14928 cards found
Sneak a Peek

Sneak a Peek {R}

Instant
Exile the top card of each player's library. You may play one of those cards this turn.
Wait, this isn't my moor.
  • Ophorio
Sneaking In

Sneaking In {4}{U}

Instant
Up to two target creatures can't be blocked this turn. Until end of turn, whenever either of those creatures deals combat damage to a player or planeswalker, you draw a card.
“I heard it from my sister's wife's younger brother; the third floor window is unguarded and rarely kept locked.”
—Damaris Alfahir
  • Seasons of War
Snipe Hunt

Snipe Hunt {2}{G}

Sorcery - Adventure
Destroy target creature with flying. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Duwinda Sniper
  • Karina's Explorations
Snitch

Snitch {2}{B}

Sorcery - Adventure
Target opponent discards two cards. You gain 2 life. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Shifty Fink
Snooze

Snooze {2}{U}{U}

Instant
Tap up to two target permanents. They don't untap during their controller's next untap step. You may put Snooze into its owner's library third from the top.
While years away from Festenya, Karina was still weak to the power of sunbeams.
  • Karina's Explorations
Snowclearer

Snowclearer {1}

Artifact - Project
At the beginning of your end step, you may put a progress counter on Snowclearer.
[PROGRESS 1-2] Sacrifice Snowclearer: Add {C}.
[PROGRESS 3+] Sacrifice Snowclearer: Add two mana of any one color.
  • Rail War
Snowed In

Snowed In {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
Whenever you make first contact, scry 1. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
Where Festenya was a city that never seemed to sleep, Shaidosta was always as frigid as the dead.
Snuff Out the Light

Snuff Out the Light {1}{B}

Sorcery
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. If that creature would die this turn, exile it instead.
Cycling {B} ({B}, Discard this card: Draw a card.)
[03:16] Error- power failure detected.
[03:18] Override code accepted. Rebooting...
[03:19] Reboot canceled.
So Much to Do

So Much to Do {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards and crystallize twice. (Put a +1/+1 counter on a creature you control or create a Treasure. Then do it again.)
  • Animus Vox
So Much to See

So Much to See {1}{G}

Sorcery
Reveal the top five cards of your library. You may put a permanent card revealed this way into your hand and the rest into your graveyard.
While a war raged on the planet around them, AOSE astronauts were only ever looking for one thing.
  • Animus Vox
Soaring Canyon

Soaring Canyon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R} or {W}.
  • Harvest Festival
Soaring Dreams

Soaring Dreams {U}

Sorcery - Inscription
Create a 1/1 blue Bird creature token with flying.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Soaring Observatory

Soaring Observatory

Land - Academy
{T}: Add {C}. If Soaring Observatory entered this turn, add one mana of any color instead.
Tap three differently named untapped Academies you control: Add three mana in any combination of colors.
  • Arcanum Academia
Soaring Rainforest

Soaring Rainforest

Land - Forest Island
({T}: Add {G} or {U}.)
Soaring Rainforest enters tapped.
{1}, {T}: Add {G}{G} or {U}{U}.
  • Worlds Away
Social Graces

Social Graces {1}{U}

Instant
Bleed {0} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Look at target player's hand.
Draw a card.
Social Unweaving

Social Unweaving {2}{U}

Sorcery
Look at the top four cards of your library. Put one of them into your hand, another on top of your library, and the rest into your graveyard.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Sodden Cavern

Sodden Cavern

Land - Island Swamp
({T}: Add {U} or {B}.)
Sodden Cavern enters tapped.
Sodden Path

Sodden Path

Land
Sodden Path enters tapped unless you control one or fewer other lands.
{T}: Add {G} or {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Sodden Sorrow

Sodden Sorrow {3}{U}

Instant
Target player mills six cards. Return each creature that shares a name with a card milled this way to its owner's hand.
Prophecy {1}{U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Ophorio
Solar Flare

Solar Flare {R}{G}

Instant
Solar Flare deals 3 damage to any target. You gain 3 life.
Solar Pact

Solar Pact {2}{G}{W}

Enchantment
When Solar Pact enters, return up to two cards with different mana values from your graveyard to your hand.
Each player can't draw more than one card each turn.
  • Feanav: The Apothecary's Progress
Solar Pulse

Solar Pulse {1}{W}

Instant
Solar Pulse deals 3 damage to target attacking or blocking creature.
“There's destruction in your eyes, like I'm staring at the sun.”
—Jasper Felix to Remi Amber
  • Animus Vox
Solemn Judgment

Solemn Judgment {2}{B}{B}

Sorcery
Target opponent separates all creatures into two piles. You choose one of those piles. For each creature in the chosen pile, its controller sacrifices it.
“With blood spilt, Inishtu will reveal to us who is false and who is righteous.”
  • Scriptures of Urshad
Solemn Offering

Solemn Offering {2}{W}

Sorcery
Destroy target artifact or enchantment. You gain 4 life.
“We render to our gods what was always theirs.”
—Elder Rosehip
Soli Citadel

Soli Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{W}, {T}, Exile a card from your graveyard: Create a 1/1 white Soldier creature token.”
“Remember the past and how glorious we were. Remember the times of safety and solace. Remember when...”
—Kahroba, Forefather of All
  • Alkabah