15897 cards found
Encylopetia

Encylopetia {1}{U}{R}

Enchantment Creature - Elemental Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Encylopetia's power and toughness are each equal to the number of cards in the archived library.
At the beginning of your upkeep, exile a card from the archived library at random. You may play it this turn.
*/*
  • Over the Horizon
Slapdash Matrimony

Slapdash Matrimony {1}{R}

Sorcery
As an additional cost to cast this spell, discard a card and sacrifice a nonland permanent.
Draw three cards.
“At long last, we can profess our love. Yawen, we marry tonight.”
  • Nangjiao In Bloom
Coralight Champion

Coralight Champion {W}{W}

Creature - Merfolk Aurashaper Knight
When Coralight Champion enters, create a white Aura enchantment token named Hila's Favor attached to target creature. The token has enchant creature and “Enchanted creature has double strike as long as there's another Aura attached to it. Otherwise, it has first strike.”
2/2
Mistress of the Black Orchid

Mistress of the Black Orchid {1}{B}

Creature - Human Plant Rogue
Poisonous 1 (Whenever this creature deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
At the beginning of your upkeep, if an opponent is poisoned, you draw a card, you lose 1 life, and you get a poison counter.
2/1
Descended Gorge

Descended Gorge

Land
Descended Gorge enters tapped.
{T}: Add {R} or {G}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Anemone Cluster

Anemone Cluster

Land
You may play Anemone Cluster from your graveyard as long as seven or more cards are in your graveyard.
Anemone Cluster enters tapped.
{T}: Add {G} or {U}.
Cycling {1}{G}{U} ({1}{G}{U}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Shaidostan Cryoforger

Shaidostan Cryoforger {U}

Creature - Elemental Wizard
When Shaidostan Cryoforger enters, exile the top card of your library.
When Shaidostan Cryoforger dies, you may put the exiled card into your hand.
1/1
  • Spark of Revolution
Sha Wujing, Depth of Desire

Sha Wujing, Depth of Desire {2}{U}

Legendary Creature - Octopus Spirit
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Ward {2}
{2}{U}: Demigod — Exchange a card in your hand and a noncreature, nonland card in your graveyard.
{6}{U}: God — Exchange control of two target permanents that share a card type.
3/2
  • Panxiou
Gifts of Ancient Ulek

Gifts of Ancient Ulek {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Whenever an enchanted creature you control deals combat damage to a player, you may put a permanent card from your graveyard on top of your library.
  • High Noon
Swiftstep Cliffdweller

Swiftstep Cliffdweller {2}{R}

Creature - Goblin
Swiftstep Cliffdweller has haste as long as you control another Goblin.
The Korrinary Range is unstable and treacherous. Some creatures are able to survive it by letting others step through it first and learning from their mistakes.
3/2
  • Aftermath
The Tale of Kings

The Tale of Kings {1}{W}{U}{B}{R}{G}

Sorcery
For each legendary permanent you control, this spell costs one mana of one of that permanent's colors less to cast. This effect reduces only the amount of colored mana you pay.
For each color, create a token that's a copy of a different legendary permanent you control of that color, except the token isn't legendary.
Exile The Tale of Kings.
Lady Ashima

Lady Ashima {2}{W}{U}{B}

Legendary Creature - Human Samurai
At the beginning of each opponent's draw step, that player draws an additional card, then discards a card.
Whenever an opponent discards a card, you draw a card and you gain 1 life.
2/4
  • Path of Shadows
Brutalizer Gear

Brutalizer Gear {2}{G}

Artifact - Equipment
Flash
When Brutalizer Gear enters, attach it to target creature you control.
Enchanted creature gets +3/+3 and has trample.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
  • Innistrad In Memoriam
Sevid, the Lookout

Sevid, the Lookout {2}{G}{W}

Legendary Planeswalker - Sevid
[+1]: Create a 1/1 green Scout creature token. If you control six or more lands, also create a 1/1 white Bird creature token with flying.
[–1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
[–5]: You get an emblem with “Whenever each permanent you control becomes tapped for the first time each turn, untap it.”
Loyalty:
3
  • Villains: The Musical
Witch's Invitation

Witch's Invitation {2}

Artifact
When Witch's Invitation enters, you may put a -1/-1 counter on target creature.
{2}, {T}: Tap target creature with a -1/-1 counter on it.
To open it is to seal your own fate.
  • Feanav: The Apothecary's Progress
Again

Again {4}{U}{U}

Sorcery
Take an extra turn after this one. Exile Again.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Time
  • Oirohpo
Shimmershell

Shimmershell {1}{U}

Enchantment Creature - Crab Oyster
Whenever you scry, put a +1/+1 counter on Shimmershell.
“It doesn't take a prophecy to see the strange things washing up on shore these days.”
—Lenkastra of the Twelve
1/1
  • Theros Triumphant
Buy Time

Buy Time {2}{U}{B}

Instant
Your life total becomes 0. Until an opponent's next turn, you can't lose the game, your opponents can't win the game, and you can't gain life.
Take an extra turn after this one.
Exile Buy Time.
Gleaming Rider

Gleaming Rider {3}{U}

Creature - Elf Spirit Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Gleaming Rider envisions an instant or sorcery card, target creature becomes a 5/5 Elk Spirit until end of turn.
2/3
  • High Noon
Bloodscale Serpent

Bloodscale Serpent {7}{G}{G}

Creature - Snake
This spell costs {1} less to cast for each creature that attacked this turn.
The great snakes in the forest sleep deeply, only to be awakened by the blood spilled upon their scales.
7/5
  • Ophorio
Ruin Guardian

Ruin Guardian {3}

Artifact Creature - Construct
As long as you control another artifact, Ruin Guardian gets +1/+1.
“I've never seen so much metal before! What other secrets have been lost in the Calamity?”
—Hema, Alrathan Scholar
3/2
  • Riddles of Revio
Warden of Harshapal Tower

Warden of Harshapal Tower {4}{W}

Creature - Bird Soldier
Flying
Warden of Harshapal Tower's power and toughness are each equal to the number of creatures you control.
*/*
Marshcroaker Drake

Marshcroaker Drake {4}{U}{U}

Creature - Frog Drake
Flying
When Marshcroaker Drake enters, you may return target creature with power 2 or less to its owner's hand.
“I feed her fish, she protects my lotuses.”
—Titou Louoe
4/4
  • Eralou
Magella's First Step

Magella's First Step {1}{W}{U}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Exile up to one target creature you control. At the beginning of your next end step, return it to the battlefield.
III — Until end of turn, if a creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • The Stage Presents: The Neverending Act
Reyhsia, Truth Chaser

Reyhsia, Truth Chaser {1}{R}{R}

Legendary Planeswalker - Reyhsia
Whenever you activate a loyalty ability of Reyhsia, Truth Chaser, you may exile a card from your hand. If you do, draw a card.
[+2]: Each player exiles up to two cards from their hand, then draws that many cards.
[0]: Until end of turn, you may play a card exiled with Reyhsia and you may spend mana as though it were mana of any color to cast that spell.
[–10]: Each player exiles all but the bottom card of their library and may play cards they own exiled this way until the end of their next turn.
Loyalty:
3