15897 cards found
Three Seas Cartographer

Three Seas Cartographer {2}{G}

Creature - Human Pirate Scout
Whenever a creature you control phases in, it gets +2/+2 until end of turn.
“Welcome back, old friend! What news have you brought me about that curious land mass due south?”
2/2
  • Dark Seas of Shiryen
Secrets of the Orrery

Secrets of the Orrery {U}

Enchantment
As Secrets of the Orrery enters, choose fact or fiction.
Foresight — Whenever you draw your second card each turn,
• Fact — Target creature can't be blocked this turn.
• Fiction — You may tap target creature. If you do, put a stun counter on it.
  • Riddles of Revio
Ingratiate

Ingratiate {1}{U}{U}

Sorcery
Gain control of target creature if its power is less than or equal to the number of counters on creatures you control.
“The blade of Rahstahde's ‘truth' cuts without thought or remorse. Give yourself to Fahrib, and no honest man can assail you.”
  • Alkabah: The Rise of Soli
Life Immemorial

Life Immemorial {X}{G}{G}

Sorcery
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
  • Novea
Vampiric Appetite

Vampiric Appetite {B}

Enchantment - Aura
Enchant creature you control
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Enchanted creature gets +3/+3.
When Vampiric Appetite leaves the battlefield, sacrifice enchanted creature.
  • Aftermath
Storm the Sands

Storm the Sands {3}{R}{R}

Sorcery
You may pay {1}{R}{R} and tap an untapped Knight you control rather than pay this spell's mana cost.
Target untapped creature you don't control blocks this turn if able. Other creatures can't block this turn.
  • Adventurers of Onora
Benthic Shipcrasher

Benthic Shipcrasher {5}{U}

Creature - Djinn Warrior
When Benthic Shipcrasher enters, scry 3.
Djinn age in size. The bigger they are, the more powerful the wish.
4/5
  • Alkabah
Oshu of the Bosk

Oshu of the Bosk {2}{G}{U}{R}

Legendary Creature - Beast
Trample
Whenever Oshu deals combat damage to a player, gain control of target land that player controls. It becomes a 4/4 Elemental creature that's still a land.
As long as you control eight or more lands, Oshu and land creatures you control get +2/+2.
5/5
  • Nangjiao In Bloom
Itava Scourge

Itava Scourge {2}{B}{R}

Creature - Human Berserker
First strike (This creature deals combat damage before creatures without first strike.)
Whenever a creature you control becomes blocked by a creature, Itava Scourge deals 1 damage to that creature's controller.
3/1
  • Zero
Left for Dead

Left for Dead {2}{B}{B}

Enchantment
When Left for Dead enters, create four 1/1 red Human Survivor creature tokens. Those tokens gain haste until end of turn.
At the beginning of your end step, sacrifice a Survivor. If you do, draw a card. Then if you control no Survivors, sacrifice Left for Dead.
Nobody survives forever.
  • Innistrad In Memoriam
Merciless Xun Huang

Merciless Xun Huang {1}{B}{R}

Legendary Creature - Monkey Warrior
Menace
Ferocious — Whenever Merciless Xun Huang attacks, if you control a creature with power 4 or greater, defending player sacrifices a permanent.
Temples crumble in his wake.
3/3
  • Goliaths of Nangjiao
Damning Flames

Damning Flames {1}{R}

Instant
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Damning Flames deals 3 damage to any target. If this spell's tithe was paid, it deals 6 damage instead.
Canal Kelpie

Canal Kelpie {4}{G}

Creature - Faerie Beast
Hexproof
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
5/2
  • Feanav: The Apothecary's Progress
Bloodcloaked Wrecker

Bloodcloaked Wrecker {5}{R}

Creature - Demon Soldier
Lionize {2}{R} ({2}{R}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.)
Trample
This creature gets +3/+0 as long as it's attacking.
3/6
  • Alkabah: The Rise of Soli
Masoh, Hitana's Monster

Masoh, Hitana's Monster {4}{U}{B}

Legendary Creature - Horror
Menace
Whenever Masoh enters or attacks, each opponent that has more than four cards in hand discards cards equal to the difference. Then if you have fewer than four cards in hand, draw cards equal to the difference.
4/4
  • Villains: The Musical
Plague Hostess
Plague Apothecary

Plague Hostess

Creature - Zombie Shaman
(Color indicator: Plague Hostess is black and green)
Vigilance, deathtouch, menace
As poison can cure, so can death and rot bring life and twisted immortality.
4/5
Card has other part: Plague Apothecary
  • Feanav: The Apothecary's Progress
A Flawless World

A Flawless World {1}{W}{U}

Sorcery - Revelation
You draw two cards and you gain 3 life.
Coalesce {5}{W}{U} (You may cast this from your graveyard for {5}{W}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Untouched and unspoiled by man.
5/6
Outlaw's Woods
Twilight Raid

Outlaw's Woods

Enchantment - Aura
(Color indicator: Outlaw's Woods is black)
Enchant player
At the beginning of your upkeep, enchanted player loses 1 life.
Card has other part: Twilight Raid
Wang Xi, Wishes on the Wind

Wang Xi, Wishes on the Wind {2}{W}{U}

Legendary Creature - Drake
Flying, ward {3}
Inspired — Whenever Wang Xi becomes untapped, choose a nonbasic card name, then reveal the top five cards of your library. Put all cards with the chosen name from among them into your hand and the rest on the bottom of your library in any order.
4/3
  • Nangjiao In Bloom
Mightlight

Mightlight {2}{G}

Instant
Reveal the bottom two cards of your library. You may put one of those cards into your hand. If you do, target creature gets +X/+X until end of turn, where X is that card's mana value.
  • Oirohpo
Chimera Graft

Chimera Graft {4}{B}{G}

Creature - Chimera
When Chimera Graft dies, manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
5/5
  • Mious
Battle for Msuji Highlands

Battle for Msuji Highlands {4}{G}

Enchantment - Saga
I — Reveal the top four cards of your library. Put a creature card with mana value 4 or less from among them onto the battlefield and the rest into your graveyard.
II — Any number of target creatures you control fight target creature you don't control.
III — Put up to three target cards from your graveyard on top of your library in any order.
  • Kahembo: Olde Dawn
Stromkirk Sangromancer

Stromkirk Sangromancer {1}{R}

Creature - Vampire Wizard
Whenever you cast an instant, sorcery, or Curse spell, Stromkirk Sangromancer deals 1 damage to each opponent.
“Where are your manners? You had all that precious blood inside you, and you never meant to share? “
2/2
  • Innistrad In Memoriam
Jund Command

Jund Command {2}{B}{R}{G}

Instant
Choose two —
• Jund Command deals 3 damage to each non-Dragon creature.
• Jund Command deals 4 damage to each opponent.
• Each opponent sacrifices a planeswalker.
• Mill five cards. Return a permanent card milled this way to your hand.
  • Alara
Bellowing Warleader

Bellowing Warleader {4}{R}

Creature - Orc Warrior
Orcs make the best leaders when the legions they command are formed entirely of brainless creatures.
5/3
  • Tides of War