15897 cards found
Shrine to the Sailor
Shomi's Journey

Shrine to the Sailor

Artifact - Monument
(Color indicator: Shrine to the Sailor is blue)
{2}{U}: Target creature can't be blocked this turn.
The stories were great. The jewels were great. But like all great things, the adventure had to come to an end.
Card has other part: Shomi's Journey
  • Alkabah
Altar of Order

Altar of Order

Land
Altar of Order enters tapped.
{T}: Add {W}.
{T}: Add {U} or {R}. Altar of Order doesn't untap during your next untap step unless you control an Angel creature.
  • Mious
Netsight Trickster

Netsight Trickster {U}

Creature - Human Rogue
Whenever Netsight Trickster deals combat damage to an opponent, create a Function token with “Draw a card. Then discard a card unless you pay {2}.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
1/2
  • Beyond the Blackwall
Artificer's Prowess

Artificer's Prowess {1}{U}

Sorcery
Create a 1/1 colorless Construct artifact creature token. If you control six or more artifacts, create a 6/6 colorless Golem artifact creature token instead.
Draw a card.
The Blacksmith's Banner

The Blacksmith's Banner {1}{R}{G}{W}

Legendary Artifact
Whenever a creature you control dies, put a unity counter on The Blacksmith's Banner.
Creatures you control have vigilance and get +1/+1 for each unity counter on The Blacksmith's Banner.
  • Alkabah
Forgemaster's Charm

Forgemaster's Charm {X}{R}{R}

Sorcery
Choose one —
• Forgemaster's Charm deals X damage to target creature.
• Destroy X target artifacts.
• Create an X/X colorless Juggernaut artifact creature token.
Fade Out

Fade Out {1}{U}

Instant
Choose one —
• Target creature you control gets +0/+2 and gains hexproof until end of turn.
• Return target nonland permanent to its owner's hand.
He bowed, expecting applause or even heckling. But there was only silence.
  • The Stage Presents: The Neverending Act
Imperial Silks

Imperial Silks {2}

Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{2}, Sacrifice Imperial Silks: Draw a card.
{2}, Sacrifice Imperial Silks: You gain 3 life.
Bokor's Recruitment

Bokor's Recruitment {1}{B}

Enchantment - Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
The cruelest bokors make you wish they just killed you.
  • Eralou
Overcome Adversity

Overcome Adversity {1}{G}

Sorcery
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Choose target creature you control. Put a +1/+1 counter on it if this spell was kicked. Then it deals damage equal to its power to target creature you don't control.
  • End of Wollensie
Golden Grizzly

Golden Grizzly {2}{G}

Creature - Bear
When Golden Grizzly enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Oftentimes, the most beautiful things in nature are the hardest to find.
3/2
  • Surging Tide
Darting Guppy

Darting Guppy {R}

Enchantment Creature - Fish
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Cycling {2} ({2}, Discard this card: Draw a card.)
A staple of the Bubbledome ecosystem, their frivolous frolicking is a gentle reminder of what life was like before the Others came.
1/1
  • Elmare: Into the Abyss
Cadalon Experimenter

Cadalon Experimenter {2}{R}

Creature - Human Artificer
When Cadalon Experimenter enters, if you control an artifact, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
2/3
Approach the Dark Tomb

Approach the Dark Tomb {3}{B}

Enchantment
As Approach the Dark Tomb enters, choose life or death.
• Life — Whenever you cast a creature spell, you may pay 1 life. If you do, draw a card.
• Death — Whenever a creature you control dies, you may pay 1 life. If you do, draw a card.
  • Riddles of Revio
Treacherous Devil

Treacherous Devil {R}

Creature - Devil
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.)
When Treacherous Devil enters, if an opponent passed the trial, that player gains control of Treacherous Devil.
3/2
  • Mious
Seabreen Nullmage

Seabreen Nullmage {1}{U}

Creature - Human Wizard
Flash
When Seabreen Nullmage enters, counter target activated or triggered ability. (A triggered ability uses the words “when,” “whenever,” or “at”. Mana abilities can't be targeted.)
1/1
Wilderness Forager

Wilderness Forager {3}{W}

Creature - Human Scout
When Wilderness Forager enters, you may reappropriate. If you do, gain 6 life. Otherwise, gain 3 life. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
“Is that a piece of an Angel mech? Good boy. This'll trade for at least a week's worth of food—and plenty of bones for you.”
2/4
  • Lovi Awoken
Enchanting Palace

Enchanting Palace

Land
{T}: Add {C}.
Concord — {T}: Create a Treasure token. Activate only if there are four or more card types among permanents you control.
Precognition Module

Precognition Module {W}{U}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
Flash
{2}{W}: Prioritize
Put two +1/+1 counters on target tapped creature.
{2}{U}: Precipitate
Look at the top six cards of your library. Exile one face down, then shuffle. For as long as that card is exiled, you may cast it if it's an instant or has flash.
{1}{W}{U}: Process
Precognition Module gains “Whenever you cast another spell with flash or an instant, surveil 2.”
  • Beyond the Blackwall
Fox of a New Era

Fox of a New Era {1}{W}

Creature - Fox
Ing'Wei gasped. “That's a fox. A real fox. Here in Nangjiao. I thought they were no more than memories.”
Lijing smiled. “They're back, mei mei. They're all back. You brought them back.” She shed a single tear.
3/1
  • Nangjiao In Bloom
Prophecy of Peace

Prophecy of Peace {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Foresee — As you draw Prophecy of Peace, you may reveal it and pay {W}. When you do, target creature can't attack or block this turn.
Herald of Rot

Herald of Rot {1}{B}{G}

Creature - Plant Horror
Whenever another nontoken creature you control dies, create a 1/1 green Saproling creature token.
{B}{G}, {T}, Sacrifice a creature: Return target permanent card from your graveyard to your hand.
1/3
  • Karina's Explorations
Duwinda Sniper

Duwinda Sniper {2}{G}

Creature - Human Scout Archer
Reach
“Archery is coward's work.”
—Irbek, crocodile hunter
3/2
Card has other part: Snipe Hunt
  • Karina's Explorations
Warning Shot

Warning Shot {W}

Instant
Prevent all damage target attacking creature would deal this turn. If there is a card named Warning Shot in your graveyard, exile that creature.
“Warning shots are for people with more gold than sense.”
—Calamity Rose
  • High Noon
Forerunner of the Briar

Forerunner of the Briar {3}{G}

Creature - Human Scout
When Forerunner of the Briar enters, sacrifice two lands. When you do, choose one —
• Create a 3/3 green Beast creature token.
• Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
4/3
  • Nangjiao In Bloom