15897 cards found
Grand Tourney

Grand Tourney {3}{G}{G}

Enchantment
Whenever a creature enters, it fights another target creature of its controller's choice.
Open only to those of noble birth or who have already proven themselves in the Minor Melee, the Grand Melee is considered the greatest test of a warrior's talent possible short of an actual war.
  • A Tourney at Whiterun
Woodcutter's Hatchet

Woodcutter's Hatchet {3}

Artifact - Equipment
When Woodcutter's Hatchet enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Equipped creature gets +2/+2.
Equip {2}
  • Seasons of War
Wun Su, War's Muse

Wun Su, War's Muse {1}{R}{W}{B}

Legendary Creature - Monkey Warrior
Vigilance, trample
Pay 3 life: You choose if and how target creature attacks or blocks this turn. You choose before its controller declares other attackers or blockers. Activate only once each turn.
“I am truly sorry, Seto. I wish I could live humbly in your world of peace, but war is all I will ever know.”
4/4
  • Nangjiao In Bloom
Glamorous Aerialist

Glamorous Aerialist {1}{U}

Creature - Human Wizard
Harmony — Target creature gains flying until end of turn.
When Glamorous Aerialist enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou
Center of Culture

Center of Culture

Land
{T}: Add {C}.
Civilized — {T}: Add {C}{C}. Activate only if you control an artifact, a creature, and an enchantment.
Caylin Whirlwind

Caylin Whirlwind {2}{W}{U}

Legendary Creature - Human Artificer
Flash
Return another artifact, creature, or enchantment you control to its owner's hand: Caylin Whirlwind gets +3/+3 until end of turn. Activate only once each turn.
2/2
Yi Cang, Thief of Blessings

Yi Cang, Thief of Blessings {1}

Legendary Creature - Shapeshifter Monk
Yi Cang, Thief of Blessings enters with a +1/+1 counter on them.
{1}: Yi Cang becomes a copy of target creature in their pack, except their name is Yi Cang, Thief of Blessings, they're legendary in addition to their other types, and they have this ability. (Two or more creatures you control with equal power are in a pack.)
0/0
  • Panxiou
Kaleidoscale Drake

Kaleidoscale Drake {3}{U}

Creature - Drake
Flying
Inspired — Whenever Kaleidoscale Drake becomes untapped, scry 1.
“I've never understood dragons. Drakes share their majesty, but eschew their brutish ferocity in favor of unbridled grace.”
—Ing'Wei Zhang
3/3
  • Nangjiao In Bloom
Bazaar Equestrian

Bazaar Equestrian {2}{W}{W}

Creature - Mutant Citizen
Concord — When Bazaar Equestrian enters, if there are four or more card types among permanents you control, you gain 4 life.
Few can spot a better deal, and none do so on a nobler steed.
3/4
  • Al Tabaq
Sporecaster

Sporecaster {1}{B}

Creature - Fungus Insect
Whenever Sporecaster or another Insect you control enters, each opponent loses 1 life.
“The bright colors are a warning. They say ‘don't eat me... or else.'”
—Professor Maple
1/2
  • Monsters of Chikyu
Rilken Forcefield Keeper

Rilken Forcefield Keeper {1}{W}

Creature - Human Artificer Druid
Rilken Forcefield Keeper gets +1/+1 for each enchantment you control.
Sacrifice Rilken Forcefield Keeper: Exile target permanent you control. Return that card to the battlefield under your control at the beginning of the next end step.
1/1
  • Discoveries of Akieva
Soul-Synthesizer

Soul-Synthesizer {1}

Artifact
{1}, {T}, Sacrifice Soul-Synthesizer: Look at the top seven cards of your library. You may reveal a card with an activated ability from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Hunt the Elusive Titans

Hunt the Elusive Titans {2}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Upgrade target creature you control. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Deathtouch
3 — Target attacking creature fights up to one other target creature.
  • Arkadai
Timeless Shrine

Timeless Shrine

Land - Forest Plains
({T}: Add {G} or {W}.)
Timeless Shrine enters tapped.
{1}, {T}: Add {G}{G} or {W}{W}.
  • Worlds Away
Miss Amelia Conway

Miss Amelia Conway {2}{U}{B}

Legendary Planeswalker - Okus
[+2]: Target player exiles a card from their hand at random. Until the end of that player's next turn, they may play that card.
[0]: Gain control of target creature or planeswalker until end of turn. Tap it.
[–9]: Take an extra turn after this one. During that turn, you control all opponents.
Loyalty:
4
  • The Empty Throne of Feanav
Ghost Light

Ghost Light {1}

Artifact
{2}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature this turn.
A circle of lights keeps the spirits at bay from even the most cursed of shows.
  • Villains: The Musical
Go Hungry

Go Hungry {B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's end step, if they cast a spell this turn, they lose 1 life.
It had been a mostly good night of scrounging, three good matches, some clean cloth, even a bandage. There was just one thing missing...
  • Karina's Explorations
Trenchbottom Mariners

Trenchbottom Mariners {2}{B}

Artifact Creature - Construct
When Trenchbottom Mariners enters, you lose 3 life, mill three cards, and create a Treasure token.
Whenever Trenchbottom Mariners attacks, you may cast a permanent card from your graveyard by sacrificing another artifact in addition to paying its costs.
3/3
  • Elmare: Into the Abyss
Kareki Retainer

Kareki Retainer {2}{G}

Creature - Human Warrior
Vigilance
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Tales of Old Jidai
Primal Caribou

Primal Caribou {2}{R}

Creature - Elk
Haste
{4}{R}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
They suffer no usurper to their territory, undead or otherwise.
3/1
  • Glacia: Hail to the Queen
Machi Initiate
Ceremony of Safe Passage

Machi Initiate {1}{G}

Creature - Human Shaman
Whenever you gain life for the first time each turn, reveal the top card of your library. If it's a land or creature card, put it into your hand. Otherwise, put it into your graveyard.
The machi are the Relonche's spiritual guides, in charge of healing both bodies and souls...
1/1
Card has other part: Ceremony of Safe Passage
Light Within Shadow

Light Within Shadow {B}

Enchantment
Whenever you gain life for the first time each turn, each opponent loses 2 life.
Logayr's Tome

Logayr's Tome {3}

Artifact
{T}: Add {U}.
{U}, {T}: Target creature gains flying until end of turn.
The tome is a mere formality, for Logayr knows each word and spell in it by heart.
  • K15 Core Set
Sanctum

Sanctum {W}

Instant
Prevent all damage that would be dealt to and dealt by target creature this turn. You gain 3 life.
Sometimes, one finds the clarity they need by looking inwards.
  • Zero
Phyrexian Snapjaw

Phyrexian Snapjaw {2}{G}

Artifact Creature - Phyrexian Snake
Deathtouch
Whenever a +1/+1 counter is put on a creature you control, that creature gains deathtouch until end of turn.
1/3
  • Spark of Revolution