15282 cards found
Vitality Exchange

Vitality Exchange {2}{B}{G}

Instant
Destroy target nonland permanent. You may return a card that shares a card type with that permanent from your graveyard to your hand.
“Nothing can match the power granted by controlling the cycle of life and death.” —Eryth, Mire Dredger
  • Seasons of War
Voice of Khaliz

Voice of Khaliz {3}{B}{G}

Creature - Elf Druid
You may play an additional land on each of your turns.
{1}{B}{G}, Sacrifice a land: Draw a card.
“I feel your pain, but we need to get rid of those parts of you that are diseased if we want you to rise once more.”
3/4
  • Aftermath
Vulture Valleys

Vulture Valleys {1}{B}{G}

Enchantment
Overcast — Whenever you cast a spell, create a 1/1 black Bird creature token with flying and menace if {C} was spent to cast it.
Whenever three or more creatures you control deal combat damage to a player, return target card from your graveyard to your hand.
  • New Horizons
Walled Garden

Walled Garden

Land
{T}, Pay 1 life: Add {B} or {G}.
{2}, {T}, Sacrifice Walled Garden and another permanent: Draw a card. Activate only during your turn.
In the final months of the war, Xenocrata's blockade necessitated all forces to live off the land, leaving many ransacked estates.
  • The Empty Throne of Feanav
Warden of Rehis-Dorahn

Warden of Rehis-Dorahn {3}{B}{G}

Creature - Elf Druid
When Warden of Rehis-Dorahn enters, put a -1/-1 counter on each creature.
{2}{B}{G}, {T}: Destroy target creature with a counter on it.
“Now Pandora left us, we are left to protect our home by ourselves.”
4/5
  • Khaliz-Dorahn
Wealth of the Underbrush

Wealth of the Underbrush {B}{G}

Sorcery
Mill five cards, then return up to one permanent card from your graveyard to your hand.
Wei Ji, Life's Rhythm

Wei Ji, Life's Rhythm {2}{B}{G}

Legendary Planeswalker - Ji
[0]: Create a 2/2 green Panda Bear Monk creature token with “When this creature dies, put a loyalty counter on a Ji planeswalker you control.”
[–2]: Each player sacrifices a nonland permanent. You may return a nonland permanent card from your graveyard to your hand.
[–6]: You get an emblem with “Whenever a permanent you control dies, you may search your library for a card that shares a card type with that permanent and put it onto the battlefield, then shuffle.”
Loyalty:
4
  • Nangjiao In Bloom
Whisperwoods Exploration

Whisperwoods Exploration {B}{G}

Sorcery
Mill three cards. When you do, return another nonland card from your graveyard to your hand.
“Watch your step. The forest wants its keep.”
—Jirada, elder of Caulte
Woopip Bruiser

Woopip Bruiser {2}{B}{G}

Creature - Fungus Assassin
When Woopip Bruiser enters, germinate. When you do, you may have target non-Fungus creature get -X/-X until end of turn, where X is the greatest power among creatures you control. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
2/1
  • Eralou
Wormwood, the Estranged
Leticia Petrine

Wormwood, the Estranged

Legendary Planeswalker - Lettie
(Color indicator: Wormwood, the Estranged is black and green)
[+2]: Put a -1/-1 counter on or remove a -1/-1 counter from up to one target creature.
[–1]: Draw a card, then each player sacrifices a nonland permanent.
[–10]: Destroy all nonland permanents you don't control.
Loyalty:
5
Card has other part: Leticia Petrine
  • Feanav: The Apothecary's Progress
Ye Feng, Lotus Apothecary

Ye Feng, Lotus Apothecary {B/G}

Legendary Creature - Rat Druid
{T}, Sacrifice another creature: Return target creature card with mana value equal to 1 plus the sacrificed creature's mana value from your graveyard to the battlefield. Activate only as a sorcery.
1/2
  • Panxiou
Young Soulspeaker

Young Soulspeaker {1}{B/G}

Creature - Construct Warlock
{T}, Pay 1 life: Add one mana of any color.
She speaks to somber spirits each day, too innocent to know they're just fodder to run the Stage.
1/2
  • The Stage Presents: The Neverending Act
Zahar, Aghavaan's Legacy

Zahar, Aghavaan's Legacy {B}{G}

Legendary Artifact - Equipment
Equipped creature gets +2/+2 and has poisonous 2. (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Whenever equipped creature attacks, create a 1/1 green Snake creature token with poisonous 1 that's tapped and attacking. Exile that token at end of combat.
Equip {2}
  • Path of Shadows
Abandoned Forge

Abandoned Forge

Land
Abandoned Forge enters tapped if you control another nonbasic land.
{T}: Add {R} or {W}.
“You try to strike iron when a Newborn might pop out at any minute.”
—Seppa, former blacksmith
  • Kaleidoscope
Adventurer Extraordinaire

Adventurer Extraordinaire {W}

Creature - Mouse Knight
Whenever you cast an Adventure spell, put a +1/+1 counter on Adventurer Extraordinaire.
“This is the farthest I've ever been.”
1/1
Card has other part: One More Step
  • Adventurers of Onora
Aelinn, Serpent's Voice

Aelinn, Serpent's Voice {R}{W}

Legendary Creature - Human Wizard
Rapport — Whenever Aelinn, Serpent's Voice and at least one other creature you control become tapped, reveal the top card of your library. You may cast that card. If you don't, put it into your graveyard and Aelinn, Serpent's Voice deals 2 damage to each opponent.
1/3
  • Harvest Festival
Akroan Siege Captain

Akroan Siege Captain {1}{R}{W}

Creature - Human Soldier
Haste
Heroic — Whenever you cast a spell that targets Akroan Siege Captain, put a +1/+1 counter on each creature you control.
“With the god of victory at my side, how could I fear defeat?”
2/2
  • Theros Triumphant
Alenian Batallion

Alenian Batallion {2}{R}{W}

Sorcery
Create two 3/1 red and white Goblin Soldier creature tokens with haste. Creatures you control gain indestructible until end of turn.
  • Spark of Revolution
Align with Animus Vox

Align with Animus Vox {1}{R}{W}

Enchantment
Whenever Align with Animus Vox enters or you attack with three or more creatures, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“Let's pump it up.”
—Kan, Triumvirate Tactician
  • Animus Vox
Alin and Meva, Warqueens

Alin and Meva, Warqueens {1}{R}{W}

Legendary Creature - Human Angel Noble
Flying, first strike, vigilance, trample, lifelink
{4}: Put a +1/+1 counter on Alin and Meva, Warqueens.
“One day they will build monuments to us and our legacy, dear Alin.”
—Meva, Warrior-Queen
3/3
  • Over the Horizon
All Part of the Show

All Part of the Show {3}{R}{W}

Sorcery
Creatures you control gain vigilance until end of turn. After this main phase, there's an additional combat phase followed by an additional main phase.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Ameret, Hope of Night

Ameret, Hope of Night {2}{R}{W}

Legendary Planeswalker - Ameret
At the beginning of combat on your turn, if there are seven or more loyalty counters on Ameret, they become a 5/5 Angel creature with flying and indestructible until end of turn.
[+1]: Create a 1/1 red and white Cleric creature token with lifelink and haste.
[–X]: Ameret deals X damage to any target. You gain X life.
Loyalty:
4
Ameret, Pride of Cyrukan

Ameret, Pride of Cyrukan {2}{R}{R}{W}{W}

Legendary Planeswalker - Ameret
As long as it's your turn, Ameret is a 4/4 Angel creature with flying, haste, indestructible, and “Whenever Ameret attacks, attach any number of Equipment you control to them.”
[+2]: Create two 1/1 red and white Cleric creature tokens with lifelink.
[–3]: Ameret deals 4 damage to target creature or planeswalker. You gain 4 life.
[–4]: For each creature you control, create a Weapon token and attach it to that creature. (It's an Equipment artifact with equip {2} and “Equipped creature gets +1/+1.”)
Loyalty:
6
Ameret, Shining and Proud
The Lost and Seeking

Ameret, Shining and Proud

Legendary Planeswalker - Ameret
(Color indicator: Ameret, Shining and Proud is white and red)
As this permanent transforms into Ameret, Shining and Proud, counters on them become loyalty counters instead.
[+1]: Until end of turn, you may have Ameret become an X/X Angel creature with flying, indestructible, and haste, where X is the number of counters on them.
[–2]: Create three 1/1 red and white Cleric creature tokens with lifelink and haste.
Card has other part: The Lost and Seeking
  • Alkabah: The Rise of Soli
Angelic Liege

Angelic Liege {2}{R}{W}

Creature - Angel Knight
Flying, haste
Angel spells you cast cost {1} less to cast.
Other Angels you control get +1/+1 and have haste.
“Ignore the errant knight. Listen to the empire. Have patience. Have faith. Stop fighting. Have patience. Have faith.”
2/2
  • Sparks of a Multiverse