - Demigod
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library.
Whenever you cast a spell from a library, create a 1/1 blue Elemental creature token with vigilance.
“The past is a maze, and the future a riddle. Best to have all the answers now.”
2/3
  • Theros Triumphant
Leonin Insurgent

Leonin Insurgent {1}{W}

Creature - Cat Soldier
{3}{W}{W}, Exile Leonin Insurgent from your graveyard: Create two 2/2 white Cat Soldier creature tokens. Activate only as a sorcery.
Whereas Brimaz aims to broker peace with Meletis, Tykron and his Agnomachi seek violent revenge.
3/1
  • Theros Triumphant
Let's Go, Don't Wait

Let's Go, Don't Wait {2}{R}

Enchantment
At the beginning of combat on your turn, create a 1/1 colorless Servo artifact creature token. It gains haste and attacks this turn if able.
Whenever a creature you control dies, you may pay {1}. If you do, put a +1/+1 counter on target creature.
This night's almost over.
  • Animus Vox
Life as a Means to a Triumph

Life as a Means to a Triumph {X}{G}

Sorcery
Create an X/X Elemental creature token that's all colors.
Reconstruct {X}{G}{G}{G} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Lifeforge Battery

Lifeforge Battery {3}{G}

Artifact
{T}: Add one mana of any color.
{2}, {T}: Choose a color. Add X mana of the chosen color, where X is the number of permanents you control that could produce mana of that color.
Experiments and sacrilege in the name of public good.
  • Animus Vox
Lift Weary Heads from Rest

Lift Weary Heads from Rest {1}{B}

Sorcery
Return target creature card from your graveyard to your hand. If you cast Lift Weary Heads from Rest from the graveyard, put it onto the battlefield instead.
Reconstruct {6}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Listen and Learn

Listen and Learn {2}{G}

Sorcery
This spell costs {2} less to cast if it targets a multicolored card.
Return target card from your graveyard to your hand.
“Anyone can sing this melody.”
—Glitch, Drinker of Seas
  • Animus Vox
Living Atrocity

Living Atrocity {2}{U}

Creature - Elemental Horror
Whenever you cast a noncreature spell, you may have target player mill two cards. Then if a player has twenty or fewer cards in their library, put a +1/+1 counter on Living Atrocity.
“They have no use for your song.”
—Sesilius of Wicked Ways
2/3
  • Animus Vox
Living Beyond Your Years

Living Beyond Your Years {W}{W}

Enchantment
Once each turn, when a permanent is exiled from the battlefield by a spell or ability you control, you may draw a card.
Look out to the future, even if it tells you nothing.
  • Animus Vox
Living Planet

Living Planet

Land
{T}: Add {C}.
{3}: Living Planet becomes a 2/2 Elemental creature until end of turn. This ability costs {1} less to activate for each creature you control.
Whispering or yelling, Olten always manages to talk to itself.
  • Animus Vox
Living Supernova

Living Supernova {4}{R}{G}

Creature - Avatar
{R}{G}, Reveal Living Supernova from your hand: Put a land card from your hand onto the battlefield tapped. Activate only as a sorcery.
Whenever Living Supernova or a land you control enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
It's a new dawn, it's a new day.
7/5