Permanents you control are black. The same is true for spells you control and nonland cards you own that aren't on the battlefield. At the beginning of your upkeep, you may pay {B}. If you do, you draw a card and you lose 1 life.
Colossal 3—{6}{R}(You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {6}{R} as a sorcery: Put three +1/+1 counters on it if it has none.)
“In the end, all who worship Mogis become just as mad as he.” —Kardox of Skophos
As Mind-Mute enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. {5}: Return Mind-Mute to its owner's hand.
Slippery Capuchin can't be blocked. Whenever Slippery Capuchin becomes the target of a spell or ability, you may change the target of that spell or ability.
Art of war — At the beginning of your end step, if Masamori Ranger dealt damage to an opponent this turn, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Target creature can't be blocked this turn. Scry 1. Fabled {2}{U}(Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Identity — When Danuri Warcaller enters, if you control at least two other creatures that share a creature type with it, create a 1/1 white Soldier creature token.
When Affluent Knight enters, recruit, then recruit again. (To recruit, create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
To the followers of Tamaak, a store of wealth is as sacred as a store of water.
Flash (You may cast this spell any time you could cast an instant.) When Wind-Blessed Guardian enters, you may return target permanent you control to its owner's hand.
“Bet you thought no one was gonna be around to defend some hobo? Think again.”
Whenever Memory of Fatalism dies or you cast a noncreature spell, each opponent loses 2 life and you gain 2 life. {4}: Put Memory of Fatalism from your graveyard on top of your library.
Ghosts have lost all faith and lost all hope that anything means anything.
Flash When Blade of Mautakesh enters, creatures you control gain poisonous 1 until end of turn. (Whenever those creatures deal combat damage to a player, that player gets a poison counter. Multiple instances of poisonous trigger separately.)