14928 cards found
Rush to Revelry

Rush to Revelry {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Then create two 1/1 red Satyr creature tokens with “This creature can't block.” Creatures you control gain haste until end of turn.
“We mourn for Xenagos's death and drink to his memory. Our wake will never end!”
—Kyriakos, satyr firedancer
  • Theros Triumphant
Rushing Waters

Rushing Waters

Land
Rushing Waters enters tapped.
{T}: Add {U} or {R}.
When Rushing Waters enters, you may put a loyalty counter on a planeswalker you control.
“Wheeeeeeeeeeeeeeeeeeeeeeeeeeeee!”
—Flynn
  • Sparks of a Multiverse
Ruthless Advancement

Ruthless Advancement {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
The progress of civilization is a road paved with the bones of the weak.
  • Scriptures of Urshad
Ruthless Bash

Ruthless Bash {R}{W}

Instant
Target creature gains trample until end of turn. The next time a source of your choice would deal damage to that creature, prevent that damage. If damage is prevented this way, that creature gets +X/+0 until end of turn, where X is the amount of damage prevented this way.
  • Khaliz-Dorahn
Saber of Defiled Rites

Saber of Defiled Rites {1}

Artifact - Equipment
Equipped creature gets +2/+0 and can't be blocked.
Whenever a Rogue you control attacks, you may pay {1}. If you do, attach Saber of Defiled Rites to it.
Equip {5}
  • Al Tabaq
Sabne's Autumn
Sabne, God of Harvest

Sabne's Autumn {G}{G}

Legendary Enchantment
When Sabne's Autumn enters, search your library for a Forest card, reveal it, put it into your hand, then shuffle. You gain 3 life.
{1}{G}{G}: Transform Sabne's Autumn. Activate only if your fealty to Forests is five or greater.
Card has other part: Sabne, God of Harvest
  • Al Tabaq
Saboteur's Amulet

Saboteur's Amulet {3}

Artifact
Spells you cast during combat cost {1} less to cast.
Spells your opponents cast during combat cost {1} more to cast.
A true mastermind knows how to tilt the balance of war in his favor.
  • Khaliz-Dorahn
Saboteur's Panic

Saboteur's Panic {4}{B}{R}

Sorcery
Destroy target creature. Creatures without flying can't block this turn.
They came to destroy the train. Their stash of explosives wound up saving it.
  • Rail War
Sacred Designs

Sacred Designs {4}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying and vigilance.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
  • The Empty Throne of Feanav
Sacred Heirloom
Blade of Ancestors

Sacred Heirloom {1}{W}

Sorcery
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Monument {3}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Blade of Ancestors
  • Alkabah
Sacred Inheritance

Sacred Inheritance {1}{W}

Sorcery
Create a token that's a copy of a creature token you control.
Draw a card.
“I shall serve beside you as my clan has. My sword is your sword, my soul yours to command.”
—Dragon's Eye Oath
  • Tales of Old Jidai
Sacred Opus

Sacred Opus {W}

Enchantment
Once each turn, when you activate a nonmana ability, you may put a stage counter on Sacred Opus.
{1}{W}: Until end of turn, Sacred Opus becomes an Angel Avatar creature in addition to its other types and gains “This creature's power and toughness are each equal to the number of stage counters on it.”
  • The Empty Throne of Feanav
Sacred Sanctuary

Sacred Sanctuary

Land - Plains
({T}: Add {W}.)
Sacred Sanctuary enters tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Sacred Sanctuary: Add {G} or {U}.
  • Goliaths of Nangjiao
Sacred Songs

Sacred Songs {1}{U}

Enchantment
Whenever you cast a noncreature spell, look at the top card of your library. You may put it into your graveyard.
{4}{U}: Draw a card.
At the beginning of your upkeep, if there are twenty-four or more noncreature cards in your graveyard, you win the game.
  • MSEM Masters: Legends
Sacred Summits

Sacred Summits

Land
Sacred Summits enters tapped.
{T}: Add one mana of any color among the color identity of legendary creatures and planeswalkers you control or legendary cards in your command zone.
  • Seasons of War
Sacrificial Pit

Sacrificial Pit {2}{B}

Enchantment
Whenever your team sacrifices a creature, each opponent loses 1 life and you gain that much life.
  • Ophorio
Sadie Dal, Doctor Dreamer

Sadie Dal, Doctor Dreamer {3}{G}{U}

Legendary Planeswalker - Sadie
[+1]: Draw two cards, then put a card from your hand on the bottom of your library unless you've spent {W}{U}{B}{R}{G} on spells this turn.
[–2]: Add {W}{U}{B}{R}{G}.
[–6]: For each card type, you may return a card of that type from your graveyard to your hand.
Loyalty:
3
  • Love Song
Sadistic Indulgence

Sadistic Indulgence {1}{B}

Enchantment
When Sadistic Indulgence enters, create three 1/1 white Human creature tokens with “This creature can't attack or block.”
Pay 1 life: Destroy target nonland permanent you control.
Safe

Safe {1}{G}

Instant
Target creature gains indestructible until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Sound
  • Oirohpo
Safe from Harm

Safe from Harm {1}{G}

Instant
Return target creature or land card from your graveyard to your hand. You may shuffle up to three cards from your graveyard into your library.
  • Monsters of Chikyu
Saffrisa's Touch

Saffrisa's Touch {3}{B}

Enchantment
Whenever a creature dies, each opponent loses 1 life and you gain 1 life.
At the beginning of your end step, if you gained 4 or more life this turn, you may sacrifice Saffrisa's Touch. If you do, return target creature card from your graveyard to the battlefield.
  • Glacia: Hail to the Queen
Sage's Ashes

Sage's Ashes {1}

Artifact
Sage's Ashes enters tapped.
{T}, Sacrifice Sage's Ashes: Put target card from a graveyard on top of its owner's library.
{3}, Exile Sage's Ashes from your graveyard: Draw a card.
  • Imperial Legacies
Sage's Foresight
Sage's Tales

Sage's Foresight {W}

Instant
This spell can't be countered.
Target player gains hexproof until end of turn.
Fabled {2}{W}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
“I would not leave this hall quite yet, if I were you.”
Card has other part: Sage's Tales
  • A Tourney at Whiterun
Sage's Tales
Sage's Foresight

Sage's Tales

Enchantment - Aura
(Color indicator: Sage's Tales is white)
Enchant player
Creatures enchanted player controls get +0/+1.
“Something in the air reminds me of my youth...”
Card has other part: Sage's Foresight
  • A Tourney at Whiterun
Sagi Aysan

Sagi Aysan {2}{B}{B}

Legendary Planeswalker - Sagi
[+1]: Until end of turn, you may cast a creature card from your graveyard. Creature spells cast this way cost {2} less to cast.
[–2]: Each player discards a card. For each player who discarded a creature card this way, create a 2/1 black Horror creature token.
[–6]: For each player, you may put a creature card from that player's graveyard onto the battlefield under your control.
Loyalty:
3