Desperate Android enters tapped. Whenever another artifact you control dies for the first time each turn, return Desperate Android from your graveyard to your hand.
There's only one place where this road ever ends up, and it doesn't want to die alone.
Flying, haste {2}{B}: Devourer of Dread gets +1/+1 until end of turn. If there are three or more creature cards in your graveyard, put a +1/+1 counter on Devourer of Dread instead.
“Shed all fears, lest Phenax take them for himself.” —Kalemne, disciple of Iroas
You may cast spells as though they had flash. Whenever you cast a sorcery spell, each opponent loses 3 life unless they discard a card or sacrifice a nonland permanent.
“I had a marvelous time ruinin' everything.” —Sesilius of Wicked Ways
Flying Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Whenever Dire Harpies of Odunos or another creature with flying you control enters, each opponent loses 1 life and you gain 1 life.
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Until your next turn, up to one target creature can't attack or block and its activated abilities can't be activated. [Lore III] Target opponent skips their next combat phase.
Doom deals 3 damage to any target and you gain 3 life. Reconstruct {3}{B}{B}(You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.) You may cast Doom from exile by paying {4}{B}{B}{B} rather than its mana cost. If you do, shuffle it into your library instead of putting it anywhere else as it resolves.
A few dead, more gone, the rest well on their way.
At the beginning of your first main phase, add {R}. Whenever a colossal ability puts one or more counters on a creature you control, Draconic Symphony deals 2 damage to any target.
When Drown in Apathy enters, exile target creature until Drown in Apathy leaves the battlefield. If a permanent would be returned to the battlefield this way, put it in its owner's hand instead.
All creatures get -2/-2 until end of turn. Scry 1.
“The oracle Trophania of Glossion saw the end of all things, and she was not seen thereafter. Such is the price of truth.” —Elpidios, On Divination, preface
Enchant creature Enchanted creature has “Whenever this creature deals combat damage to a player, create a token that's a copy of it, except it's a 1/1 Reflection” and “When this creature leaves the battlefield, sacrifice all Reflections you control.”
Double strike Whenever Eldan Jackson deals combat damage, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
“This could be the day that I die. May as well live it up.”
Colossal 2—{3}{R}(You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {3}{R} as a sorcery: Put two +1/+1 counters on it if it has none.) When Emberhound's colossal ability puts one or more counters on it, target creature can't block this turn.
Sacrifice a land: You may cast a spell from your hand without paying its mana cost. Activate this ability only once each turn. Exile five land cards from your graveyard: Draw five cards. Exile the top ten cards of your library.
“We've drilled way too fast for way too long.” —Huan Li, AOSE Field Researcher
Whenever you cast a spell, if you cast it for an alternative cost or cast it from anywhere other than your hand, create two 1/1 blue Elemental creature tokens with flying. (Reconstruct and rhapsody are alternative costs, hybrid costs are not.)
Colossal 4—{4}{G}{G}{G}(You may cast this for its colossal cost to have it enter with four +1/+1 counters; or pay {4}{G}{G}{G} as a sorcery: Put four +1/+1 counters on it if it has none.) Whenever a nontoken creature you control with a counter on it dies, create a 4/4 green Hydra creature token.
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Scry 1. [Lore III] Target creature you control can't be blocked until end of turn.
Deathtouch Enopraxia gets +3/+3 as long as there are three or more creature cards in your graveyard. At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, draw a card.
You may have Enthusiastic Double enter as a copy of any permanent on the battlefield, except it's 4/4, it's a creature in addition to its other types, and it has haste.