14928 cards found
Refuse to Submit
War Council

Refuse to Submit {1}{R}

Instant
Refuse to Submit deals 3 damage to any target. If that target is an attacking creature, it deals 5 damage instead.
The Relonche spent little to no time deliberating their refusal to become a part of the Intisuyu, as well as the decision to start a war with the Caica...
Card has other part: War Council
  • Road to Carü Mapu
Refute

Refute {1}{U}{U}

Instant
Counter target spell.
{1}{U}, Exile Refute from your graveyard: Draw a card.
“I hate time. Make it stop.”
—Huan Li, AOSE Field Researcher
  • Animus Vox
Regal Ignition

Regal Ignition {3}{R}{R}

Sorcery
Each player sacrifices three lands. Regal Ignition deals 3 damage to each nonlegendary creature.
“My father made this entire kingdom mine. And it is my choice... to give it all away.”
Regrow Anew

Regrow Anew {1}{G}

Sorcery
Return target permanent card from your graveyard to your hand. If it's an enchantment card, create a 2/2 black Zombie creature token.
“Life grows in the shadows of death, a constant reminder of its terrible mistake.”
—Roland, Philosopher King
  • Riddles of Revio
Regrowth from Ruin
Carnal Warfare

Regrowth from Ruin {2}{B}{G}

Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your upkeep, you may return a creature card from your graveyard to your hand. If you do, you gain 2 life.
...but in Carü Mapu, new life can be born from even the bloodiest battlefield.
Card has other part: Carnal Warfare
  • Road to Carü Mapu
Rehearse

Rehearse {W}

Instant
Choose two —
• You gain 3 life.
• Tap target creature.
• Put a +1/+1 counter on target creature.
“Practice doesn't quite make perfect, but it'll get me close enough for now.”
—Sartha, the prodigy
  • Villains: The Musical
Rehison Charm

Rehison Charm {B}{G}

Instant
Choose one—
• Put two -1/-1 counters on target creature.
• Untap target creature. It gains deathtouch until end of turn.
• Until end of turn, target creature deals damage to creatures in the form of -1/-1 counters.
  • Khaliz-Dorahn
Rei's Awakening

Rei's Awakening {2}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Reveal the top two cards of your library. Put up to one land card from among them onto the battlefield and the rest into your graveyard.
III — Until end of turn, target creature gets +X/+0 and gains indestructible, where X is the number of lands you control.
They thought her home was theirs to plunder, so she would tear their own asunder.
  • Villains: The Musical
Rei's Reinforcements

Rei's Reinforcements {2}{G}{W}

Instant
You may pay {G}{W} and untap four tapped creatures you control rather than pay this spell's mana cost.
Create four 1/1 green Scout creature tokens.
The more vulnerable the squirrel appeared, the less she truly was.
  • Villains: The Musical
Reinforced Platemail

Reinforced Platemail {1}{W}

Artifact - Equipment
Flash
When Reinforced Platemail enters, you may attach it to target creature you control.
Equipped creature you control gets +1/+2.
Equip {3}
  • Quest for the Roseblade
Reins of Influence

Reins of Influence {1}{U}

Instant
Gain control of target noncreature permanent until end of turn. Untap it.
Prophecy {U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Ophorio
Reinvent

Reinvent {X}{U}{U}

Sorcery
This spell costs {1} less to cast for each artifact you control.
Search your library for an artifact creature card with mana value X or less, put it onto the battlefield, then shuffle.
Reinvigorate

Reinvigorate {G}

Instant
Whenever a creature you control perseveres this turn, you gain 3 life. (A creature perseveres when it survives damage.)
  • Novea
Reject Revision

Reject Revision {1}{B}

Sorcery
Choose one —
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.
• Target player sacrifices an enchantment.
A thousand generations of androids are built each year. Of those, only a fraction are allowed to exist for longer than a month.
  • Beyond the Blackwall
Rejuvenation

Rejuvenation {2}{G}{G}

Sorcery
Untap all basic lands you control.
Draw a card.
From the frozen depths, an ancient civilization stirs.
  • MSEM Secret Lair Drops
  • Zero
Relearn History

Relearn History {2}{U}

Enchantment
When Relearn History enters, draw two cards.
You have no maximum hand size.
The books had all changed, and Lizaveth didn't recognize many of the titles. She took one from the shelf and began to read.
  • The Unraveling
Release from Death

Release from Death {W}{B}{G}

Instant
Target player gains 10 life.
“My life was extended for faithful servitude. These years shall belong to Bahet.”
  • Mious
Relentless Army

Relentless Army {2}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand.
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
  • Alkabah
Relic Corrosion

Relic Corrosion {G}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Destroy target artifact or enchantment [with mana value 3 or less].
Relic Heist

Relic Heist {2}{R}{R}

Sorcery
Search target opponent's library for an artifact card and put it onto the battlefield under your control, then that player shuffles. If you don't put a card onto the battlefield this way, create four Gold tokens. At the beginning of the next end step, sacrifice each artifact put onto the battlefield this way. (This includes the Gold.)
  • Rail War
Relinquish

Relinquish {1}{W}

Instant
Target player sacrifices an attacking creature. You gain life equal to that creature's power.
The sundancers had given everything, and received nothing in return. Yet still, they persisted in their delusion.
  • Novea
Relive Eras

Relive Eras {B}{G}

Sorcery - Adventure
Put up to one target permanent card from your graveyard on top of your library. (Then exile this card. You may play the land later from exile.)
Card has other part: Gloomhollow Woodlock
  • Adventurers of Onora
Relive Reality

Relive Reality {1}{R}

Sorcery
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
Flashback—{R}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Beyond the Blackwall
Relonche Revolt
Relonche Cavalry

Relonche Revolt {1}{G}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target Warrior you control deals damage equal to its power to target creature an opponent controls.
The Relonche put the Caica's gifts to good use.
Card has other part: Relonche Cavalry
  • Road to Carü Mapu
Remain Unawares

Remain Unawares {5}{W}{W}

Sorcery
Choose a creature. Exile the rest.
“Ignorance is bliss, after all.”
—“Amy's Terrible, No-Good, Very Bad Night”
  • Video Horror System