14928 cards found
Lupine Skygrazer

Lupine Skygrazer {4}{G}

Creature - Wolf
Reach
Lupine Skygrazer enters with a +1/+1 counter on it if three or more colors of mana were spent to cast it.
“I think there's a typo in your report. It says you climbed ‘up the wolves'?”
“That is correct, sir.”
—Captain Thomas, to Lt. Saxon
5/3
  • Love Song
Lure Across the Veil

Lure Across the Veil {3}{B}{B}

Instant
This spell costs {2} less to cast if you control an Angel, Demon, Faerie, or Spirit.
Exile target creature or planeswalker.
The divinities all offer pacts with promises of power, safety, and happiness—and all of these promises are equally sincere.
  • The Empty Throne of Feanav
Lurking Angler

Lurking Angler {3}{G}

Creature - Fish
When Lurking Angler enters, if seven or more cards are in your graveyard, draw a card. Otherwise, mill two cards.
Cuxuri's predators know well that poor souls trapped down there will be desperate to find any source of light.
4/3
  • Elmare: Into the Abyss
Lurking Below

Lurking Below {U}

Sorcery - Tale
Put a +1/+1 counter on target creature. It can't be blocked this turn.(Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Gharial Bandit
  • Kahembo: Olde Dawn
Lurking Feralynx

Lurking Feralynx {2}{R}

Creature - Cat Wolf
Menagerie — When Lurking Feralynx enters, if there are five or more creature types among creatures you control, you may search your library for a card named Lurking Feralynx, reveal it, put it into your hand, then shuffle.
4/1
  • Adventurers of Onora
Lurking Lahasia

Lurking Lahasia {3}{W}{W}

Creature - Lizard Beast
Concord — Lurking Lahasia has first strike and lifelink as long as there are four or more card types among permanents you control.
Though luxurious, nothing in the citadel palaces can compare to the wildest secrets of the dunes.
5/3
  • Al Tabaq
Lurking Terrors

Lurking Terrors {3}{B}{B}

Sorcery
Destroy target creature that was dealt damage this turn, then create a 3/2 black Mutant Horror creature token.
With the city guard's attention turned inwards, few escape the city walls. Entering, however, has never been easier.
  • Plagues of Fretport
Lurking in the Reeds

Lurking in the Reeds {1}{R}

Sorcery
Target creature gets +3/+3 and gains haste until end of turn.
Don't tempt chance at the water's edge. The naiads won't give you a second.
  • Novea
Lush Coast

Lush Coast

Land
Lush Coast enters tapped.
{T}: Add {G} or {U}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Lusterform

Lusterform {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has distorted. (It can be blocked by tapped creatures but not untapped creatures.)
{1}{B}: Enchanted creature can't block this turn.
  • Ophorio
Lusterwing Owl

Lusterwing Owl {2}{U}

Creature - Bird Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{1}{U}, Discard Lusterwing Owl: Return target enchantment to its owner's hand.
1/3
  • Ophorio
Lustrous Devout

Lustrous Devout {G/U}{W}

Creature - Faerie
(Color indicator: Lustrous Devout is white)
Flying
When Lustrous Devout enters, choose one —
• Put a +1/+1 counter on Lustrous Devout.
• Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
1/1
  • Beyond Our Ken
Lustrous Shrike

Lustrous Shrike {4}{U}

Creature - Bird
Flying
Prismatic — Whenever you cast a multicolored spell, scry 1.
Male shrikes use their bright feathers to court females in dazzling and death-defying displays.
3/4
  • Kahembo: Olde Dawn
Lute Tickler

Lute Tickler {2}{R}

Creature - Human Bard
Whenever Lute Tickler attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
“Oddly enough, Big Balvar's Blunders did not go over well with Big Balvar.”
2/3
  • Seasons of War
Macabre Blademaster

Macabre Blademaster {3}{B}

Creature - Bird Monk
Flying
Whenever Macabre Blademaster attacks, another target creature in its pack gains lifelink and deathtouch until end of turn. (Two or more creatures you control with equal power are in a pack.)
2/3
  • Panxiou
Macabre Ruins

Macabre Ruins {2}

Artifact
{X}, {T}, Sacrifice Macabre Ruins: Target creature gets -X/-X until end of turn.
Remnants of lost civilizations scatter Al Tabaq's sweeping dunes.
  • Al Tabaq
Maddening Theory

Maddening Theory {1}{U}

Instant
Draw a card.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Faith in a conjecture meets the challenge of proving it.
  • Feanav: The Apothecary's Progress
Maddening Thoughts

Maddening Thoughts {2}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw three cards, then discard a card.
  • Kahembo: Olde Dawn
Mage's Warding

Mage's Warding {U}

Instant
Target creature you control gains hexproof until end of turn. Scry 1.
“So crude. I'm beginning to think you're not really trying to harm me at all.”
—Kess, dissident mage
  • Alara
Maghbri Hunter

Maghbri Hunter {2}{R}

Creature - Human Archer
Haste
Rapport — Whenever Maghbri Hunter and at least one other creature you control become tapped, Maghbri Hunter gets +2/+1 until end of turn.
1/2
  • Harvest Festival
Maghbri Whisper

Maghbri Whisper {2}{B}

Creature - Zombie
When Maghbri Whisper enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Sacrifice a creature: Maghbri Whisper gets +2/+2 until end of turn.
1/1
Magma Bolt

Magma Bolt {1}{R}

Instant
Magma Bolt deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
“Burn their spawning grounds. It's the only way to kill the Mukal for good.”
—Vosh, the Champion
  • Arkadai
Magma Crawler

Magma Crawler {2}{R}{R}

Creature - Elemental
Haste
When Magma Crawler enters, creatures you control with flash or haste get +1/+1 until end of turn.
“It's a good thing I picked Amber, all the fiery monsters like to hide in scary caves.”
—Karina Oblay, field notes
4/1
  • Monsters of Chikyu
Magma Hoof Giant

Magma Hoof Giant {3}{R}{R}

Creature - Beast
It prowls the Itava wastes, incinerating the goblins and beasts that wander around it.
6/4
  • Zero
Magma Spray

Magma Spray {R}

Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Burial rites as a tradition have not evolved among the cultures of Jund, and it's easy to see why.
  • Alara