3592 cards found
Amateur Surveying

Amateur Surveying {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Whenever enchanted creature attacks, if it's a Scout, scry 2.
“It's not exactly exploring if you're ‘discovering' things just outside the village, little bandar.”
—Reyhsia, to Karina
  • Karina's Explorations
Ambush Viper

Ambush Viper {1}{G}

Creature - Snake
Flash
Deathtouch
“Just watch your step. And your back. And your flanks. And above.”
—Chiu, to her apprentice
2/1
Ambushing Alligator

Ambushing Alligator {1}{G}

Creature - Crocodile
Trample
As long as it's an opponent's turn, Ambushing Alligator is a blue Bird with base power and toughness 1/1 and has flying and hexproof.
3/2
  • Eralou
Amelle, Revered Liturgist

Amelle, Revered Liturgist {1}{W}

Legendary Creature - Human Cleric
Lifelink
At the beginning of each end step, if you gained life this turn, you may pay {W/B}. If you do, create a 1/1 white Spirit creature token with flying.
“The dead scream out for the better world denied to them.”
2/2
  • Seasons of War
Amulet Coin

Amulet Coin {2}

Artifact
Whenever one or more creatures you control deal combat damage to a player, put a charge counter on Amulet Coin.
{T}: Add {C} for each charge counter on Amulet Coin.
The amulet is guaranteed to bring good luck, or at least sell well in the next town.
  • Monsters of Chikyu
An Invitation to High Rollers

An Invitation to High Rollers {1}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
III — Whenever a creature you control deals damage to an opponent this turn, exile the top card of your library. You may play it this turn.
  • The Stage Presents: The Neverending Act
Analyze the Deep

Analyze the Deep {1}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Put the bottom three cards of your library into your hand.
Subject 41: Poor armor, but great explosive. Requesting further subjects for more testing.
  • Oirohpo
Anatomy

Anatomy {1}{B}

Enchantment - Discovery
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.)
I, II — Return target creature card from your graveyard to your hand.
Discovery — {2}{B}, Sacrifice a creature: Each opponent loses 2 life and you gain 2 life.
Anax's Endeavor

Anax's Endeavor {1}{R}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Anax's Endeavor deals 2 damage to any target.
• Destroy target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Destroy target artifact. Scry 1.
Ancestor's Bulwark

Ancestor's Bulwark {2}

Artifact - Equipment
Equipped creature gets +1/+3.
{0}: Until end of turn, Ancestor's Bulwark becomes a 1/3 Spirit artifact creature with flying. Activate this ability only if it isn't attached.
Equip {3}
  • Beyond Our Ken
Ancestral Guidance

Ancestral Guidance {1}{W}

Instant
Choose one —
• Target creature gains indestructible and lifelink until end of turn.
• Destroy target artifact or enchantment.
“We have granted you strength and grace, to weather the times ahead. But wisdom cannot be given. You must grow it on your own.”
Ancient Gift

Ancient Gift {1}{G}

Instant
Target creature you control gets +3/+3 until end of turn. Then if that creature has power 10 or greater, each other creature you control gets +3/+3 until end of turn.
It is the duty of the great to lend their strength to the small.
  • Descent from the Highlands
Ancient Grizzly

Ancient Grizzly {1}{G}

Creature - Bear
“Think about it this way: has one really seen a young bear corpse before?”
—Mavisa
2/2
  • Zero
Ancient Rite

Ancient Rite {1}{B}

Instant - Adventure
Sacrifice a creature. When you do, draw two cards. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Gloomhollow Scalesage
  • Adventurers of Onora
Ancient Studies

Ancient Studies {1}{U}

Sorcery
Draw two cards. Then discard a card unless you control an embattled creature. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
“Ink fades. Stone erodes. Lasting wisdom is etched into flesh and carried by blood.”
  • Glacia: Hail to the Queen
Ancient Tome

Ancient Tome {1}{U}

Riddle Artifact
You can't cast this spell unless you revealed a card named Ancient Tome from anywhere this game.
{T}: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
“All questions can be answered, you simply must be willing to pay the price.”
—Roland, the Philosopher King
  • Riddles of Revio
Ancient Treasures

Ancient Treasures {G}{U}

Enchantment
Codex — Earthcraft; Enchantress's Presence; Dream Halls; Energy Field; Eldrazi Conscription. (As this enters, conjure its contents into a shuffled face-up additional library.)
You can't draw from this codex's library.
If a permanent you control would explore, you may put a card from this codex's library into your hand instead.
  • Karina's Explorations
Angel's Codex

Angel's Codex {2}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is multicolored, it gets an additional +1/+1.
Equip {1}
Only angelic hands can lift the book. Only angelic eyes can read the wisdom within.
  • Mious
Angel's Favor

Angel's Favor {1}{W}

Enchantment - Aura
Enchant creature
When Angel's Favor enters the battlefield, draw a card.
Enchanted creature gets +0/+2 and has flying.
Angels of the Brimstone Order preach the eradication of heathen dwarves and elves.
  • Quest for the Roseblade
Angelcaller

Angelcaller {1}{G}

Creature - Human Cleric
{T}, Reveal an Angel card from your hand: For each of that card's colors, add one mana of that color.
She speaks in angels' tongues and dances in their inhuman spasms.
2/2
  • Mious
Animus Channeler

Animus Channeler {1}{U}

Creature - Elemental Wizard
Flash
Rhapsody {5}{U}{U} (Pay {5}{U}{U} to cast this as a 4/4, or once it is in play to make it become a 4/4.)
Animus Channeler's rhapsody cost can be paid any time you could cast an instant.
“I love the mayhem more than the love.”
1/3
  • Animus Vox
Animus Seer

Animus Seer {W}{U}

Creature - Elemental Wizard
Flash
You may cast Elemental spells as though they had flash.
Once each turn, when you cast an instant spell, you may put a +1/+1 counter on target Elemental you control.
“Everyone's got a choice this time around.”
2/2
  • Animus Vox
Ankulim Spawning

Ankulim Spawning {1}{R}

Sorcery
Create two 1/1 red Elemental creature tokens.
The ankuliths and their ankulim progeny served as stark reminder to the inhabitants of Urshad that Anku's power was absolute. Now, however, the worldly gods have begun to test its limits.
  • Scriptures of Urshad
Ankulith Shard

Ankulith Shard {2}

Artifact
When Ankulith Shard enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
Anointed Cursebreaker

Anointed Cursebreaker {1}{W}

Creature - Human Cleric Soldier
Lifelink
When Anointed Cursebreaker enters the battlefield, you may exile target artifact or enchantment an opponent controls. When Anointed Cursebreaker is no longer on the battlefield, return the exiled card to its owner's hand.
2/2