15897 cards found
Devoted Nomad

Devoted Nomad {1}{R}

Creature - Human Nomad
Whenever a creature you control assaults, put a +1/+1 counter on Devoted Nomad.
“I've seen the way Emerabi and Sunnula look at each other. With such passion, our enemies don't stand a chance.”
2/1
  • Scriptures of Urshad
Facsimile of Divinity

Facsimile of Divinity {7}

Artifact Creature - Angel
Flying, lifelink
When Facsimile of Divinity enters, it deals 4 damage to any target.
What could better portray a society's view of the heavenly than an attempt to usurp it?
5/6
Menacing Stance

Menacing Stance {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0.
Whenever enchanted creature attacks, target creature can't block this turn.
  • Khaliz-Dorahn
Greedstoker Demon

Greedstoker Demon {2}{B}{B}

Creature - Demon
Flying, trample
When Greedstoker Demon enters, you lose X life and create X Treasure tokens, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
You can't sacrifice more than one Treasure each turn.
5/4
Clear the Way Home

Clear the Way Home {3}{G}

Sorcery - Revelation
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle.
Coalesce {7}{G} (You may cast this from your graveyard for {7}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/6
  • Rail War
The Shield

The Shield {2}{W}

Legendary Enchantment
Flash
{1}{W}: Exile target creature that dealt damage to you this turn until The Shield leaves the battlefield.
Inside it lies the Evil One, the most vile and powerful creature to ever exist on Khaliz-Dorahn.
  • Khaliz-Dorahn
Merfolk Visionary

Merfolk Visionary {3}{U}

Creature - Merfolk
Whenever Merfolk Visionary or another Merfolk creature you control enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/4
  • Aftermath
Dragon's Ire

Dragon's Ire {R}

Instant - Inscription
Dragon's Ire deals 1 damage to any target.
Inscribed creature gets +2/+2.
Inscribe {2}{R} ({2}{R}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Refract

Refract {R}{W}

Instant
Choose one —
• Change all targets of target spell or ability.
• All damage that would be dealt to target creature this turn is dealt to another target creature instead.
  • Oirohpo
Sarrithaz, the Fiendblade

Sarrithaz, the Fiendblade {3}{B}{B}

Legendary Creature - Azra Warlock
Flying
Improve—{1}{B/R}, Sacrifice a creature. ({1}{B/R}, Sacrifice a creature: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever another creature you control dies, each opponent loses 1 life and you gain 1 life. If that creature was sacrificed, instead each opponent loses 2 life and you gain 2 life.
4/3
  • Seasons of War
Spectral Salvo

Spectral Salvo {2}{W}

Instant
Spectral Salvo deals 13 damage to target tapped creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
“Honor the fallen as you pass through the moors, lest you join them.”
—Torben Karolus, Keeper of the Pale
  • Innistrad In Memoriam
Ketsueki, Kiyomi's Legacy

Ketsueki, Kiyomi's Legacy {B}{B}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, you may return target creature card with mana value 2 or less from your graveyard to the battlefield.
Equip {2}
  • Path of Shadows
Spotless Mind

Spotless Mind {2}{U}{U}

Sorcery
Cast this spell only if an opponent controls a creature with power 5 or greater or you control six or more lands.
Return all nonland permanents target player controls to their owner's hand.
  • Descent from the Highlands
Drove of the Lost

Drove of the Lost {1}{W}{B}

Creature - Spirit
Flying
Whenever a creature you control dies, put a +1/+1 counter on Drove of the Lost.
{1}, Sacrifice a creature: Each opponent loses 1 life. Gain 1 life.
1/1
Butcher of Shallow Graves

Butcher of Shallow Graves {3}{B}{B}

Creature - Crocodile Warlock
Deathtouch
Once each turn, you may cast a creature spell from your graveyard by paying life equal to its mana value rather than paying its mana cost.
5/6
  • Kahembo: Olde Dawn
Qi Harvester

Qi Harvester {W}{B}

Creature - Panda Bear Monk
{1}, Sacrifice another creature: Qi Harvester gains your choice of deathtouch or indestructible until end of turn. If the sacrificed creature was in Qi Harvester's pack, draw a card. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Isochron Wand

Isochron Wand {3}

Artifact
As Isochron Wand enters, you may exile an instant or sorcery card with mana value 1 from your hand.
At the beginning of your upkeep, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost if the spell's mana value is 1.
Umbral Wolf

Umbral Wolf {2}{G}{G}

Creature - Spirit Wolf
Resolute — Umbral Wolf can't be blocked by more than one creature as long as Umbral Wolf's power is greater than its base power.
In a cloud of ashen shadow, it was gone just as quickly as it had come.
4/4
  • Dark Seas of Shiryen
Insurgent Racketeer

Insurgent Racketeer {2}{R}

Creature - Human Warrior
When Insurgent Racketeer enters or dies, you may discard a card. If you do, draw a card.
“Only through chaos can we expect to surprise the Omenspeakers.”
2/1
  • K15 Core Set
Spellstrider Ettin

Spellstrider Ettin {5}{U}{U}{U}

Creature - Giant Wizard
Whenever this creature enters, attacks, or leaves the battlefield, choose one that hasn't been chosen.
• Return another target nonland permanent to its owner's hand.
• Draw two cards.
• Create three 1/1 blue Bird creature tokens with flying.
• Add {U}{U}{U}{U}. You can't spend this mana to cast creature spells.
8/8
  • The Petals Wilt
Scion of Fiends

Scion of Fiends {2}{B}{R}

Creature - Human Wizard
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever you put one or more -1/-1 counters on Scion of Fiends or another creature, Scion of Fiends deals that much damage to each opponent.
3/3
  • The Empty Throne of Feanav
Equanimity

Equanimity {1}{W}

Enchantment - Aura
Enchant creature
As Equanimity enters, choose a card type.
When Equanimity enters, draw a card.
Enchanted creature has protection from the chosen card type. This effect doesn't remove Equanimity. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything with that card type.)
  • Glacia: Hail to the Queen
Optimistic Chronicler
Regretful Chronicler

Optimistic Chronicler

Creature - Nephilim Cleric
(Color indicator: Optimistic Chronicler is blue)
Whenever Optimistic Chronicler deals damage to a player or noncreature permanent, surveil 1, then draw a card.
“In Atieh I see myself not burdened by the decisions of my past, but open to the endless possibilities of the future.”
3/4
Card has other part: Regretful Chronicler
  • Alkabah: The Rise of Soli
Muster for Battle

Muster for Battle {2}{W}

Instant
Create two 1/1 white Soldier creature tokens. Prevent all damage that would be dealt to them this turn.
“The Neolition is finally complete. We are finally ready to confront Phyrexia. I only hope our forces are enough...”
—Valina, Neolition Commander
  • Tides of War
Stickup

Stickup {1}{B}{R}

Sorcery
Target opponent discards a card at random. If that card's mana value is 3 or less, you may cast it without paying its mana cost.
Marianne's timely arrival at Eli's hanging granted him a new lease on life.