15897 cards found
Oath of the Wildlords

Oath of the Wildlords {X}{1}{G}

Sorcery
Search your library for a nongreen creature card with mana value X or less and put that card onto the battlefield, then shuffle. That creature seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
  • The Petals Wilt
Offer to Nature

Offer to Nature {3}{G}

Instant
Destroy target artifact or enchantment. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
When founding Endris-Dorahn, Erinoss decided it would be best to return to a more primal lifestyle.
  • Aftermath
On the Shoulders of Giants

On the Shoulders of Giants {2}{G}

Enchantment
Whenever a creature dies, put a +1/+1 counter on each creature you control with power less than it.
{3}{G}, Sacrifice a creature: Draw cards equal to the sacrificed creature's power.
“These skeletons we found...I think they might be giants.”
  • Love Song
Once Abandoned

Once Abandoned {1}{G}{G}

Instant
This spell costs {G} less to cast if it targets a blue or black permanent.
Destroy target artifact, enchantment, or planeswalker.
One with Nature

One with Nature {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Gendra provided a pleasant environment to those who'd only known a war torn Khaliz-Dorahn.
  • Aftermath
One with the Herd

One with the Herd {X}{G}{G}

Sorcery
Until end of turn, target creature gets +X/+X and can only be blocked by X or more creatures.
Charge with all the ferocity of the herd and no one will be able to tell the difference.
  • High Noon
One with the World

One with the World {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Scry 2.
Ontarachie Bushwhack

Ontarachie Bushwhack {3}{G}

Instant
Germinate, then creatures you control that are Saprolings or have counters on them gain indestructible until end of turn. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
  • Eralou
Ontarachie Curio

Ontarachie Curio {G}{G}

Artifact
Whenever you draw a card, put a +1/+1 counter on Ontarachie Curio.
{T}, Remove a +1/+1 counter from Ontarachie Curio: Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
{1}{G}: Ontarachie Curio becomes a green 2/1 Dryad creature until end of turn. (It's no longer an artifact.)
  • Over the Horizon
Open the Wilds

Open the Wilds {G}{G}

Enchantment
At the beginning of your upkeep, reveal the bottom card of your library. You may cast it if it's a creature card. Otherwise, exile it.
Silence is just the sound of something planning to eat you.
  • Oirohpo
Organic Corrosion

Organic Corrosion {1}{G}

Instant
Destroy target artifact or enchantment with mana value 3 or less.
Ferocious — You gain 4 life if you control a creature with power 4 or greater.
As the beasts took over the Wild Realm, all but the most ornate temples were forgotten and left to rust.
  • Surging Tide
Otherworldly Gifts

Otherworldly Gifts {1}{G}

Instant
Reveal the top four cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
“You can only be given what you're prepared to receive.”
—Tatumi, crossworld wanderer
  • Worlds Away
Ouroboros Twist

Ouroboros Twist {2}{G}{G}

Sorcery
Manifest the top card of your library and the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Out of Fashion

Out of Fashion {1}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Ambition — 45 RPM SINGLE
Overcome Adversity

Overcome Adversity {1}{G}

Sorcery
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Choose target creature you control. Put a +1/+1 counter on it if this spell was kicked. Then it deals damage equal to its power to target creature you don't control.
  • End of Wollensie
Overpower

Overpower {5}{G}

Sorcery
Creatures you control get +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“There's a time and place for finesse— but what ever happened to good old-fashioned brute force?”
—Turi of Hollow Depths
  • Elmare: Into the Abyss
  • Alara
Overwhelming Defeat

Overwhelming Defeat {1}{G}

Sorcery
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Target creature you control fights target creature you don't control.
“My army is perfect, yet you still stand in my way? How foolish must you be?”
—Omid, the Undefeated
  • Alkabah
Overwhelming Force

Overwhelming Force {5}{G}{G}

Sorcery
Creatures you control get +3/+3 until end of turn and creatures your opponents control block this turn if able.
When the wild calls, listen or be trampled into the dust.
  • Zero
Pack Savagery

Pack Savagery {G}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Target creature has base power and toughness 4/4 until end of turn. If you're in a renaissance, untap it and it gains hexproof and indestructible until end of turn.
  • Nangjiao In Bloom
Packbond Mount
Lonesome Ravager

Packbond Mount

Enchantment - Aura Steed
(Color indicator: Packbond Mount is green)
(Transform this if it's not attached to a creature. Pay {G} as a sorcery to unattach it.)
Enchant creature you control
When this permanent transforms into Packbond Mount, move all +1/+1 counters from it to its rider.
Packbond Mount's rider gets +1/+1.
{2}{G}: Put a +1/+1 counter on Packbond Mount's rider.
Card has other part: Lonesome Ravager
  • Quest for the Roseblade
Pandora's Antagonism

Pandora's Antagonism {2}{G}

Sorcery
Target creature you control gets +2/+1 until end of turn. It fights target creature you don't control. (Each deals damage to the other equal to its power.)
“You have no right to call yourself warden of this world, not while I live.”
—Pandora, to Allagras
  • Aftermath
Paradise Procurement

Paradise Procurement {X}{G}

Sorcery
As an additional cost to cast this spell, sacrifice X lands and/or creatures.
This spell can't be countered.
Create X tapped colorless enchantment land tokens named Paradise with hexproof and “{T}: Add one mana of any color.”
  • Beyond the Blackwall
Patient Herbology

Patient Herbology {1}{G}

Enchantment
When Patient Herbology enters, rouse 2. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
Sacrifice Patient Herbology: Untap target land. You gain 2 life.
  • Arcanum Academia
Paw Valley Stampede

Paw Valley Stampede {3}{G}{G}{G}

Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Menagerie — If there are five or more creature types among creatures you control, until end of turn, each of those creatures can't be blocked by more than one creature.
  • Adventurers of Onora
Peace of the Glade

Peace of the Glade {G}

Enchantment
Whenever you draw a card except during your draw step, you gain 1 life.
{5}{U}: Draw a card.
Finding himself lost and overwhelmed by his defeat in the jousts, Declan left the confines of Whiterun to try and find some place to gather himself.
  • A Tourney at Whiterun