{T}: Add {C}. {3}{B}: Until end of turn, Tzhai's Throne becomes a 2/2 creature. It's still a land. It gets +2/+2 if {R} was spent to activate this ability, gets +2/+2 if {G} was spent, and gets +2/+2 if {W} was spent.
Where some rule by fear or might, Emperor Tzhai rules by abundance and awe.
Choose target creature or planeswalker. Its controller may exile it. If that player doesn't, they sacrifice all other creatures and planeswalkers they control.
Rakuyou's dying words were heard by none, despite his sacrifice for all.
As Brave the Issbarrens enters, choose a color. White creatures you control have protection from the chosen color. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything with that color.)
The Bjarndyr stood against the elementals as if they were just another snowstorm.
Planeswalker spells you cast cost {1} less to cast for each storied permanent you control. (Enchantments and legendary permanents are storied.)
“So am I free to go?” Asked Azamir. “If you wish. You may also join me. Your company has been entertaining,” said Tzhai. Azamir smiled. “Well, in that case . . .”
Whenever Herald of Heroes deals combat damage to a player, reveal the top five cards of your library. You may put a creature card with power 2 or less from among them into your hand. Put the rest on the bottom of your library in any order.
“Defiance is to be expected from the bold, but the disrespect shown by the emissary rattled the Emperor.” —Azamir, “Fall Of Golden Company”
This spell costs {2} less to cast if there's a storied card in your graveyard. (Enchantments and legendary cards are storied.) Search your library for a storied card, reveal it, put it into your hand, then shuffle.
Protection from sorceries Whenever Magdel, Caller of Souls attacks, create a 1/1 white Spirit creature token with flying that's tapped and attacking for each storied permanent you control. Exile the tokens at end of combat. (Enchantments and legendary permanents are storied.)