5630 cards found
Distant Worlds

Distant Worlds {3}{G}

Sorcery
Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
You may put up to two land cards from your hand onto the battlefield tapped.
Distilled Inspiration

Distilled Inspiration {2}

Artifact
When Distilled Inspiration enters, draw a card, then choose a card name.
{1}, {T}: Add one mana of any color.
{T}: Add one mana of any color. Spend this mana only to cast a spell with the chosen name or activate an ability of a card with the chosen name.
  • Arcanum Academia
Distracted Researcher

Distracted Researcher {2}{R}

Creature - Human Wizard
Some Lafterii get easily distracted and it takes more time for them to achieve results. However, they happen to be the most imaginative wizards, and when they finish their goals the result is usually spectacular.
3/2
  • Khaliz-Dorahn
Distraction Doll

Distraction Doll {1}

Artifact
Whenever you make first contact, put a patch counter on Distraction Doll. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
{T}: Exile Distraction Doll and target creature with mana value less than or equal to the number of patch counters on it.
Her last possession was gone, but at least she wasn't.
  • Karina's Explorations
District of Artisans

District of Artisans

Conspiracy
(Color indicator: District of Artisans is red)
As long as your deck contains only red and colorless cards, your minimum deck size is reduced by eight.
Div of the Ingited Soul

Div of the Ingited Soul {5}{G}

Creature - Horror
Trample
Creations of the Elder Demons, Div represent the worsts of humanity. Attempting to pressure humans into falling into unending spirals, div live to corrupt.
6/5
  • Alkabah
Divine Chariot

Divine Chariot {4}

Artifact - Vehicle
Lifelink
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Hannaru's battle chariot gleams with the golden rays of the midday sun.
3/4
  • Scriptures of Urshad
Divining Lens

Divining Lens {2}

Artifact
You may look at the top card of your library and face-down permanents you don't control.
{T}: Exile the top card of your library. If it's an Angel card or a card with morph, you may play that card this turn.
  • Mious
Doctored Trail

Doctored Trail {1}

Artifact - Clue
{2}, Sacrifice Doctored Trail: Draw a card.
{T}, Sacrifice Doctored Trail: Destroy target Clue. If you do, draw a card.
“I've too much work to let myself be caught.”
— Rheila Rachy
  • Kaleidoscope
Dogged Pioneer

Dogged Pioneer {3}{G}{G}

Creature - Human Scout
Trample
When Dogged Pioneer enters, create a 2/2 green Hound creature token.
Whenever a land you control enters, put a +1/+1 counter on Dogged Pioneer and up to one target Hound.
3/2
  • Lovi Awoken
Dolphin Rider

Dolphin Rider {4}{G}

Creature - Merfolk Knight
Concord — When Dolphin Rider enters, if there are four or more card types among permanents you control, you gain 5 life.
Unity, with porpoise and purpose.
5/4
  • Elmare: Into the Abyss
Domineering Champion

Domineering Champion {3}{R}{R}

Creature - Giant Warrior
Reach
Whenever a creature dealt damage by Domineering Champion this turn dies, create a 1/1 white Human creature token.
Giants were more than willing to take on naive challengers.
5/4
  • End of Wollensie
Dominion Crown

Dominion Crown {6}

Artifact
You have hexproof.
Whenever you cast a noncreature spell, you may tap or untap target permanent.
  • MSEM Masters: Legends
  • Zero
Donkey Jawbone

Donkey Jawbone {1}

Artifact - Equipment
Equipped creature has first strike.
Whenever another creature you control dies, put a +1/+1 counter on equipped creature.
Equip {2}
In a hero's hands, anything can be a weapon that stories will be sung about.
  • Scriptures of Urshad
Doomed Alchemist

Doomed Alchemist {2}{R}{G}

Creature - Human Wizard
Haste
When Doomed Alchemist dies, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
His greatest gift would turn out to be his greatest curse.
4/1
  • Alkabah
Doomed Woodsman

Doomed Woodsman {G}

Creature - Human Scout
When Doomed Woodsman dies, create a 1/1 green Faerie Druid creature token with hexproof.
Fae find comfort in the longevity of trees, their companions in eternity.
1/1
  • Feanav: The Apothecary's Progress
Double-Edged Duelist

Double-Edged Duelist {R}{R}

Creature - Human Samurai
First strike, haste
Whenever you cast a spell, Double-Edged Duelist gains double strike until end of turn if that spell has the same name as a card in your graveyard.
2/2
  • Tales of Old Jidai
Douse in Flame

Douse in Flame {3}{R}

Instant
Douse in Flame deals 5 damage to target creature without flying. When that creature leaves the battlefield this turn, exile its controller's graveyard.
“By the Worldsoul, how strong was that drink?”
—Xiu, to Lucky Catalina
  • Rail War
Doushirou, Master of Dragonsteel

Doushirou, Master of Dragonsteel {R}

Legendary Creature - Human Artificer
{T}, Sacrifice an Equipment: Return target Equipment card from your graveyard to the battlefield. Activate only as a sorcery.
His forge never sleeps, his fire never dies.
1/1
  • Path of Shadows
Dovon's Masterwork

Dovon's Masterwork {2}{G}

Creature - Plant
Primal—Reappropriate green. (During your turn, you may cast this spell by exiling two green cards from your hand and/or graveyard instead of playing a land.)
When Dovon's Masterwork enters, return target land card from your graveyard to the battlefield tapped.
0/4
Draconic Aspirant

Draconic Aspirant {2}{R}

Creature - Human Warrior
{R}: Draconic Aspirant gets +1/-1 until end of turn.
“People always speak of the cold steel of a sword. Not I. My blade will burn hotter than the fires that scorched these very cliffs.”
2/3
  • Surging Tide
Draconic Bulwark

Draconic Bulwark {3}

Artifact - Equipment
Equipped creature gets +0/+4 and has vigilance and reach.
Equip {3}
Impervious to fire, immovable by force.
  • Goliaths of Nangjiao
Draconic Cinderlance

Draconic Cinderlance {1}{R}

Creature - Human Warrior
Menace
Whenever a creature you control with power 4 or greater attacks, it gains menace until end of turn.
To inherit a dragon's power is an achievement worthy of high esteem. To wield it properly is one worthy of legend.
2/1
Draconic Dress

Draconic Dress {2}

Artifact - Equipment
Equipped creature gets +2/+0 and is a Dragon in addition to its other types.
Equip {1}
Flynn wasn't sure if it was the dragon helmet or the dress that was making her feel braver.
  • Sparks of a Multiverse
Draconic Symphony

Draconic Symphony {1}{R}

Enchantment
At the beginning of your first main phase, add {R}.
Whenever a colossal ability puts one or more counters on a creature you control, Draconic Symphony deals 2 damage to any target.
Dragons work in the forges of the sky.
  • Theros Triumphant