2646 cards found
Kaneh Temple

Kaneh Temple

Land - Satrapy
Kaneh Temple enters tapped.
Satrapies you control have “{T}: Add {B} or {R}.”
“I beg thee for the chaos to conquer.”
—Prayer to Andazir
Kantra of Bounty

Kantra of Bounty {5}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may play any number of lands on each of your turns.
4/4
Kantra of Old Majik

Kantra of Old Majik {4}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Kantra of Old Majik enters, you may return target card from your graveyard to your hand.
4/3
Kantra of the Third Eye

Kantra of the Third Eye {5}{U}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may look at the top card of your library any time.
You may play the top card of your library.
4/4
Kaor Awoken

Kaor Awoken {3}{R}{R}

Legendary Creature - Dragon
Flying, haste
Whenever a nonbasic land becomes tapped, it deals 2 damage to its controller.
Whenever Kaor Awoken attacks, it gets +1/+0 until end of turn for each other Dragon you control.
4/4
Karoa, His Roaring Grace

Karoa, His Roaring Grace {R}

Legendary Creature - Cat Knight
Whenever Karoa, His Roaring Grace deals combat damage to a player, if he's not equipped, create a colorless Equipment artifact token named Banner attached to him. The token has equip {1} and “Equipped creature gets +1/+1.”
“Nobody ever made their own courage!”
1/2
Kati Evalin, World Wanderer

Kati Evalin, World Wanderer {1}{G}{G}

Legendary Planeswalker - Kati
If one or more counters would be put on another permanent you control, put that many counters plus one on that permanent instead.
[+1]: Choose up to one target creature you control. When that creature deals combat damage to a player this turn, draw a card.
[–2]: Choose up to two target creatures. Put a +1/+1 counter on each of them.
Loyalty:
3
Kaur's Gift

Kaur's Gift {1}{G}

Creature - Plant
At the beginning of your upkeep, put a +1/+1 counter on Kaur's Gift, then you gain life and add {G} equal to its power. You don't lose that mana as steps, phases, and turns end.
When Kaur's Gift dies, you gain life and add {G} equal to its power. You don't lose that mana as steps, phases, and turns end.
0/2
Kaur, End of Lies

Kaur, End of Lies {8}{G}{G}

Legendary Planeswalker - Kaur
Kaur, End of Lies costs {X} less to cast, where X is the greatest mana value among permanents your opponents control.
[+2]: Reveal the top card of your library. If it's a permanent card, put it onto the battlefield.
[–4]: Exile target noncreature permanent, then reveal the top four cards of your library. You may put a permanent card from among them onto the battlefield. Put the rest into your graveyard.
[–12]: Search your library for up to X permanent cards, where X is the number of permanents you control, put them onto the battlefield, then shuffle.
Loyalty:
6
Keep What Was Lost

Keep What Was Lost {1}{U}{B}

Instant
Return target creature, instant, or sorcery card from your graveyard to your hand. Then exile Keep What Was Lost if it wasn't cast from your hand.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
Keeper of Holy Lands
Watcher of Sacred Skies

Keeper of Holy Lands {2}{W}

Creature - Human Scout
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Keeper of Holy Lands enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top of it.
2/2
Card has other part: Watcher of Sacred Skies
Keeper of Secret Havens

Keeper of Secret Havens {G}{G}

Creature - Elk Druid
Ward {2}
Whenever one or more Auras you control enter for the first time each turn, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature.” attached to target creature.)
Keeper of Secret Havens gets +1/+1 for each Aura you control.
1/1
Keeper of Twisted Light

Keeper of Twisted Light {3}{W}{W}

Creature - Spirit
Flying
Whenever Keeper of Twisted Light attacks, you gain 3 life.
3/4
Keeper of the Sanctum

Keeper of the Sanctum {1}{W}

Creature - Human Cleric
Whenever you gain life for the first time each turn, create a 1/1 white Cleric creature token.
“Do not worry about our numbers, my child. A just cause will never want for defenders.”
—Tyrus, Giver to All
2/2
Keeper of the Whispers

Keeper of the Whispers {3}{B}{R}

Creature - Zombie
When Keeper of the Whispers enters, nourish 3. (To nourish 3, either put three +1/+1 counters on this creature or create three 1/1 white Citizen creature tokens.)
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Even as Crinster celebrated, winter began to dig up its own yearly harvest.
2/2
Kellythross' Workshop

Kellythross' Workshop

Legendary Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast artifact spells. Activate only if you control three or more artifacts.
Kenleigh, Liege of Redemption

Kenleigh, Liege of Redemption {1}{W}{W}

Legendary Creature - Human Knight
Lifelink
Creature and Aura cards with mana value 3 or less in your graveyard have revive {2}{W/B}. ({2}{W/B}, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
Keranos's Ideosphinx

Keranos's Ideosphinx {2}{U}{U}

Creature - Sphinx
Flying, ward {2}
The first noncreature spell you cast each turn costs {X} less to cast, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
4/3
Kernel Quarantine

Kernel Quarantine {3}{W}

Enchantment
This spell has flash as long as you control another enchantment.
When Kernel Quarantine enters, exile all other creatures until Kernel Quarantine leaves the battlefield.
“Open bracket closed. Commencing lockdown.”
Kevthra's Command

Kevthra's Command {2}{B}{B}

Instant
Choose two —
• Each opponent sacrifices a creature.
• Each player discards two cards.
• All creatures get -1/-1 until end of turn.
• You draw two cards and you lose 2 life.
Kevthra's Will

Kevthra's Will {2}{B}

Sorcery
Until end of turn, you may play cards from your graveyard by paying 2 life in addition to those cards' costs.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Key to the Nexus

Key to the Nexus

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{5}: Unlock Key to the Nexus. If {W}{U}{B}{R}{G} was spent to activate this ability, you may cast the revealed card without paying its mana cost. Otherwise, put that card on top of your library.
Khalizors' Last Stand

Khalizors' Last Stand {5}{R}{R}

Sorcery
Cast Khalizors' Last Stand only during your postcombat main phase.
Gain control of target creature until end of turn. Untap all creatures you control. They gain haste until end of turn. After this phase, there is an additional combat phase followed by an additional main phase.
Kill Shot

Kill Shot {2}{W}

Instant
Destroy target attacking creature.
“This town ain't big enough for...”
—Telam, last words
Kilnfire

Kilnfire {1}{R}

Instant
Choose one —
• Kilnfire deals 1 damage to each creature and planeswalker target player controls.
• Destroy target artifact.
The forge of the universe builds things, just to burn them back down.