14928 cards found
Ultim Nox

Ultim Nox {2}{B}{B}

Sorcery
Cast this spell only if you control a creature.
Exile all creatures.
“Divine steel struck against divine flesh, tearing it and the world asunder.”
—Azamir, “The End Times”
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Welcome Return

Welcome Return {B}{B}

Enchantment
Whenever a creature you control enters from a graveyard, target opponent loses life equal to its power.
“The hero's eyes fluttered open and met with the cultist's. He felt his chest fill with fear and a lack of heartbeats.”
—Azamir, “Fallen And Risen”
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Words of Eternity

Words of Eternity {3}{B}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Whenever you cast a spell with mana value 5 or greater, you may cast Words of Eternity from your graveyard without paying its mana cost. If you do, exile it instead of putting it into your graveyard as it resolves.
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Academy Renegade

Academy Renegade {2}{R}

Creature - Human Wizard
When Academy Renegade enters, it deals damage to target creature you don't control equal to the number of Wizards you control.
Whenever Academy Renegade attacks, it deals damage to defending player equal to the number of Wizards you control.
2/2
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Bretala of Redsky

Bretala of Redsky {4}{R}{R}{R}

Legendary Creature - Dragon
Flying, trample
Whenever Bretala of Redsky attacks, it gains double strike until end of turn unless defending player sacrifices a creature.
“Her battlecry split the skies, a mourning song for the greatest prince ever known.”
—Azamir, “Prince And Dragonheart”
7/6
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Calamitous Crash

Calamitous Crash {X}{R}{R}

Sorcery
Destroy all artifacts with mana value X or less. Whenever an artifact is destroyed this way, Calamitous Crash deals 1 damage to any target.
“Once the pinnacle of magitech achievement, now a pile of rubble.”
—Azamir, “The Artificer's Finale”
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Captain Mattias Ochre

Captain Mattias Ochre {2}{R}

Legendary Creature - Human Soldier
Creatures you control have haste and attack each combat if able.
Attacking Soldiers you control get +1/+0.
“‘Come on, lads,' he cried, ‘it's time to take matters into our own hands.'”
—Azamir, “Fall Of Golden Company”
2/2
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Epic Score

Epic Score {3}{R}{R}

Sorcery
Create two tokens that are copies of target noncreature artifact or noncreature artifact card in a graveyard.
“Henrik left the bank vault wearing a triumphant smile. ‘Didn't even need coworkers or a troupe of actors.'''
—Azamir, “Faithless Looting”
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Finale of Cinders

Finale of Cinders {2}{R}

Sorcery
Finale of Cinders deals 2 damage to any target. For each instant and sorcery card in your graveyard, you may pay {R}. Whenever you do, Finale of Cinders deals 2 damage to any target.
“How fitting was it, that the father of fire would also be its first victim.”
—Azamir, “The First Flame”
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Lady Ashtongue

Lady Ashtongue {3}{R}{R}

Legendary Creature - Dragon
Flying
Other Dragons you control have haste.
{R}: Dragons you control get +1/+0 until end of turn.
“There's always a Dragon. There's always a Hero. There's always a Princess. Yet she was all three.”
—Azamir, “Ashen Revolution”
5/4
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Takeda Taro

Takeda Taro {R}{R}

Legendary Creature - Human Warrior
First strike
Whenever Takeda Taro deals combat damage to an opponent, it deals 1 damage to each creature and planeswalker that player controls.
“He slowly unwrapped the chains, letting his magic course through them. ‘Burn like my birthright,' he whispered, and burst into motion.”
—Azamir, “The Lost Prince”
2/2
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Warrior's Request

Warrior's Request {3}{R}{R}

Sorcery
You may put a Dragon creature card from your hand onto the battlefield. That creature gains haste until end of turn. Return it to its owner's hand at the beginning of the next end step.
“As Sveth's hand trailed blood on his friend's snout, he asked for vengeance.”
—Azamir, “Prince And Dragonheart”
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Backwood Rangers

Backwood Rangers {1}{G}{G}

Creature - Human Scout Ranger
Basic Forests you control have “{G}, {T}: Untap target attacking creature and remove it from combat.”
“‘You look lost,' said the young man, ‘and these woods are dark and deep.'”
—Azamir, “The Road From Fretport”
3/3
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Chratteri Restoration

Chratteri Restoration {1}{G}

Sorcery
For each player, that player may search their library for a basic land card, choose a land card from their hand, and choose a land card from their graveyard, then put those cards onto the battlefield tapped. Then each player that searched their library this way shuffles it.
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Chratteri Valiant

Chratteri Valiant {1}{G}

Creature - Beast Warrior
Other Warriors you control have trample.
{G}: Chratteri Valiant gets +2/+2 and gains trample until end of turn. Activate only once each turn.
“That last story was a bit heavy. This next one will be lighter. There'll be hamsters.”
—Azamir, “Slaughter Of Chratteri”
1/1
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Elder's Wisdom

Elder's Wisdom {2}{G}

Enchantment
At the beginning of your upkeep, look at the top four cards of your library. You may reveal a storied card from among them and put it into your hand. Put the rest on the bottom of your library in any order. (Enchantment and legendary cards are storied.)
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Great and Small

Great and Small {2}{G}{G}

Sorcery
As an additional cost to cast this spell, tap three untapped creatures you control with power 1 or less.
Search your library for a creature card, put it onto the battlefield, then shuffle.
“She told the Greatwood that the nature of strength is to shelter the weak.”
—Azamir, “Brightgrove's Protection”
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Greenwood Outrider

Greenwood Outrider {4}{G}{G}

Creature - Elf Archer
Haste
When Greenwood Outrider enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of storied permanents you control. (Enchantments and legendary permanents are storied.)
3/3
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Lost to the Ages

Lost to the Ages {G}

Instant
Put target artifact or enchantment with mana value less than or equal to the number of basic lands you control on the bottom of its owner's library.
“Vines and flowers overtook the library, reuniting wood and paper with their origins.”
—Azamir, “Lost and Forgotten”
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Meadow Songstress

Meadow Songstress {1}{G}{G}

Creature - Elemental Bard
When Meadow Songstress enters, conjure three cards named Meadow Songstress and shuffle them into your main library.
Whenever a nontoken creature you control enters, if it shares a name with one or more other creatures you control, draw a card.
2/2
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Ol' Sycamore

Ol' Sycamore {3}{G}{G}

Legendary Creature - Plant
When Ol' Sycamore enters, choose up to two —
• Ol' Sycamore fights another target legendary creature.
• Destroy target noncreature storied permanent. (Enchantments and legendary permanents are storied.)
4/5
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Rujan, the Great Pumpkin

Rujan, the Great Pumpkin {4}{G}{G}{G}

Legendary Creature - Plant
Trample
Players can't activate abilities of nonbasic, noncreature permanents.
“Those faithful few that had waited patiently in the pumpkin patch for the return of their harvest god were spared. The rest fed the plants.”
—Azamir, “Grim Harvest”
7/7
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The Aether Lens

The Aether Lens {1}

Legendary Artifact
Your opponents play with their hands revealed.
Whenever you cast a spell with the same name as a card in an opponent's hand, draw two cards.
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The Knowledge Hub

The Knowledge Hub {4}

Legendary Artifact
At the beginning of your upkeep, reveal the top two cards of your library. An opponent chooses one. Put the chosen card into your hand and exile the other.
{4}, {T}: Put a card exiled with The Knowledge Hub into its owner's hand.
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Voidlife Orbs

Voidlife Orbs {2}

Artifact
{5}, {T}, Sacrifice Voidlife Orbs: Destroy all nonland permanents. You can't spend more than one color of mana to activate this ability.
“Relics of a dead civilization. Eternal reminders of why it died.”
—Azamir, “The Empire's Sunset”
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