14559 cards found
Black Curtain Extra

Black Curtain Extra {B}

Creature - Construct Actor
Deathtouch
{B}, Pay 1 life: Add one mana of any color. Activate this ability only once each turn.
The Black Curtain is harsh, but many heed its call, fleeing the nepotistic shackles of other theaters.
1/1
  • The Stage Presents: The Neverending Act
Black Hole Musings

Black Hole Musings {1}{B}{B}

Sorcery - Revelation
You lose 1 life and exile the top card of your library. You may repeat this process any number of times. Then put up to two cards exiled this way into your hand.
Coalesce {5}{B}{B} (You may cast this from your graveyard for {5}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Black Hole Musings's power is equal to the number of cards in exile.
*/7
  • Beyond Our Ken
  • MSEM Champions 117 117
Black Spot

Black Spot {3}{B}

Sorcery
Look at the top four cards of your library. Put any number of them into your graveyard and the rest on top of your library in any order.
You draw two cards and you lose 2 life.
  • Dark Seas of Shiryen
Blackblood Feaster

Blackblood Feaster {4}{B}{R}

Creature - Demon
Flying
When Blackblood Feaster enters, you may have each player sacrifice a creature.
Pay 2 life: Blackblood Feaster gets +2/+2 until end of turn. Activate only once each turn.
3/3
  • Nangjiao In Bloom
Blackhearted Sphinx

Blackhearted Sphinx {4}{B}{B}

Enchantment Creature - Sphinx
Flying, lifelink
Whenever Blackhearted Sphinx attacks, you may pay 3 life. If you do, draw a card.
“Sphinx of black quartz, judge my vow.”
—Darna
3/5
  • Riddles of Revio
Blackmoat Bully

Blackmoat Bully {2}{B}

Creature - Crocodile Warrior
Menace
When Blackmoat Bully dies, put a +1/+1 counter and a menace counter on target creature you control.
To survive in Blackmoat, you need a thick skin against both cudgels and insults.
2/2
Blackrift Dryad

Blackrift Dryad {3}{B}

Creature - Dryad Warlock
At the beginning of combat on each of your turns, look at the top card of your library. You may put that card into your graveyard.
Whenever a land card is put into your graveyard from anywhere, each opponent loses 1 life and you gain 1 life.
3/2
  • Worlds Away
Blacksite Moderator

Blacksite Moderator {1}{B}

Creature - Human Artificer
When Blacksite Moderator enters, you may pay 2 life or sacrifice a permanent. If you do, draw a card.
There's a thousand places to access the forbidden in Dusk City, but none quite as notorious as the Black Islet.
2/1
  • Beyond the Blackwall
Blacksite Profiteer

Blacksite Profiteer {1}{B}

Creature - Human Artificer
Lifelink
{T}, Pay 4 life or sacrifice another permanent: Draw a card.
“It ain't honest work, and you can't fathom how well it pays.”
2/2
  • Beyond the Blackwall
Blacksteel Loadout

Blacksteel Loadout {5}

Artifact - Equipment
Equipped creature gets +4/+2 and has first strike, vigilance, and trample.
Equip {3}
“Only the cowardly stockpile for war. The brave already have everything they need.”
Blackwall Ramparts

Blackwall Ramparts {4}{W}{W}

Enchantment
When Blackwall Ramparts enters, exile up to two target nonland permanents you don't control with total mana value 8 or less until Blackwall Ramparts leaves the battlefield.
Whenever you draw a card, you gain 1 life.
A symbol of freedom through ignorance.
  • Beyond the Blackwall
Blackwall's Edge

Blackwall's Edge

Enchantment Land
When Blackwall's Edge enters, if you control four or more lands, you may have each player conjure a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
{T}: Add {C}.
When Blackwall's Edge is destroyed, return it to its owner's hand.
Related card: Data-Point
Blade of Burning Sand

Blade of Burning Sand {2}

Artifact - Equipment
Equipped creature gets +3/+1.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
“Shh. The dead remain silent.”
  • Al Tabaq
Blade of Fretport

Blade of Fretport {1}{R}

Creature - Human Soldier
Engage (This creature must be blocked each combat if able.)
Whenever Blade of Fretport becomes blocked by a creature, Blade of Fretport deals 1 damage to that creature.
“Who's next?”
2/1
  • Plagues of Fretport
Blade of Mahara

Blade of Mahara {2}{W}

Creature - Nephilim Warrior
First strike, vigilance
Those who follow the steps of the Elder Angels slowly ascend to a more holy form, their bodies becoming like those that they aspire towards.
2/2
  • Alkabah
Blade of Mautakesh

Blade of Mautakesh {1}{G}{G}

Creature - Human Warrior
Flash
When Blade of Mautakesh enters, creatures you control gain poisonous 1 until end of turn. (Whenever those creatures deal combat damage to a player, that player gets a poison counter. Multiple instances of poisonous trigger separately.)
3/2
  • Path of Shadows
Blade of Reckoning

Blade of Reckoning {U}{R}{W}

Creature - Bird Knight
Flying
Whenever Blade of Reckoning deals combat damage to a player, that player sacrifices an untapped permanent.
“We're done waiting for saviors. We'll take matters into our own wings.”
—Sir Éloi
3/3
  • Sparks of a Multiverse
Blade of Reolem

Blade of Reolem {1}{B}

Creature - Elf Rogue
When Blade of Reolem dies, target opponent discards a card at random.
“They used to be part of us, now they are nothing but monsters, I want them all dead, and I want it now!”
—Mawdryk, to Allagras
1/1
  • Aftermath
Blade of the First Stare
Scourge of the Last Dance

Blade of the First Stare {1}{R}

Creature - Human Noble
Double strike
Attain {3}{R} ({3}{R}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
“May I have this dance?”
1/1
Card has other part: Scourge of the Last Dance
  • The Empty Throne of Feanav
Blade of the Long Night

Blade of the Long Night {R/W}

Creature - Human Soldier
{1}{R/W}: Untap Blade of the Long Night.
2/1
  • Plagues of Fretport
Blade of the Many

Blade of the Many {3}

Legendary Artifact - Equipment
Blade of the Many can be attached only to a nonlegendary creature.
Equipped creature gets +2/+2.
Each other creature you own is a copy of equipped creature.
Effects that would cause permanents you own to become creatures cause them to become copies of equipped creature instead.
Equip {6}
  • Zero
Blade of the Serpent

Blade of the Serpent {B}

Creature - Human Snake Rogue
Poisonous 1 (Whenever this creature deals combat damage to a player, that player gets a poison counter.)
Blade of the Serpent gets +1/+1 as long as an opponent is poisoned.
1/1
  • Imperial Legacies
Blade of the Valiant

Blade of the Valiant {1}{R}

Artifact - Equipment
Equipped creature gets +1/+1 and has haste.
Whenever a creature you control enters, if it was cast from exile, you may attach Blade of the Valiant to it.
Equip {2}
  • Adventurers of Onora
Bladed Warfan

Bladed Warfan {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1}
Beauty, grace and poise. All fine traits for an imperial warrior.
  • Path of Shadows
Blades of the Many

Blades of the Many {2}{G}

Instant
Invigorate X, where X is the number of creatures you control. (Choose a creature with the least power among creatures you control and put X +1/+1 counters on it.)
“So many in Nangjiao stand alone, but I am strongest with my brothers beside me.”
—Kou Zhin-khen
  • Goliaths of Nangjiao