Sacrifice a land: You may cast a spell from your hand without paying its mana cost. Activate this ability only once each turn. Exile five land cards from your graveyard: Draw five cards. Exile the top ten cards of your library.
“We've drilled way too fast for way too long.” —Huan Li, AOSE Field Researcher
Whenever you cast a spell, if you cast it for an alternative cost or cast it from anywhere other than your hand, create two 1/1 blue Elemental creature tokens with flying. (Reconstruct and rhapsody are alternative costs, hybrid costs are not.)
Colossal 4—{4}{G}{G}{G}(You may cast this for its colossal cost to have it enter with four +1/+1 counters; or pay {4}{G}{G}{G} as a sorcery: Put four +1/+1 counters on it if it has none.) Whenever a nontoken creature you control with a counter on it dies, create a 4/4 green Hydra creature token.
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Scry 1. [Lore III] Target creature you control can't be blocked until end of turn.
Deathtouch Enopraxia gets +3/+3 as long as there are three or more creature cards in your graveyard. At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, draw a card.
You may have Enthusiastic Double enter as a copy of any permanent on the battlefield, except it's 4/4, it's a creature in addition to its other types, and it has haste.
Indestructible As long as your devotion to white and blue is less than seven, Ephara isn't a creature. You may cast creature and enchantment spells as though they had flash. Whenever another creature or enchantment you control enters, you gain 1 life.
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Until your next turn, target creature an opponent controls gets -1/-0. [Lore III] Scry 2, then draw a card.
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Other creatures you control dying causes abilities of that creature to trigger as though it entered. {2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
The dice were loaded, the war was over, and the good guys lost. And Remi knew that no one else on the planet would be able to change that if he didn't.
When Everything Is Going Great enters, create a 4/4 Elemental creature token that's all colors. At the beginning of your end step, exile up to one other target nonland permanent you control, then return it to the battlefield under your control.
Vigilance {G}, {T}: Exile up to three target cards from graveyards. If two or more of those cards share a card type, create a 1/1 colorless Servo artifact creature token.
When Expedition Outfitter enters, create a 1/1 colorless Servo artifact creature token. At the beginning of each end step, if an artifact was put into your graveyard from the battlefield this turn, Expedition Outfitter deals 1 damage to each opponent.
Choose a color. Target player reveals their hand and you choose a card of that color from it. If you do, that player discards that card and you lose 1 life.
“You're in too deep and you can't quite keep your secrets, one and all.” —Sesilius of Wicked Ways
As Extinction Specialist enters, note two creature types. Whenever Extinction Specialist enters or attacks, choose one of the noted creature types. Creatures you don't control of the chosen type get -1/-1 until end of turn.
Choose one — • Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. • Target opponent sacrifices an enchantment.
Dromothea wished to be free of her worries, and Phenax was happy to oblige.
When Extraction Mercenary enters, if you attacked this turn, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.) {4}{R}{R}: Extraction Mercenary deals 3 damage to any target.
When Eyes in Orbit enters, you may exile another target permanent you control. Return that card to the battlefield under your control at the beginning of the next end step.
“I got this feeling that time's just holding me down.”