15282 cards found
Invoke the Divine

Invoke the Divine {2}{W}

Instant
Destroy target artifact or enchantment. You gain 4 life.
In theory, Valimiri priests can break curses on items. In practice, they usually end up breaking the item as well.
  • Arkadai
Involuntary Care

Involuntary Care {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, can't be sacrificed, and its activated abilities can't be activated.
Some rebels were considered to have poisoned hearts and minds—but nothing that modern medicine couldn't cure.
  • The Empty Throne of Feanav
Ire of Ancient Tomes

Ire of Ancient Tomes {1}{R}

Instant
Choose one —
• Ire of Ancient Tomes deals 2 damage to any target.
• Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
  • Over the Horizon
Iridescent Familiar

Iridescent Familiar {1}{U}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Iridescent Familiar enters, if you control another creature with flying, draw a card.
1/2
  • Tides of War
Irisglow Dryad

Irisglow Dryad {2}{G}

Creature - Dryad
{T}: Add {G}.
{T}: Add one mana of any color. Activate only if you control another Dryad.
Created by the Endrisons to ward the Neo-Duskwood, Khalizor dryads are the most gentle beings the plane has ever known.
0/4
  • Aftermath
Iron Backbite

Iron Backbite {2}{R}

Sorcery
Target creature you control deals damage equal to its power to another target creature.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Iron Hide

Iron Hide {G}

Instant
Target creature you control gets +2/+2 until end of turn. If it's blocked or blocking, it gets an additional +2/+2 until end of turn.
A rhino wears its hide as a knight would wear armor into battle.
  • Kahembo: Olde Dawn
Ironclad Sentry

Ironclad Sentry {6}{G}

Creature - Demon Warrior
Reach
When Ironclad Sentry enters, you may return target permanent card not named Ironclad Sentry from your graveyard to your hand.
“Your body may fail here, young Kahroba, but your story will live on forevermore.”
6/6
  • Alkabah: The Rise of Soli
Ironeyes Scoundrel

Ironeyes Scoundrel {1}{U}

Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spells you cast during combat cost {1} less to cast.
1/2
  • High Noon
Ironeyes Slingers

Ironeyes Slingers {1}{R}

Creature - Spirit Soldier
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Even ghosts need someone watching their back.
1/3
  • High Noon
Ironhide Hadhayosh

Ironhide Hadhayosh {6}

Artifact Creature - Ox
Trample
When Ironhide Hadhayosh dies, put two +1/+1 counters on target creature you control.
A replica of a grand invading beast, a hadhayosh grants those manage to slay it near unlimited power.
5/4
  • Alkabah
Ironpact Outrider

Ironpact Outrider {R}

Creature - Goblin Warrior Scout
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“The knights of Trossingen killed my family and reduced my home to rubble. By the Ironpact's hand, they'll have even less left when we're done with them.”
1/1
  • Seasons of War
Ironsmash Wrecker

Ironsmash Wrecker {3}{R}

Creature - Dwarf
When Ironsmash Wrecker enters, you may destroy target artifact.
The Ironsmash clan is shunned by the rest of Daran's dwarf clans for destroying perfectly good pieces of junk.
4/2
  • Zero
Irrigation Channels

Irrigation Channels {1}{U}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Draw a card, then discard a card.”
Hydromancy keeps Azutahn crops flourishing even during the dry seasons.
  • Scriptures of Urshad
Ishtari's Deliverance

Ishtari's Deliverance {4}{U}

Instant
Creatures your opponents control get -4/-0 until end of turn. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Tides of War
Issbarrens Banishment

Issbarrens Banishment {2}{U}

Instant
Counter target creature spell or target spell that targets a creature an opponent controls.
“No one will claim your corpses. No one will guard your rest. You chose a traitor's life; now, die a traitor's death.”
—Astrid, leader of the Skhorvall dissenters
  • Glacia: Hail to the Queen
Itava Outrider

Itava Outrider {3}{R}

Creature - Human Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.)
“Why do we fight you ask? We fight because we can. Nothing more, nothing less.”
4/2
  • Zero
Itava Warshrieker

Itava Warshrieker {1}{R}

Creature - Human Berserker
Menace (This creature can't be blocked except by two or more creatures.)
Itava Warshrieker attacks each combat if able.
3/1
  • Zero
Ivory Curtain Producer

Ivory Curtain Producer {1}{W}

Creature - Construct Advisor
Whenever Ivory Curtain Producer attacks, if it's enchanted or you cast a spell that targeted it this turn, create a 1/1 colorless Construct Actor creature token.
“Find roles that are true to you; only then can you tap into your full potential.”
1/3
  • The Stage Presents: The Neverending Act
J-7 Freeze Frame

J-7 Freeze Frame {1}{W}

Artifact - Vehicle
Vigilance
{3}{W}, {T}: Tap target creature. This ability costs {3} less to activate as long as J-7 Freeze Frame is a creature.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/2
  • Animus Vox
Jaakuna Betrayer

Jaakuna Betrayer {2}{R}

Creature - Human Berserker
Art of war — At the beginning of your end step, if Jaakuna Betrayer dealt damage to an opponent this turn, you may discard a card. If you do, draw a card.
3/2
  • Path of Shadows
Jade Counterweight

Jade Counterweight {2}

Artifact - Equipment
When Jade Counterweight enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Equipped creature gets +1/+1.
Equip {1}
  • Panxiou
Jade Empire Cartographer

Jade Empire Cartographer {3}{G}

Creature - Panda Bear Scout
When Jade Empire Cartographer enters, choose one —
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
• Put a +1/+1 counter on target creature you control.
4/1
  • Panxiou
Jade Empire Outlaw

Jade Empire Outlaw {2}{B}

Creature - Snake Warrior
Deathtouch
When Jade Empire Outlaw enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
1/3
  • Panxiou
Jade Sentinel

Jade Sentinel {1}

Artifact Creature - Spirit
{1}, {T}: Put a +1/+1 counter on Jade Sentinel. Activate only if you control a creature with power greater than Jade Sentinel's.
“May your pack inspire greatness within you, and you in turn inspire your pack.”
—Cascading Zhenzu
1/1
  • Panxiou