Target creature you control gets +3/+3 and gains lifelink and trample until end of turn. Inscribe {3}{G}{W}({3}{G}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
[+1]: Create a 1/1 black Faerie creature token with flying and a 2/2 white Spirit Noble creature token with lifelink. [–X]: Target creature gets -X/-X until end of turn. Its controller loses X life. [–7]: You get an emblem with “Whenever a permanent you control enters, you may have it gain flying and vigilance and become a 4/4 Angel creature in addition to its other types.” (This effect lasts indefinitely.)
[+1]: Until end of turn, All-Enduring Mafua becomes a 5/5 Cat Warrior creature with lifelink and indestructible. (He doesn't lose loyalty while he's not a planeswalker.) [–2]: Exile target creature. [–X]: Return each creature card with mana value X from your graveyard to your hand.
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying. [+1]: Each opponent loses 2 life and you gain 2 life. [–2]: You may sacrifice a creature. When you do, destroy target nonland permanent.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create four 1/1 colorless Construct Actor creature tokens. II — Each player sacrifices a nontoken creature. III — Each player loses 3 life.
Augmented — When you cast this spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice. Choose a nonland permanent type. Each player sacrifices a permanent of the chosen type.
Whenever you cast an enchantment spell, create a 1/1 white and black Bird creature token with flying and vigilance. Whenever three or more creatures you control deal combat damage to a player, that player sacrifices a creature. If they can't, they discard a card.
Whenever another enchantment you control enters, you may put a progress counter on Corporate War. [progress 2-5] {W}{B}, Sacrifice a creature or enchantment: Destroy target creature or enchantment. [progress 6+] Sacrifice a creature or enchantment: Destroy target permanent. Sacrifice a creature or enchantment: Destroy target permanent.
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.) Target player sacrifices two noncreature permanents if they failed the trial.
When Deliver from Dilapidation enters, you may sacrifice any number of enchantments. Whenever you sacrifice an enchantment this way, destroy target creature. At the beginning of your upkeep, return target enchantment card with mana value 5 or less from your graveyard to the battlefield.
Choose one — • Permanents you control gain lifelink and indestructible until end of turn. • Search your library for a card, put it into your hand, then shuffle. • Destroy target nonland permanent.
When Embrace the Veil enters, you may exile target nonland permanent you don't control until Embrace the Veil leaves the battlefield. Whenever you cast a spell with mana value 5 or greater, you may put a card exiled with Embrace the Veil into its owner's graveyard and return Embrace the Veil to its owner's hand.
[+1]: You gain 1 life for each creature card in your graveyard. [–4]: Exile another target nonland permanent. [–X]: Return target permanent card with mana value X or less from your graveyard to the battlefield.
Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield tapped. Cycling {2}({2}, Discard this card: Draw a card.)
Creatures you control get +1/+1. When Eternal Purpose enters, exile up to two target creature cards with mana value 3 or less from your graveyard. Return them to the battlefield under your control at the beginning of the next end step.