15897 cards found
Shared Reminiscence

Shared Reminiscence {3}{G}{G}

Instant
Return up to two target cards from your graveyard to your hand. Put Shared Reminiscence on the bottom of its owner's library.
Beastly Dispute

Beastly Dispute {G}

Sorcery
Target creature you control fights target creature you don't control.
“If we want to have any chance of recovering either of these specimens alive, we gotta keep them separated.”
—Dr. Yulius
Foundryborn Ingester

Foundryborn Ingester {2}

Artifact Creature - Construct
{3}, Sacrifice another artifact: Put two +1/+1 counters on Foundryborn Ingester.
When Foundryborn Ingester dies, you may exile it. If you do, return target artifact card from your graveyard to your hand.
1/1
  • Tides of War
Tempered Survivor
Mournful Newborn

Tempered Survivor

Creature - Beast
(Color indicator: Tempered Survivor is red)
Double strike
At the beginning of each end step, if a creature you control died this turn, Tempered Survivor deals 2 damage to each opponent.
Those that survive do their best to defend the next hatchlings.
2/3
Card has other part: Mournful Newborn
  • Monsters of Chikyu
Mortal Realms

Mortal Realms

Land
Mortal Realms enters tapped unless you control two or more other lands.
{T}: Add {R}.
{T}, Pay 1 life: Add {B} or {G}.
  • Beyond Our Ken
Woopip Elder

Woopip Elder {3}{G}

Creature - Fungus Druid
When Woopip Elder enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
2/3
  • Eralou
Noble Stag
Elven Mount

Noble Stag {3}{G}

Creature - Elk
Trample
Ride {3}{G} ({3}{G}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
Their antlers are every bit as sharp as the lances of Yroncaster jousters.
3/3
Card has other part: Elven Mount
  • Quest for the Roseblade
Solar Pact

Solar Pact {2}{G}{W}

Enchantment
When Solar Pact enters, return up to two cards with different mana values from your graveyard to your hand.
Each player can't draw more than one card each turn.
  • Feanav: The Apothecary's Progress
Spellslinger Elf

Spellslinger Elf {2}{R}{G}

Creature - Elf Warrior
Haste
Whenever Spellslinger Elf deals combat damage to a player, draw a card, then you may cast a card from your hand with mana value 3 or less without paying its mana cost.
“Slingers should be wary of the chaos these elves wield. Elves that appear alone and unarmed will quickly outnumber and outgun the unprepared.”
3/2
Battery Courier

Battery Courier {1}{B}

Creature - Human Scout
When Battery Courier dies, lose 2 life.
“Being one of us might look cool, but one screwup means you die a painful death and the whole neighbourhood feels it. You don't want this job, kid. We're doing it so you don't have to.”
3/2
  • Lovi Awoken
Grete-District Strider

Grete-District Strider {4}{G}

Creature - Elk
Trample
The Grete District's many parks and nature reserves were abandoned when the Great Fear fell, letting animals roam the district freely.
5/4
  • Kaleidoscope
Knives to Throats

Knives to Throats {R}

Instant
Target creature gets +2/+1 until end of turn. If it's a Pirate or Rogue, it gains first strike until end of turn.
Common enemy or not, a proper pirate never turns down a good crew-to-crew brawl.
  • The Petals Wilt
Shaman of Burning Ashes

Shaman of Burning Ashes {4}{B}{R}

Creature - Orc Shaman
When Shaman of Burning Ashes enters, return target instant or sorcery card from your graveyard to your hand. When you do, each opponent loses X life, where X is that card's mana value.
3/3
  • Over the Horizon
Glimpse of Beyond

Glimpse of Beyond {1}{U}{U}

Instant
Draw three cards. Discard your hand at the beginning of the next end step.
The piece of your mind is a small price to pay compared to your peace of mind.
  • Novea
Dredge the Graves

Dredge the Graves {3}{G}

Sorcery
Choose one —
• Create two 1/1 black Worm creature tokens.
• Put up to two target cards from your graveyard on top or bottom of your library.
  • Oirohpo
Llech Crann Knight

Llech Crann Knight {3}{G}{G}

Creature - Elf Knight
Trample
When this creature enters, it seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
5/4
  • The Petals Wilt
Apex

Apex {3}{W}{U}{B}{R}{G}

Sorcery - Tale
Draw three cards. You gain 3 life. Apex deals 3 damage to any target.
Card has other part: Wise Farseer Chini
  • Kahembo: Olde Dawn
Nsimi's Trickery

Nsimi's Trickery {1}{W}{U}

Instant
Exile target permanent, then return it to the battlefield under its owner's control. If that permanent was an attacking creature, you may have it enter tapped and attacking.
“This will hardly be a fair fight. There's only two of you.”
  • Sparks of a Multiverse
Polgek Artisan

Polgek Artisan {3}{W}

Creature - Human Artificer
When Polgek Artisan enters, create an X/X colorless Juggernaut artifact creature token, where X is the number of artifacts and enchantments you control.
2/1
  • Discoveries of Akieva
Ammbradu Parasite

Ammbradu Parasite {2}{B}

Creature - Phyrexian Insect Horror
Ammbradu Parasite gets +1/+1 as long as you control a Forest.
{4}{G}: Target creature must be blocked this turn if able.
Once settled in Korrinayru, Phyrexians began breeding the Ammbradu with Oil, getting spectacular results.
2/2
  • Tides of War
Sending Stones

Sending Stones {2}{W}{W}

Artifact
When Sending Stones enters, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
If you would harmonize, you may trigger a harmony of a permanent card in your graveyard instead.
“She changed schools last semester, but we try to stay in touch.”
Carnival Yatiri

Carnival Yatiri {1}{R}{W}

Creature - Human Cleric
Whenever you gain life, Clerics you control get +1/+1 and gain trample until end of turn.
2/2
Hoof Cliff Expedition

Hoof Cliff Expedition {G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Once each turn, when you cast a spell with mana value equal to the number of lands you control, you may add a quest counter.
1, 2 — You may search your library for a basic land card, reveal it, then shuffle and put that card on top. You gain 1 life for each quest counter on Hoof Cliff Expedition.
3 — Search your library for a creature card, reveal it, put it into your hand, then shuffle.
  • Adventurers of Onora
Marine Delver

Marine Delver {4}{U}

Creature - Merfolk Wizard
Whenever Marine Delver attacks, draw a card.
When the Empire first conquered other shores, mer societies expanded deeper beneath the waves, out of human sight.
2/5
  • Feanav: The Apothecary's Progress
Cesspool Scrapper

Cesspool Scrapper {2}{B}

Artifact Creature - Construct
Cesspool Scrapper can't block.
{5}{U}, Exile Cesspool Scrapper from your graveyard: Draw two cards.
“Obsolescence is temporary.”
—Orlesia, First of the Sen
3/3
  • Alara