15897 cards found
Welcome What Comes

Welcome What Comes {1}{G}

Sorcery - Revelation
Put two +1/+1 counters on up to one target creature.
Coalesce {6}{G}{G} (You may cast this from your graveyard for {6}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/6
  • Beyond Our Ken
Mogis, Patron of Malice

Mogis, Patron of Malice {3}{B}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of your upkeep, each player discards a card. Then you draw a card. If an opponent can't discard a card or discarded a land card, you create a 2/3 red Minotaur creature token.
7/6
  • Theros Triumphant
The Undercity Amalgam

The Undercity Amalgam {4}{B}{G}

Legendary Creature - Ooze Hydra
Permanent cards in your graveyard have The Undercity Amalgam's Adventure.
Once during each of your turns, you may cast an Adventure spell from your graveyard.
7/6
Card has other part: Sewage Flow
  • MSEM Masters: Legends
Screams from the Deep

Screams from the Deep {9}

Creature - Fish Horror
When Screams from the Deep enters, exile up to one target monocolored permanent.
As long as an opponent owns three or more cards in exile, you may have Screams from the Deep assign its combat damage as though it weren't blocked.
Evoke {5} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
7/6
  • Toll Midnight
Strider Engine

Strider Engine {6}

Artifact Creature - Construct
Strider Engine enters tapped and with a -1/-1 counter on it unless you spent at least three colors of mana to cast it.
Devonport's engineers found that with minimal modifications, factory machinery could be just as deadly on the battlefields.
7/6
  • The Empty Throne of Feanav
Archon of the Accord

Archon of the Accord {4}{W}{W}{W}

Creature - Archon
Flying, vigilance
As Archon of the Accord enters, choose a number.
Spells with mana value equal to the chosen number can't be cast.
Justice can be bought or sold with enough coin, just like any other commodity.
7/7
  • Over the Horizon
Atal, the Shroudmaker

Atal, the Shroudmaker {4}{W}{W}{W}

Legendary Creature - Elder Horror
Once each turn, when Atal, the Shroudmaker enters or you attack with one or more Horrors, you may create two tapped 1/1 colorless Human creature tokens. If Atal isn't a token, creatures you control gain flying until end of turn.
{2}{W}{W}, Discard Atal: Create a token that's a copy of Atal, the Shroudmaker, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
Avacyn, the Savior

Avacyn, the Savior {4}{W}{W}{W}

Legendary Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target permanent card from your graveyard to the battlefield with an indestructible counter on it.
“I am to protect.”
7/7
  • Innistrad In Memoriam
Faradia, Honored Sovereign

Faradia, Honored Sovereign {1}{W}{W}

Legendary Creature - Angel
Flying, vigilance, indestructible
Faradia, Honored Sovereign can't attack or block unless you tap three other untapped creatures and/or artifacts you control.
7/7
  • Eralou
Destructive Serpent
Determined Koi

Destructive Serpent

Creature - Serpent
(Color indicator: Destructive Serpent is blue)
Trample
Creatures your opponents control get -1/-0.
Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage.
7/7
Card has other part: Determined Koi
TF-6 Ruler

TF-6 Ruler {5}{U}{U}

Artifact Creature - Construct
Hexproof
Augmented — At the beginning of each end step, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, untap up to three permanents. Then you may shuffle your hand into your library. If you do, draw three cards.
“Turn your back on mother nature.”
—Mech Inscription
7/7
Titan of Lake Vasil

Titan of Lake Vasil {4}{U}{U}{U}

Creature - Elemental
When Titan of Lake Vasil enters, untap up to four target permanents.
{3}{U}: Draw a card.
7/7
Vedu, the Deepdrinker

Vedu, the Deepdrinker {4}{U}{U}{U}

Legendary Creature - Elder Horror
Once each turn, when Vedu, the Deepdrinker enters or you attack with one or more Horrors, you may tap up to two target permanents. If Vedu isn't a token, put two stun counters on each of those permanents.
{2}{U}{U}, Discard Vedu: Create a token that's a copy of Vedu, the Deepdrinker, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
  • Toll Midnight
Ashen Persecutor

Ashen Persecutor {5}{B}{B}

Creature - Demon
Flying, trample
When Ashen Persecutor enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card and you gain life equal to its mana value.
7/7
Dawn of the Final Day

Dawn of the Final Day {4}{B}

Sorcery - Revelation
Return up to one target creature card from a graveyard to the battlefield under your control.
Coalesce {9}{B} (You may cast this from your graveyard for {9}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Indestructible
7/7
  • Rail War
Depraved Archknight

Depraved Archknight {4}{B}{B}{B}

Creature - Demon Noble Knight
Menace
When Depraved Archknight enters, each opponent may pay 7 life. For each player that doesn't, you draw seven cards.
“Do not fear dishonor, knight. Fear me.”
7/7
  • Quest for the Roseblade
Emperor Azuma Hashiro

Emperor Azuma Hashiro {3}{B}{B}{B}{B}

Legendary Creature - Demon Samurai
Deathtouch, lifelink
When Emperor Azuma Hashiro enters, gain control of target creature for as long as you control Emperor Azuma Hashiro.
At the beginning of your upkeep, each opponent loses life equal to the number of permanents you control but don't own.
7/7
  • Path of Shadows
Frenzied Watchkeeper

Frenzied Watchkeeper {1}{B}

Creature - Human Soldier
Lifelink
Frenzied Watchkeeper enters with six -1/-1 counters on it.
At the beginning of each end step, if an opponent lost life this turn, remove a -1/-1 counter from Frenzied Watchkeeper.
7/7
Griselbrand, the Usurper
Oswin, Skirsdag Diabolist

Griselbrand, the Usurper

Legendary Creature - Demon
(Color indicator: Griselbrand, the Usurper is black)
Flying, trample
When this creature transforms into Griselbrand, the Usurper, draw seven cards.
Scourge of the Heedless World, Doom of the Avacynian Church.
7/7
Card has other part: Oswin, Skirsdag Diabolist
  • Innistrad In Memoriam
Groz, the Nightshaper

Groz, the Nightshaper {4}{B}{B}{B}

Legendary Creature - Elder Horror
Once each turn, when Groz, the Nightshaper enters or you attack with one or more Horrors, you may return target nonlegendary creature card from your graveyard to your hand. Then if Groz isn't a token, create a token that's a copy of that creature card.
{2}{B}{B}, Discard Groz: Create a token that's a copy of Groz, the Nightshaper, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
Kai'Dwo, Eternal Ravager

Kai'Dwo, Eternal Ravager {4}{B}{B}{B}

Legendary Creature - Demon
Flying
When Kai'Dwo, Eternal Ravager enters, create seven Idol tokens. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Whenever you sacrifice an Idol, each opponent sacrifices a creature.
7/7
Skhorvall Behemoth

Skhorvall Behemoth {3}{B}

Creature - Giant Warrior
Menace
Whenever an opponent casts a spell, Skhorvall Behemoth gets -2/-2 until end of turn.
The curses of the dead cling to their killers, attracting misfortune and calamity—and a giant's lifetime holds many murders.
7/7
  • Glacia: Hail to the Queen
Twister of Shadows

Twister of Shadows {2}{B}{B}

Creature - Spirit
Cast this spell only if you have 10 or less life.
Flying, trample
The pain of a ghost's favor is rivaled only by the pain of its disfavor.
7/7
  • Monsters of Chikyu
Vision Beyond the Waters

Vision Beyond the Waters {5}{B}{B}

Creature - Demon
Deathtouch
When Vision Beyond the Waters enters, each player sacrifices two creatures other than this creature.
Reaching out across the waves you can sense certain death, but there's something else waiting for you.
7/7
  • End of Wollensie
Wurgelurg

Wurgelurg {4}{B}{B}{B}

Creature - Avatar Horror
When Wurgelurg dies, each opponent discards three cards, sacrifices three creatures, and loses 3 life. You draw three cards, create three tapped 2/2 black Zombie creature tokens, and gain 3 life.
Foreshadow {7}{B}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
7/7
  • Innistrad In Memoriam