14928 cards found
Kaivilu, Ocean Warden
The Great Flooding

Kaivilu, Ocean Warden {4}{U}{B}

Legendary Creature - Elder Serpent
Flash
When Kaivilu, Ocean Warden enters, creatures your opponents control get -2/-2 and lose all abilities until end of turn.
Envious of how his brother's territory was more appreciated than his own...
4/4
Card has other part: The Great Flooding
  • Road to Carü Mapu
Kalime Charger

Kalime Charger {3}{G}

Creature - Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Kalime Charger enters, you may have another target creature you control gain trample until end of turn.
4/4
  • Zero
Kalosi Invoker

Kalosi Invoker {2}{G}{U}

Creature - Crocodile Shaman
Prismatic — Whenever you cast a multicolored spell, if you cast it from your hand, look at the top four cards of your library. You may cast a multicolored card that's different colors and costs less from among them without paying its mana cost. Put the rest on the bottom of your library in any order.
4/4
  • Kahembo: Olde Dawn
Kami of Night's Memory

Kami of Night's Memory {2}{W}{B}{G}

Legendary Creature - Spirit
Lifelink, first strike
You may cast creature spells from your graveyard if their mana value is less than or equal to the amount of life you have gained this turn. Whenever you cast a creature spell this way, it enters with a finality counter on it.
4/4
  • MSEM Masters: Legends
Kanlan Marauders

Kanlan Marauders {4}{B}

Creature - Human Warrior
Menace
All born on the second-highest stratum are forbidden from heaven, and so they banish or kill those who seek it — but were they rejected for wickedness, or did wickedness stem from rejection?
4/4
  • Kaleidoscope
Kantra of Bounty

Kantra of Bounty {5}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may play any number of lands on each of your turns.
4/4
Kantra of Plagues

Kantra of Plagues {5}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
At the beginning of each player's upkeep, they sacrifice a nonenchantment creature. Then if there are no nonenchantment creatures on the battlefield, sacrifice Kantra of Plagues.
6/4
  • Eralou
Kantra of the Third Eye

Kantra of the Third Eye {5}{U}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may look at the top card of your library any time.
You may play the top card of your library.
4/4
Kaor Awoken

Kaor Awoken {3}{R}{R}

Legendary Creature - Dragon
Flying, haste
Whenever a nonbasic land becomes tapped, it deals 2 damage to its controller.
Whenever Kaor Awoken attacks, it gets +1/+0 until end of turn for each other Dragon you control.
4/4
Kardox, Hero of Skophos

Kardox, Hero of Skophos {1}{R}{W}{B}

Legendary Creature - Minotaur Warrior
Vigilance
Whenever Kardox, Hero of Skophos attacks, mill three cards, then return a Minotaur creature card from your graveyard to the battlefield tapped and attacking.
Discard a card: Kardox gains indestructible until end of turn. Tap it.
4/4
  • Theros Triumphant
Kederekt Deepdweller

Kederekt Deepdweller {2}{U}{B}

Creature - Horror
Whenever you cast an instant or sorcery spell, Kederekt Deepdweller gains your choice of indestructible, lifelink, or menace until end of turn.
Whenever Kederekt Deepdweller deals combat damage to a player, you draw a card and that player discards a card.
4/4
  • Alara
Keeper of Twisted Light

Keeper of Twisted Light {3}{W}{W}

Creature - Spirit
Flying
Whenever Keeper of Twisted Light attacks, you gain 3 life.
3/4
Keeper of the Collection

Keeper of the Collection {2}{U}{B}

Legendary Artifact Creature - Illusion
Whenever you cast a spell from exile, copy that spell. You may choose new targets for the copy.
{B}, Discard a card: When you next cast a spell from your hand this turn, it gains rerun. Activate this ability only once each turn. (Exile it as it resolves if you cast it from your hand. Whenever a creature you control dies, you may cast that card from exile without paying its mana cost.)
2/4
  • Video Horror System
Kellythross's Collector

Kellythross's Collector {6}{U}

Artifact Creature - Golem
This spell costs {1} less to cast for each permanent you control that's an artifact and/or a token.
When Kellythross's Collector enters, you may return another target nonland permanent to its owner's hand.
3/4
  • Over the Horizon
King Florence of Caulder

King Florence of Caulder {2}{B}{B}

Legendary Creature - Human Noble
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever King Florence of Caulder enters or attacks, torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
1/4
  • MSEM Masters Cube
King Visserine of Daeland

King Visserine of Daeland {3}{U}{R}

Legendary Creature - Human Noble
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, scry 1, then exile the top card of your library. Until end of turn, you may play that card.
2/4
  • A Tourney at Whiterun
Kiri, Corporeal Conduit

Kiri, Corporeal Conduit {1}{W}

Legendary Creature - Fox Spirit
Lifelink
Whenever one or more other creatures with power 2 or less you control enters, you gain 1 life. If your life total is greater than your starting life total, draw a card instead. This ability triggers only once each turn.
1/4
  • Nangjiao In Bloom
Kirishima of Iron Chains

Kirishima of Iron Chains {2}{W}{B}

Legendary Creature - Human Knight
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{W}{B}: Create a 0/1 white and black Human Advisor creature token with “When this creature enters, target creature can't attack or block until this creature leaves the battlefield.”
3/4
  • Tales of Old Jidai
Knotvine Preserver

Knotvine Preserver {3}{G}

Creature - Elf Shaman
Stampede — Whenever Knotvine Preserver and a creature with greater power attack, until end of turn, attacking creatures you control gain “When this creature dies, return it to its owner's hand.”
2/4
  • Alara
Knotweald Ambassador

Knotweald Ambassador {2}{G}{G}

Creature - Treefolk
Whenever Knotweald Ambassador becomes the target of a spell or ability an opponent controls, choose one —
• Knotweald Ambassador deals damage equal to its power to target creature or planeswalker that player controls.
• Draw a card.
5/4
  • Dark Seas of Shiryen
Knotweald Ranger

Knotweald Ranger {3}{R}

Creature - Treefolk
Reach
Knotweald Ranger can't block creatures without flying.
“Careful living with your head in the clouds. You may never get your feet on the ground.”
—Captain Darlene Filham
4/4
  • Dark Seas of Shiryen
Koisoul Diver

Koisoul Diver {5}{R}{R}

Creature - Merfolk Wizard
Creatures you control get +1/+0 for each color among permanents you control and have haste.
Whenever you cast a white, blue, black, or green instant or sorcery spell, copy it for each of its colors. You may choose new targets for the copies.
4/4
  • MSEM Secret Lair Drops
  • Novea
Konoe the Traitor's Hand

Konoe the Traitor's Hand {2}{G}{G}

Legendary Creature - Human Samurai
Creatures you control have protection from legendary. (Those creatures can't be blocked, targeted, dealt damage, or enchanted by anything legendary.)
4/4
  • Path of Shadows
Korephyr, Riddle Sage

Korephyr, Riddle Sage {3}{U}{U}

Legendary Creature - Sphinx Wizard
Flying
Whenever you cast a spell, exile the top card of your library.
At the beginning of your end step, put a card exiled with Korephyr, Riddle Sage into its owner's hand. Put each other card exiled with Korephyr on the bottom of its owner's library in a random order.
{3}{U/B}: Scry 2.
4/4
  • Seasons of War
Krill-Clan Guardian

Krill-Clan Guardian {1}{G}{U}

Creature - Whale Warrior
Concord — You may cast this spell as though it had flash if there are four or more card types among permanents you control.
When Krill-Clan Guardian enters, it fights up to one other target creature. If that creature would die this turn, return it to its owner's hand instead.
“I fight in the memory of my graceful ancestor, who left this sea for another above.”
4/4
  • Elmare: Into the Abyss