9744 cards found
Adept of Signals

Adept of Signals {3}{U}

Creature - Human Wizard
Prowess
When Adept of Signals enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Tokens you control have “{2}, {T}: Sacrifice this token: Draw a card.”
3/3
  • The Empty Throne of Feanav
Adept of Transfusions

Adept of Transfusions {1}{B}

Creature - Human Wizard
Lifelink
When Adept of Transfusions enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Tokens you control have “{1}, {T}, Discard a card, Sacrifice this token: Draw a card.”
1/2
  • The Empty Throne of Feanav
Adept of Waves

Adept of Waves {2}{U}

Creature - Merfolk Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
His spear flows like the tides and strikes as fierce as a shark's bite.
2/3
  • Zero
Adiran Survivors

Adiran Survivors {1}{B}{B}

Creature - Human Survivor
As an additional cost to cast this spell, exile two permanent cards from your graveyard.
You may cast Adiran Survivors from your graveyard.
4/3
Admin of Asthenia

Admin of Asthenia {3}{U}

Creature - Elemental
Converge — Admin of Asthenia enters with a +1/+1 counter on it for each color of mana spent to cast it.
Admin of Asthenia can't attack unless its power is 4 or greater.
1/1
  • Love Song
Admirable Admiral

Admirable Admiral {3}{R}

Creature - Human Pirate
Whenever you cast a Pirate spell, create a 1/1 blue and red Pirate creature token with haste.
It takes a worthy and fearsome man to command the respect of an entire fleet.
4/3
  • Dark Seas of Shiryen
Admonish the Unruly

Admonish the Unruly {R}

Instant
Adjudicate, then Admonish the Unruly deals damage to target creature equal to the number of Auras you control. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Sometimes the law must be final, in order to be maintained.
  • Mious
Adoration

Adoration {1}{W}{W}

Enchantment
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
Make one wrong move and all the love you've earned will disappear.
  • Villains: The Musical
Adorned Flamebinder

Adorned Flamebinder {2}{R}

Creature - Human Wizard
Reach
{T}: Adorned Flamebinder deals 1 damage to any target. Activate only if Adorned Flamebinder is embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
1/4
  • Quest for the Roseblade
Adorned Naga

Adorned Naga {4}{B}

Creature - Snake Soldier
Civilized — Adorned Naga gets +2/+0 and has menace as long as you control an artifact, a creature, and an enchantment.
“The Endak decorate themselves in gold, but it doesn't hide the venom in their hearts.”
—Shemesh, Nomad Chieftain
4/5
  • Scriptures of Urshad
Adrenaline

Adrenaline {1}{R}

Enchantment
Each spell you cast with flash or haste costs {1} less to cast.
Each creature you control with flash or haste gets +1/+0.
The heat of the moment is sure to bring out the best and the worst of everyone.
  • Monsters of Chikyu
Adrift Surveyor
Anointed Truthseeker

Adrift Surveyor {2}{U}

Creature - Human Scout
Whenever you cast a noncreature spell, put a +1/+1 counter on Adrift Surveyor.
Surpass {5}{U} ({5}{U}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
2/2
Card has other part: Anointed Truthseeker
  • Alkabah: The Rise of Soli
Adrift into Endless Stories

Adrift into Endless Stories {G}{W}{U}

Enchantment
Whenever a creature you control deals combat damage to a player or noncreature permanent, draw a card if it had a counter on it. Otherwise, put a +1/+1 counter on it.
  • Alkabah: The Rise of Soli
Adroit Riddlemage

Adroit Riddlemage {4}{U}

Creature - Human Wizard
Noncreature spells you cast cost {1} less to cast.
“People like me want to unravel all the mysteries of the world. Unlike others, though, I actually have countless worlds to unravel.”
—Merkurio, Volatile Elementalist
2/4
  • Tides of War
Adventure Awaits

Adventure Awaits {1}{G}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
  • Adventurers of Onora
Adventurer Extraordinaire

Adventurer Extraordinaire {W}

Creature - Mouse Knight
Whenever you cast an Adventure spell, put a +1/+1 counter on Adventurer Extraordinaire.
“This is the farthest I've ever been.”
1/1
Card has other part: One More Step
  • Adventurers of Onora
Adventurer's Amulet

Adventurer's Amulet {1}

Artifact
{2}, Sacrifice Adventurer's Amulet: Search your library for a basic land or Satrapy card, reveal it, put it into your hand, then shuffle.
Whether they're from the Zagos Mountains or the Dunesea, travelers use these trinkets to give them luck on their journeys.
  • Alkabah
Adventuring Guildmage

Adventuring Guildmage {3}{U}

Creature - Human Wizard
Flying
As long as there are five or more different creature types among creatures you control, Adventuring Guildmage gets +1/+0 and has hexproof.
2/3
  • Arkadai
Adventurous Impulse

Adventurous Impulse {G}

Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
“Nangjiao is now an untamed wild, an empty canvas. Let's go paint.”
—Lei Lihong
Adversary Ancestor

Adversary Ancestor {2}{W}{B}

Creature - Spirit Soldier
Lifelink
Whenever an opponent loses life, you may pay {2}. If you do, choose one—
• That player discards a card.
• Put a +1/+1 counter on Adversary Ancestor.
He feeds on self-flagellation.
2/2
  • Mious
Adverse Reunion

Adverse Reunion {2}{W}

Instant
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.)
Create a 1/1 white Cleric creature token. If the trial was failed, create three of those tokens instead.
“It's easy to be good alone. Let's see how you do it in front of an audience.”
  • Mious
Advocate of Foibles

Advocate of Foibles {2}{R}

Creature - Azra Noble
Sacrifice a creature: Until end of turn, Advocate of Foibles gets +2/+0 and becomes a Demon in addition to its other types.
{1}{B}{G}: Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“To give to others is to give to waste.”
2/2
  • Alkabah: The Rise of Soli
Advocate of Ideals

Advocate of Ideals {2}{W}

Creature - Nephilim Soldier
Lifelink
{1}{G}{U}: Put a +1/+1 counter on Advocate of Ideals. Until end of turn, it becomes an Angel in addition to its other types and gains flying and vigilance.
“May gifts cascade from on high like rain on a cloudless night.”
2/3
  • Alkabah: The Rise of Soli
Aedryd, Spectral Liege

Aedryd, Spectral Liege {3}{W}{W}

Legendary Creature - Spirit Knight
Flying
Aedryd, Spectral Liege's power and toughness are each equal to the number of creatures you control.
{2}{W/U}: Another target creature you control gains flying until end of turn. When that creature leaves the battlefield this turn, create a 1/1 white Spirit creature token with flying.
*/*
  • Seasons of War
Aegis Expertise

Aegis Expertise {U}

Enchantment - Aura
Flash
Enchant creature
When Aegis Expertise enters, untap enchanted creature.
Enchanted creature gets +0/+3.
  • Glacia: Hail to the Queen