15897 cards found
Studies Past

Studies Past {X}{G}{G}

Sorcery
If you've lost life this turn, you may cast this spell as though it had flash.
Return X target cards with different mana values from your graveyard to your hand. Put Studies Past on the bottom of its owner's library.
Study Sphere

Study Sphere {1}{W}

Enchantment
Whenever Study Sphere or another artifact or enchantment you control enters, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
  • Arcanum Academia
Subway Shambler

Subway Shambler {1}{G}{G}

Creature - Human Horror
Subway Shambler can't be blocked by creatures with lesser power.
At the beginning of each end step, if you're horrific, put a +1/+1 counter on Subway Shambler. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
3/3
  • Video Horror System
Sunken Homestead

Sunken Homestead

Land
Sunken Homestead enters tapped.
{T}: Add {B}.
{2}{B}: Until end of turn, Sunken Homestead becomes a 2/2 Zombie creature with “When this creature dies, return it to the battlefield.” Activate only if you're horrific.
  • Video Horror System
Supernal Icon

Supernal Icon {3}{U}

Enchantment
Whenever you cast a spell, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Target permanent you control becomes a 2/2 creature with flying in addition to its other types until end of turn.
  • Arcanum Academia
Swarm of the Damned

Swarm of the Damned {2}{W}{W}

Enchantment
At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of nontoken creatures that died this turn.
“The dead still wander these halls, chained to the house through its malevolent will.”
—“The House on the Hill”
  • Video Horror System
Synchronous Battle Armor

Synchronous Battle Armor {2}{U}

Artifact Creature - Equipment Soldier
Synchronous Battle Armor and equipped creature get +1/+1 for each artifact you control.
Whenever equipped creature attacks, tap up to three target creatures.
Reconfigure {3}{U}{U} ({3}{U}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
0/0
  • MSEM Masters: Jumpstart
Syncretic Master

Syncretic Master {1}{U/R}{G}

Creature - Human Monk Shaman
When Syncretic Master enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one them into your hand and the rest into your graveyard.
“Countless days I have lived this life, and just as many have I learned something I did not know the day before.”
3/2
  • MSEM Masters: Jumpstart
Temur Falconer

Temur Falconer {1}{U}

Creature - Orc Ranger
When Temur Falconer enters, create a 1/1 blue Bird creature token with flying.
Whenever a creature you control with flying deals combat damage to a player or planeswalker, put a +1/+1 counter on Temur Falconer.
0/2
  • MSEM Masters: Jumpstart
The Collection

The Collection {5}

Legendary Artifact
Instant and sorcery spells you control have rerun. (Exile the spell as it resolves if you cast it from your hand. Whenever a creature you control dies, you may cast that card from exile without paying its mana cost.)
So many tapes to choose from... Why not watch some while you can?
The Hewitt Brothers

The Hewitt Brothers {4}{G}{G}

Legendary Creature - Horror
Trample
Whenever a creature you don't control dies, you gain 2 life.
Whenever you gain life, put that many +1/+1 counters on target creature you control.
“Get ‘im up already, you layabout. We'll be eatin' good tonight.”
—“Farmhouse Massacre”
4/4
  • Video Horror System
The Pyleas, Siona's Pride

The Pyleas, Siona's Pride {3}

Legendary Artifact - Vehicle
Whenever The Pyleas, Siona's Pride enters or attacks, look at the top six cards of your library. You may reveal a legendary non-Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Crew 2
4/5
  • MSEM Masters: Jumpstart
The Shepherd of Nowhere

The Shepherd of Nowhere {5}{G}{W}

Legendary Creature - Giant Horror
Trample
When The Shepherd of Nowhere enters, each player sacrifices each other nontoken creature they control.
Whenever another nontoken creature you control dies, create a token that's a copy of that creature.
5/5
  • Video Horror System
The Terror of Shady Cove

The Terror of Shady Cove {5}{G}{G}

Creature - Slug Beast
Deathtouch
When The Terror of Shady Cove enters, target opponent sacrifices an artifact. If they can't, create a 3/3 green Slug creature token with deathtouch. Then repeat this process for an enchantment and a nonbasic land.
7/7
  • MSEM Masters: Jumpstart
Thorn Tender

Thorn Tender {1}{G}{W}

Creature - Human Druid
When Thorn Tender enters, rouse 1, then put a +1/+1 counter on each creature you control. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
1/1
  • Arcanum Academia
Training Duel

Training Duel {2}{G}

Sorcery
Rouse 2. Target permanent you controls fights target creature you don't control if both are creatures. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
  • Arcanum Academia
Tranquil Cultivator

Tranquil Cultivator {1}{G}{W}{U}

Creature - Human Druid
Land creatures you control get +1/+1 and have vigilance.
Enchantment creatures you control get +1/+1 and have lifelink.
Artifact creatures you control get +1/+1 and have flying.
3/3
  • Arcanum Academia
Treacherous Warden

Treacherous Warden {1}{B}{B}

Creature - Demon Warlock Soldier
When Treacherous Warden enters, search your library for a card, put into your graveyard, then shuffle.
Whenever a creature enters from your graveyard, each opponent loses 2 life and you gain 2 life.
3/1
  • MSEM Masters: Jumpstart
Twilight Dancer

Twilight Dancer {B}

Creature - Human
Whenever Twilight Dancer attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Each player loses 1 life and mills a card.
1/1
  • Arcanum Academia
Unseen Maniac

Unseen Maniac {1}{U}

Creature - Human Rogue
Discard a card: Unseen Maniac gets +1/+1 and can't be blocked this turn.
Whenever Unseen Maniac deals combat damage to a player, draw a card.
“Anonymity is a powerful weapon.”
—“Doctor Fear”
1/1
Unstoppable Slaughter

Unstoppable Slaughter {1}{R}{R}

Sorcery
Unstoppable Slaughter deals 1 damage to each creature and each player. Whenever a creature dealt damage by Unstoppable Slaughter this turn dies this turn, repeat that process.
“The show must go on.”
—“Premiere Showing”
Updraft Dancer

Updraft Dancer {2}{R}{W}{B}

Creature - Human
At the beginning of each combat, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Harmony — Target creature gets +1/+1 and your choice of flying, haste, or vigilance until end of turn.
3/3
  • Arcanum Academia
Veil of Innocence

Veil of Innocence {W}

Enchantment
As long as you control exactly one creature, no more than one creature can attack or block each combat.
“The brightest of smiles can hide the darkest of intentions.”
—“Happy Birthday”
  • Video Horror System
Vicious Effigy

Vicious Effigy {B}

Artifact Creature - Construct
Flying
Whenever you cast a spell from exile, each opponent loses 2 life.
“The creations protect their creator.”
—“The Dollmaker of East Street”
1/1
Violent Feeding

Violent Feeding {2}{B}{B}

Instant
Destroy target creature or planeswalker. Each player loses life equal to that permanent's mana value.
“Vampires never really bother to learn the art of subtlety. It's much scarier that way.”
—“Wild Night Out”
  • Video Horror System