15897 cards found
Consult the Lineage

Consult the Lineage {3}{W}

Enchantment
At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield with a finality counter on it, where X is the greatest number of creatures you control that share a creature type.
  • Alkabah: The Rise of Soli
Enter the Mosh Pit

Enter the Mosh Pit {1}{R}

Instant
Up to one target attacking creature gets +3/+3 and gains trample until end of turn.
Harmonize. (Trigger up to one harmony of a permanent you control.)
“Everyone! Get ready to THRASH!”
  • Over the Horizon
Silvercrest Intercessor

Silvercrest Intercessor {3}{W}{U}

Creature - Human Wizard
At the beginning of combat on your turn, target creature you control gains vigilance until end of turn. That creature can't be blocked this turn.
“We go where we must.”
2/5
  • Seasons of War
Beyond Death

Beyond Death {4}{B}{B}{B}

Sorcery
Return all creature and planeswalker cards from your graveyard to the battlefield.
“We all accept the cycle from life to death. I am simply the missing piece.”
—Valira, of the Mourning Parade
Righteous Combat

Righteous Combat {R}{G}{W}

Instant
Target creature you control gets +2/+2 and gains lifelink until end of turn. It fights up to one target creature you don't control.
The Battle for Avaz was decisive and total destruction of Reha's forces by the combined might of Ameret and Siaveed.
  • Alkabah
Lord of Sacrilege

Lord of Sacrilege {5}{B}{B}

Creature - Demon
Flying, trample
When Lord of Sacrilege enters, each opponent loses 3 life, discards a card, then sacrifices a nonland permanent. If you control three or more Demons and/or Warlocks, instead each opponent loses 6 life, discards two cards, then sacrifices two nonland permanents.
5/5
  • Seasons of War
Legacy of Communion
Victory Over Phyrexia

Legacy of Communion {3}{G}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your end step, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Card has other part: Victory Over Phyrexia
Gambler's Dice

Gambler's Dice {1}

Artifact - Equipment
Equipped creature has haste.
Whenever equipped creature deals combat damage to a player, discard a card. If you do, draw a card.
Equip {1}
  • High Noon
Eternal Duneborn

Eternal Duneborn {B}

Creature - Zombie
Eternal Duneborn enters tapped.
Foresight — Whenever you draw your second card each turn, return Eternal Duneborn from your graveyard to your hand.
As Dthan fought the endless horde, he realized the horror behind the Host's strength.
2/1
  • Riddles of Revio
Street Stalker

Street Stalker {B}

Creature - Vampire Rogue
When Street Stalker enters, target opponent loses 1 life for each creature you control named Street Stalker.
“The city's thieves seem to be more focused on drawing blood than coin these days...”
—Inspector Vivian Dymra
1/1
  • Villains: The Musical
Fade

Fade {1}{W}

Instant
Counter target spell unless its controller pays {2}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Forge Ahead

Forge Ahead {3}{G}

Sorcery
Search your library for two land cards and reveal them. If you attacked this turn, put them onto the battlefield tapped. Otherwise, put them into your hand. Then shuffle.
  • Ophorio
Culi-Sae Mesmer

Culi-Sae Mesmer {2}{U}

Creature - Human Monk
Flash
When Culi-Sae Mesmer enters, return all permanents attached to target permanent or player to their owners' hands.
“Unearned glory is fragile as snow. I will be your sunrise.”
1/3
  • Glacia: Hail to the Queen
Fox of the Fallen Forest

Fox of the Fallen Forest {2}{W}

Creature - Fox Spirit
Fox of the Fallen Forest gets +4/+0 as long as you control a legendary creature.
The spirit stands perfectly still, watching silently over the forest until called into action by its master.
0/4
  • Goliaths of Nangjiao
Verse of Fire

Verse of Fire {1}{R}

Instant
Verse of Fire deals 2 damage divided as you choose among up to two targets.
The Pyresong is weeks long, and more than one verse is dedicated to the flames of glory.
  • Descent from the Highlands
Shimmersting

Shimmersting {4}

Legendary Artifact - Equipment
Whenever equipped creature attacks, put a charge counter on Shimmersting, then create a token that's a copy of equipped creature and that's tapped and attacking for each charge counter on Shimmersting, except the tokens aren't legendary. Exile the tokens at the beginning of the end step.
Equip {5}
  • Oirohpo
Warpblade Warrior

Warpblade Warrior {1}{B}

Creature - Mutant Warrior
Discard a card: Warpblade Warrior gets +1/+1 and gains menace until end of turn. Activate only once each turn.
“Even I don't know what move I'll make next. How will my enemies?”
2/2
Constructed Jay

Constructed Jay {2}

Artifact Creature - Bird Construct
(Color indicator: Constructed Jay is all colors)
Constructed Jay is all colors.
Constructed Jay gets +1/+0 and has flying as long as you control three or more Satrapies.
An artificial tune to appease artificial ears.
1/3
  • Alkabah
Data Recovery

Data Recovery {X}{U}{U}

Instant
This spell costs {3} less to cast if it targets a card in your graveyard that was put there from anywhere this turn.
Exile target instant or sorcery card in your graveyard with mana value X or less. You may cast a copy of that card without paying its mana cost.
  • Beyond the Blackwall
Mightlight

Mightlight {2}{G}

Instant
Reveal the bottom two cards of your library. You may put one of those cards into your hand. If you do, target creature gets +X/+X until end of turn, where X is that card's mana value.
  • Oirohpo
Champion of the Provinces

Champion of the Provinces {3}{W}

Creature - Human Samurai
Flash
Flying
When Champion of the Provinces enters, return any number of other permanents you control to their owner's hands.
3/4
Small Comfort

Small Comfort {W}

Sorcery
Destroy target enchantment. If it's a Curse, you gain 3 life.
“I've got a lot of bad memories to work through. And they hurt. Sometimes a lot. But it keeps being worth it in the end.”
  • Karina's Explorations
Bwema, the Ruthless

Bwema, the Ruthless {2}{B/R}{W}

Legendary Creature - Hound Warrior
Bwema, the Ruthless enters with your choice of two different counters on it from among menace, first strike, vigilance, and lifelink.
“I will protect my pack. No hesitation. No restraint. No exceptions.”
4/4
  • Kahembo: Olde Dawn
Glimmerbark Treant

Glimmerbark Treant {X}{G}

Creature - Treefolk
Flash
Reach
Glimmerbark Treant enters with X +1/+1 counters on it.
When Glimmerbark Treant leaves the battlefield, you gain life equal to its power.
1/1
Monstrous Hila

Monstrous Hila {4}{R}{R}

Creature - Lizard
Assault {2}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Monstrous Hila assaults, it deals 3 damage to any target.
6/6
  • Scriptures of Urshad