1977 cards found
Aspect of Rage

Aspect of Rage {4}{R}{R}

Creature - Incarnation
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control deals combat damage to a player, you may have Aspect of Rage deal 1 damage to any target.
5/3
  • MSEM Masters: Legends
  • Zero
Aspiring Hero

Aspiring Hero {W}

Creature - Human
Whenever Aspiring Hero attacks alone, put a +1/+1 counter on it.
When Aspiring Hero dies, each opponent gains life equal to its power.
John was ecstatic to see someone heroic in these godforsaken tapes. At least, until he saw what happened to her.
2/1
  • Video Horror System
Aspiring Rascals
Marshback Knights

Aspiring Rascals {1}{U}

Creature - Human Peasant
When you cast your third noncreature spell each turn, transform Aspiring Rascals.
“I got a big one!”
2/1
Card has other part: Marshback Knights
  • Eralou
Assimilated Runner

Assimilated Runner {3}{B}

Enchantment Creature - Demon
Menace
Once during each of your turns, when you sacrifice a permanent, you may put a +1/+1 counter on Assimilated Runner.
An age ago, a god was bound. Its followers sought divinity, but they found naught but decay. Now, the unbound wanders.
4/1
  • Beyond the Blackwall
Astralhorn Familiar

Astralhorn Familiar {G}{G}

Creature - Elemental Unicorn
Ward—Exile three cards from your graveyard. (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player exiles three cards from their graveyard.)
Menagerie — Astralhorn Familiar gets +2/+2 as long as there are five or more creature types among creatures you control.
3/2
  • Adventurers of Onora
Astrid, Disgruntled Princess

Astrid, Disgruntled Princess {2}{B}

Legendary Creature - Human Warrior
When Astrid, Disgruntled Princess enters the battlefield, destroy target creature with mana value less than or equal to the number of Warriors you control.
“Saffrisa's conquest will raze this world and let Skhorvall starve in the ashes. Either she dies, or we do.”
3/2
  • Glacia: Hail to the Queen
Atieh Stargazer

Atieh Stargazer {1}{U}

Creature - Nephilim Knight
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
“The past is an imperfect record of happiness and regret. We are here now because of those choices. Breaking the chains of the past lets us grow into who we are truly meant to be.”
—Atieh, Savior of Destiny
2/1
  • Alkabah
Atieh's Elite

Atieh's Elite {2}{W}{W}

Creature - Angel Cleric
Flying
When Atieh's Elite enters the battlefield, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Whenever you honor a creature, until end of turn, that creature has base power and toughness 4/4, gains flying, and becomes an Angel in addition to its other types.
3/2
  • Alkabah
Attuned Ancient

Attuned Ancient {3}{G}

Creature - Dryad
When Attuned Ancient enters the battlefield, if you control a legendary creature, you may have Attuned Ancient deal damage equal to its power to target creature an opponent controls.
4/2
  • Surging Tide
Attuned Lifeform

Attuned Lifeform {6}{G}

Creature - Beast
Haste
Augmented — When Attuned Lifeform enters the battlefield, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on each creature you control. They gain vigilance until end of turn.
Every hoof steps beats like a drum and is coming your way.
6/5
  • Animus Vox
Attuned Specialist

Attuned Specialist {4}{R}

Creature - Human Berserker Wizard
Haste
Augmented — At the beginning of combat on your turn, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, gain control of target nonland permanent until end of turn. Untap it. It gains haste until end of turn.
“I've got this music in my mind saying it's gonna be alright.”
3/2
  • Animus Vox
Audacious Knight

Audacious Knight {3}{W}

Creature - Human Soldier
{2}{W}: Audacious Knight gains first strike and vigilance until end of turn. (It deals combat damage before creatures without first strike. Attacking does not cause it to tap.)
4/2
  • Zero
Augmented Alchemist

Augmented Alchemist {3}{B}

Creature - Human Wizard
When Augmented Alchemist enters or dies, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Simul had prepared for war with Wormwood, but not sabotaged experiments, bought-out assistants, and raiding partisans.
4/3
  • The Empty Throne of Feanav
Augurwing

Augurwing {2}{U}

Creature - Bird
Flying
Other creatures you control with flying get +1/+1.
“I saw it once, in a vision. Feathers of all kinds and hues. Was it an omen of good fortune, or a god's warning?”
—Eutropia, the Twice-Favored
2/1
  • Theros Triumphant
Aukan, Swift Hawk

Aukan, Swift Hawk {2}{R}{R}

Legendary Creature - Human Warrior
Menace, haste
At the beginning of combat on your turn, gain control of up to two target noncreature, nonland permanents your opponents control until end of turn. Untap those permanents. You may attach any number of Equipment among them to creatures you control until end of turn. (They unattach at end of turn.)
4/3
  • Road to Caru Mapu
Aurora Hydra

Aurora Hydra {3}{G}{G}

Creature - Hydra Spirit
This spell can't be countered.
Hexproof
What lies beyond the veil was not meant to be known.
5/4
  • MSEM Masters: Legends
Aurora, Soulweaver

Aurora, Soulweaver {3}{U}{U}

Legendary Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
During each of your turns, you may cast an instant or sorcery spell from your graveyard. If that spell would be put into your graveyard, exile it instead.
Whenever Aurora, Soulweaver attacks, untap any number of target creatures.
And while she saw beauty in the fates, innovation could only flourish with the weavers.
3/1
Autumnal Resonants

Autumnal Resonants {1}{B}{R}{G}

Creature - Elemental Bard
When Autumnal Resonants enters the battlefield, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Create a 3/3 red and green Elemental creature token with haste.
2/1
  • Arcanum Academia
Avalanche Drummer

Avalanche Drummer {3}{R}

Creature - Giant Warrior Bard
Trample
Harmony — Avalanche Drummer deals 1 damage to any target.
When Avalanche Drummer enters the battlefield, harmonize. (Trigger up to one harmony of a permanent you control.)
4/3
  • Over the Horizon
Avalanche Stinger

Avalanche Stinger {4}{R}{R}

Creature - Scorpion
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Blocked creatures you control have first strike.
The bigger the scorpion, the less the poison matters.
4/3
  • Ophorio
Avatar of Basat

Avatar of Basat {R}

Creature - Avatar
Menace (This creature can't be blocked except by two or more creatures.)
Avatar of Basat can't block.
“Both cats and gods are only beholden to their own desires.”
—Nassor, Basat priest
2/1
Avaz Cataphract

Avaz Cataphract {2}{R}

Creature - Human Cleric Knight
First strike
When Avaz Cataphract enters the battlefield, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
2/1
  • Alkabah
Aven Strategist

Aven Strategist {2}{W}{U}

Creature - Bird Soldier
Flying
When Aven Strategist enters the battlefield, return up to one target creature to its owner's hand.
“Look at every angle, from every vantage point. Miss nothing.”
—Derevi, empyrial tactician
3/2
  • Alara
Avenger of Nature

Avenger of Nature {3}{G}{G}

Creature - Elk Horror
Trample
Whenever a player casts a noncreature spell, that player sacrifices a noncreature permanent.
“No littering.”
—“Midnight Hike”
5/4
  • Video Horror System
Azure Archaeologist

Azure Archaeologist {2}{U}

Creature - Human Artificer
When Azure Archaeologist enters the battlefield, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
{2}, {T}, Sacrifice a Clue: Draw two cards, then discard a card.
3/2
  • Riddles of Revio